Pretty happy with this onboarding. Even managed to sneak in a little easter egg ;)
Still some small-ish bugs and glitches, but overall rly happy!
What ya think?
#buildinpublic #madewithslint #ux4ever #m3llo.app #discordkiller?
Posts by Slint
We maintained five widget styles. Now we're picking one. The next #Slint release (1.16) makes Fluent the default on all platforms.
Blog: slint.dev/blog/default...
#RustLang #FluentDesign #CrossPlatform #OpenSource
Last week we exhibited at Embedded World in Nuremberg.
This video presents some of the demos from our booth, running on embedded devices with Slint π
www.youtube.com/shorts/3w64s...
#embedded #Slint #EmbeddedWorld #RP2350 #ESP32 #ESP32S3 #ESP32P4 #Renesas #toradex
Come see us this week in Hall 4 - Booth 400 at Embedded World 2026.
Hi! We've just released #Slint 1.15.1, a patch release that fixes a handful of bugs that slipped the last release.
Slint is a native UI toolkit for embedded and desktop apps.
See our change log for a complete list of changes.
github.com/slint-ui/sli...
#cpp #cplusplus #rustlang #python
π Slint 1.15 is out!
This release brings dynamic GridLayout (with for loops), two-way bindings on struct fields, Python type hints via slint-compiler, and improved iOS/Android support (safe area + virtual keyboard areas).
π Blog post: slint.dev/blog/slint-1...
#Slint #rustlang #python #cpp
π #LibrePCB 2.0 is out
librepcb.org/blog/2026-01...
A free, cross-platform app for drawing schematics and designing PCBs. In 2.0, the UI migrated from #Qt to #Slint, bringing a refreshed productivity-focused interface.
Proud to see Slint used in a large-scale desktop app π
#MadeWithSlint #OpenSource
π Call for testing: #Slint 1.15 is coming soon!
Please try the release branch with your own apps and report any regressions.
Highlights include GridLayout for loops, mobile safe areas, two-way bindings on structs, Python stubs, and more.
π github.com/slint-ui/sli...
#rustlang
Weβre working on using #Servo to embed web content in #Slint apps π¦π
For details, examples, and screenshots, check out Burhanβs blog post:
slint.dev/blog/using-s...
#rustlang #MadeWithSlint @servo.org
https://gitlab.com/bhyoram/libregagdet
LibreGadget now has slint UI instead of QML, which significantly reduces the needed rust code.
@tuxdevices
I'm so happy with the new Speedometer demo that is part of @slint.dev 1.14. It took around a day to complete and this video shows the jump from the first hour or so, to when I finished polishing things. You can play with the demo or see the code here docs.slint.dev/latest/demos...
Weβre proud to release #Slint 1.14 π
Now with universal transforms π, #Python asyncio π, and a unified text engine with Fontique and Parley ποΈ
π slint.dev/blog/slint-1...
#cplusplus #GUI #Python #rustlang
π Call for testers!
#Slint 1.14 is around the corner β try the latest build and tell us what you find πβ¨
π New transforms, ποΈ better text, π Python asyncio, π» live preview updates
π github.com/slint-ui/sli...
We're excited to share that for the next few weeks we will be focused on improving features in #Slint to make it production-ready for desktop application development - slint.dev/blog/making-...
#UI #CrossPlatform #OpenSource #DesktopApps
Screenshot of whispercap
Screenshot of whispercap
Check out Whispercap: a desktop app to transcribe audio & video into subtitles using Whisper models.
Built with #Rust + #Slint π¦πΌοΈ
Includes subtitle translation & editing tools.
π github.com/heng30/whisp...
#MadeWithSlint #rustlang
π Today we've released Material 3 Design components for #Slint
π Deliver polished, touch-friendly, UI's for your products.
π Build a user interface that seamlessly works across desktop, mobile, web, and embedded devices.
slint.dev/blog/materia...
#MaterialDesign #UI #UX
The open-source PCB design tool #LibrePCB is incrementally migrating its UI from #Qt to #Slint. After 6 months of work, theyβre almost finished π They published a blog post detailing the progress with screenshots and videos: librepcb.org/blog/2025-09...
#MadeWithSlint #cpp #cplusplus #QtDev
π Today we've released #Slint 1.13.1, a patch release that fixes a compiler error in the context menu handling, a bug in GPU rendering with linuxkms, and several stability improvements. github.com/slint-ui/sli...
For a complete list, check out the ChangeLog github.com/slint-ui/sli...
π’ MapLibre August 2025 Newsletter is out!
π Thanks to @microsoft.com for becoming a Gold Sponsor
π³οΈ New Voting Members
π Slint SDK for MapLibre Native
π₯ Sponsoring @IndiaFOSS & ticket giveaway
π Read more: maplibre.org/news/2025-09...
#openstreetmap #maplibre #foss4g #opensource
Decided to open source the music player i've been using everyday, it uses MPD so don't expect it to work without that setup correctly; but it's just a prettified sorta buggy client I'm not really working on anymore #linux #rust #slint #opensource
π Weβre proud to announce Slint 1.13. Now with Live-Preview for Rust & C++, an outline panel, menu improvements, better gradients, and more.
Read the full release blog: slint.dev/blog/slint-1...
#Slint #RustLang #cpp
π Call for testing: Slint 1.13 is coming soon!
Please try the master branch with your own apps and report any regressions.
π Discussion: github.com/slint-ui/sli...
π Instructions: github.com/slint-ui/sli...
#Slint #RustLang
Screenshot of Krokiet 10.0
π Czkawka 10.0 has been released.
A fast, multi-platform app (in #Rust) for finding duplicates, empty folders, similar images & more.
Its GUI, Krokiet, is built with #Slint
π¬ www.reddit.com/r/rust/comme...
π github.com/qarmin/czkawka
#MadeWithSlint #rustlang
Another cool app made with #Slint π―
A dead simple task tracker - add, edit, archive, restore tasks, see stats, and even generate plans with AI
π github.com/heng30/tasklog
#MadeWithSlint #RustLang
π₯ Rust in Paris 2025 π¦
At the latest edition of Rust in Paris, Olivier Goffart delivered a talk on the power of Rust macros.
π Watch the full talk: youtu.be/vE9EH1kOXOU
Huge thanks to Olivier π
#RustLang #RustMacros #RustInParis #RustProgramming #OpenSource #Slint #RustCommunity #CppIntegration
A blue square promoting a workshop at the Oxidize Conference in Berlin from September 16 - 18, 2025. This post features an image of Michael Winkelmann, who will be holding a workshop titled Building embedded GUIs with Rust.
Building embedded GUIs comes with challenges like limited resources and real-time constraints. In this workshop, Michael Winkelmann will guide you through creating a weather station app on Espressif hardware using Slint and Rust: oxidizeconf.com/sessions/emb... @slint.dev #RustLang #Embedded #GUI
Screen capture of Simplemoji
Another cool app made with #Slint: Simplemoji π
A fast and customizable emoji picker, written in Rust
π github.com/SergioRibera...
#MadeWithSlint #rustlang
Slint β€οΈ Material Design: We're proud to announce a tech-preview of Material Design re-implemented in #Slint, with navigation bars, side sheets, segmented buttons, and more. Jump right into building with ready-made components:
slint.dev/blog/materia...
#MaterialDesign #Embedded
I've just open sourced my new #pomodoro app, initially built for Linux (but it should work on Mac). Still in development, however, I'm already using it for myself. It's built with #rustlang and @slint.dev check it out!
github.com/reciperium/t...
Hey, thanks for the honest feedback.
I agree the widget gallery screenshots could use some polishing, they've been there for over two years.
About the website scrolling offscreen on mobile: thatβs new to us. Could you share what you mean and what device/browser you saw it on? We'd love to fix it.