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Posts by Slint

Video

Pretty happy with this onboarding. Even managed to sneak in a little easter egg ;)

Still some small-ish bugs and glitches, but overall rly happy!

What ya think?

#buildinpublic #madewithslint #ux4ever #m3llo.app #discordkiller?

4 days ago 4 2 0 0
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Fluent becomes the Default Style Changing the Default Style in Slint β€” Deprecating Native-Looking Styles

We maintained five widget styles. Now we're picking one. The next #Slint release (1.16) makes Fluent the default on all platforms.

Blog: slint.dev/blog/default...

#RustLang #FluentDesign #CrossPlatform #OpenSource

6 days ago 6 0 1 0
Slint at Embedded World 2026
Slint at Embedded World 2026 YouTube video by Slint

Last week we exhibited at Embedded World in Nuremberg.

This video presents some of the demos from our booth, running on embedded devices with Slint πŸ‘‡

www.youtube.com/shorts/3w64s...

#embedded #Slint #EmbeddedWorld #RP2350 #ESP32 #ESP32S3 #ESP32P4 #Renesas #toradex

2 weeks ago 5 1 0 0
Post image

Come see us this week in Hall 4 - Booth 400 at Embedded World 2026.

3 weeks ago 2 0 0 0
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Release 1.15.1 Β· slint-ui/slint Slint 1.15.1 is a patch release that fixes several bugs and crashes. For a complete list of changes, check out the ChangeLog. Upgrading to Slint 1.15.1: Rust: Run cargo update. C++: If you're usin...

Hi! We've just released #Slint 1.15.1, a patch release that fixes a handful of bugs that slipped the last release.
Slint is a native UI toolkit for embedded and desktop apps.
See our change log for a complete list of changes.
github.com/slint-ui/sli...

#cpp #cplusplus #rustlang #python

1 month ago 4 1 0 0
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Slint 1.15 Released Slint 1.15 Released

πŸŽ‰ Slint 1.15 is out!

This release brings dynamic GridLayout (with for loops), two-way bindings on struct fields, Python type hints via slint-compiler, and improved iOS/Android support (safe area + virtual keyboard areas).

πŸ“ Blog post: slint.dev/blog/slint-1...

#Slint #rustlang #python #cpp

2 months ago 13 1 0 0
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LibrePCB 2.0.0 Released | LibrePCB Blog I am very proud to announce the release of LibrePCB 2.0.0 today, after 10 months of hard work! The implementation of a completely new UI with modern technologies marks the beginning of a new era in th...

πŸŽ‰ #LibrePCB 2.0 is out
librepcb.org/blog/2026-01...
A free, cross-platform app for drawing schematics and designing PCBs. In 2.0, the UI migrated from #Qt to #Slint, bringing a refreshed productivity-focused interface.
Proud to see Slint used in a large-scale desktop app πŸ’™
#MadeWithSlint #OpenSource

2 months ago 8 2 1 0
Call for Testing for Slint 1.15 Β· slint-ui slint Β· Discussion #10621 We're getting ready for the Slint 1.15 release, and your feedback helps us make it solid and reliable! Please try the pre-release/1.15 branch with your own applications and report any regressions y...

πŸ” Call for testing: #Slint 1.15 is coming soon!
Please try the release branch with your own apps and report any regressions.

Highlights include GridLayout for loops, mobile safe areas, two-way bindings on structs, Python stubs, and more.

πŸ“ github.com/slint-ui/sli...

#rustlang

2 months ago 7 1 0 0
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Using Servo with Slint Using Servo with Slint: A Journey of Rust and Rendering

We’re working on using #Servo to embed web content in #Slint apps πŸ¦€πŸŒ
For details, examples, and screenshots, check out Burhan’s blog post:
slint.dev/blog/using-s...

#rustlang #MadeWithSlint @servo.org

2 months ago 25 5 0 0
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Yoram Bar-Haim / LibreGagdet Β· GitLab GitLab.com

https://gitlab.com/bhyoram/libregagdet
LibreGadget now has slint UI instead of QML, which significantly reduces the needed rust code.
@tuxdevices

3 months ago 5 1 0 0
Video

I'm so happy with the new Speedometer demo that is part of @slint.dev 1.14. It took around a day to complete and this video shows the jump from the first hour or so, to when I finished polishing things. You can play with the demo or see the code here docs.slint.dev/latest/demos...

5 months ago 5 1 1 0
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Slint 1.14 Released Slint 1.14 Released

We’re proud to release #Slint 1.14 πŸ’™
Now with universal transforms πŸŒ€, #Python asyncio 🐍, and a unified text engine with Fontique and Parley πŸ–‹οΈ
πŸ‘‰ slint.dev/blog/slint-1...

#cplusplus #GUI #Python #rustlang

5 months ago 4 1 0 0
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Call for testing: 1.14 release Β· slint-ui slint Β· Discussion #9720 We’re getting ready for the Slint 1.14 release, and your feedback helps us make it rock-solid! Please try the latest master build with your own applications and report any regressions 🌟 Highlights:...

πŸ”Ž Call for testers!
#Slint 1.14 is around the corner β€” try the latest build and tell us what you find πŸ›βœ¨
πŸŒ€ New transforms, πŸ–‹οΈ better text, 🐍 Python asyncio, πŸ’» live preview updates
πŸ‘‰ github.com/slint-ui/sli...

5 months ago 6 1 0 0
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Making Slint Desktop-Ready Making Slint Desktop-Ready

We're excited to share that for the next few weeks we will be focused on improving features in #Slint to make it production-ready for desktop application development - slint.dev/blog/making-...

#UI #CrossPlatform #OpenSource #DesktopApps

5 months ago 12 2 0 0
Screenshot of whispercap

Screenshot of whispercap

Screenshot of whispercap

Screenshot of whispercap

Check out Whispercap: a desktop app to transcribe audio & video into subtitles using Whisper models.
Built with #Rust + #Slint πŸ¦€πŸ–ΌοΈ
Includes subtitle translation & editing tools.

πŸ”— github.com/heng30/whisp...

#MadeWithSlint #rustlang

6 months ago 2 0 0 0
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Material 3 Design Comes To Slint Material 3 Design Comes To Slint

πŸš€ Today we've released Material 3 Design components for #Slint
πŸš€ Deliver polished, touch-friendly, UI's for your products.
πŸš€ Build a user interface that seamlessly works across desktop, mobile, web, and embedded devices.
slint.dev/blog/materia...
#MaterialDesign #UI #UX

6 months ago 7 0 0 0
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Preview of LibrePCB 2.0's Next-Gen UI | LibrePCB Blog I’ve made a lot of progress with the completely new user interface for LibrePCB 2.0 and am very excited to share some insights how it will look, and how it makes LibrePCB better in many ways. The Orig...

The open-source PCB design tool #LibrePCB is incrementally migrating its UI from #Qt to #Slint. After 6 months of work, they’re almost finished πŸŽ‰ They published a blog post detailing the progress with screenshots and videos: librepcb.org/blog/2025-09...
#MadeWithSlint #cpp #cplusplus #QtDev

6 months ago 12 3 0 0
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Release 1.13.1 Β· slint-ui/slint Slint 1.13.1 is a patch release that fixes several bugs and crashes. For a complete list of changes, check out the ChangeLog. Upgrading to Slint 1.13.1: Rust: Run cargo update. C++: If you're usin...

πŸš€ Today we've released #Slint 1.13.1, a patch release that fixes a compiler error in the context menu handling, a bug in GPU rendering with linuxkms, and several stability improvements. github.com/slint-ui/sli...
For a complete list, check out the ChangeLog github.com/slint-ui/sli...

6 months ago 4 0 0 0
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MapLibre Newsletter August 2025 The MapLibre Organization is an umbrella for open-source mapping libraries.

πŸ“’ MapLibre August 2025 Newsletter is out!

πŸ™ Thanks to @microsoft.com for becoming a Gold Sponsor
πŸ—³οΈ New Voting Members
πŸŽ‰ Slint SDK for MapLibre Native
πŸ‘₯ Sponsoring @IndiaFOSS & ticket giveaway

πŸ“– Read more: maplibre.org/news/2025-09...

#openstreetmap #maplibre #foss4g #opensource

7 months ago 6 2 0 0
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Decided to open source the music player i've been using everyday, it uses MPD so don't expect it to work without that setup correctly; but it's just a prettified sorta buggy client I'm not really working on anymore #linux #rust #slint #opensource

7 months ago 4 2 1 0
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Slint 1.13 Released Slint 1.13 Released with Live-Preview for Rust and C++

πŸš€ We’re proud to announce Slint 1.13. Now with Live-Preview for Rust & C++, an outline panel, menu improvements, better gradients, and more.

Read the full release blog: slint.dev/blog/slint-1...

#Slint #RustLang #cpp

7 months ago 11 0 0 0
Call for testing: 1.13 release · slint-ui slint · Discussion #9231 We're preparing to release Slint 1.13, and the nightly builds are ready for testing. Your feedback is key to catching bugs early and polishing the final release. ✨ Highlights in 1.13 Local variable...

πŸ”Ž Call for testing: Slint 1.13 is coming soon!
Please try the master branch with your own apps and report any regressions.

πŸ“ Discussion: github.com/slint-ui/sli...
πŸ“– Instructions: github.com/slint-ui/sli...

#Slint #RustLang

7 months ago 1 0 0 0
Screenshot of Krokiet 10.0

Screenshot of Krokiet 10.0

πŸš€ Czkawka 10.0 has been released.
A fast, multi-platform app (in #Rust) for finding duplicates, empty folders, similar images & more.
Its GUI, Krokiet, is built with #Slint

πŸ’¬ www.reddit.com/r/rust/comme...

πŸ”— github.com/qarmin/czkawka

#MadeWithSlint #rustlang

7 months ago 3 0 0 0
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Another cool app made with #Slint 🎯
A dead simple task tracker - add, edit, archive, restore tasks, see stats, and even generate plans with AI
πŸ”— github.com/heng30/tasklog
#MadeWithSlint #RustLang

7 months ago 2 1 0 0
Crafting Rust Macros: Lessons from Slint β€” Olivier Goffart at Rust in Paris 2025 πŸ¦€ Conf
Crafting Rust Macros: Lessons from Slint β€” Olivier Goffart at Rust in Paris 2025 πŸ¦€ Conf YouTube video by Rust in Paris πŸ¦€ Conf

πŸŽ₯ Rust in Paris 2025 πŸ¦€

At the latest edition of Rust in Paris, Olivier Goffart delivered a talk on the power of Rust macros.

πŸ‘‰ Watch the full talk: youtu.be/vE9EH1kOXOU

Huge thanks to Olivier πŸ™Œ

#RustLang #RustMacros #RustInParis #RustProgramming #OpenSource #Slint #RustCommunity #CppIntegration

7 months ago 6 5 0 0
A blue square promoting a workshop at the Oxidize Conference in Berlin from September 16 - 18, 2025. This post features an image of Michael Winkelmann, who will be holding a workshop titled Building embedded GUIs with Rust.

A blue square promoting a workshop at the Oxidize Conference in Berlin from September 16 - 18, 2025. This post features an image of Michael Winkelmann, who will be holding a workshop titled Building embedded GUIs with Rust.

Building embedded GUIs comes with challenges like limited resources and real-time constraints. In this workshop, Michael Winkelmann will guide you through creating a weather station app on Espressif hardware using Slint and Rust: oxidizeconf.com/sessions/emb... @slint.dev #RustLang #Embedded #GUI

8 months ago 2 2 0 0
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Screen capture of Simplemoji

Screen capture of Simplemoji

Another cool app made with #Slint: Simplemoji πŸ˜„
A fast and customizable emoji picker, written in Rust
πŸ‘‰ github.com/SergioRibera...
#MadeWithSlint #rustlang

8 months ago 1 0 0 0
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Slint Material Components Tech Preview Slint Material Components Tech Preview

Slint ❀️ Material Design: We're proud to announce a tech-preview of Material Design re-implemented in #Slint, with navigation bars, side sheets, segmented buttons, and more. Jump right into building with ready-made components:

slint.dev/blog/materia...

#MaterialDesign #Embedded

8 months ago 7 0 0 0
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GitHub - reciperium/temporis: A pomodoro timer focused on attention and well-being A pomodoro timer focused on attention and well-being - reciperium/temporis

I've just open sourced my new #pomodoro app, initially built for Linux (but it should work on Mac). Still in development, however, I'm already using it for myself. It's built with #rustlang and @slint.dev check it out!

github.com/reciperium/t...

9 months ago 1 1 0 0

Hey, thanks for the honest feedback.

I agree the widget gallery screenshots could use some polishing, they've been there for over two years.

About the website scrolling offscreen on mobile: that’s new to us. Could you share what you mean and what device/browser you saw it on? We'd love to fix it.

9 months ago 1 0 1 0