Excellent ๐ด ๐ข ๐ฃ
Posts by Marcus_Rek
#Deadlock baxters...... ASSEMBLE !
started working on a small game project, here's a tree & the 2 main characters๐ณ
This is absolutely fantastic! Big honor to have an overpaint of mine become a real like this! Definitely downloading this and looking forward to how this will progress and what you will do in the future! Sick work!๐ฅ๐ฅ๐ฅ
Great concept! I'm working to bring it to Deadlock as a mod, let me know if you're okay with me doing that. WIP: gamebanana.com/mods/664390
Screenshot of Vyper from Deadlock
An edited version of the Vyper screenshot with a paintover
Having fun imagining what Vyper could look like.
Went back to do more on this redesign. Feels like its coming together. I got a great suggestion to give him a drum that he could use when preforming his Ult.
WIP of my stylized spruce trees. Made them in SpeedTree, have plans to make a tutorial on how to make the same.๐ฒ๐ฒ
Improvised a little lampshade shader that imitates scattered light from inside. Code and details in the comments! :)
#gamedev
Pixel art of various animal themed robot bosses. The tag at the top says MegaGear X
People keep saying the codenames in Metal Gear Solid sound like Megaman X bosses, so I decided to give them actual designs. Matches the scale of my other X mockups.
Something I've been sitting on for several years that I finally decided to wrap up tonight.
#megaman #pixelart #ใใใ็ตต
I think sideburns could also be a cool addition
Proportional and texture changes to Silvers model compared to how she appears in-game
Initial paint over of Silvers select screen page
The keywords given to Silvers describes her as a feral hot mess, but i don't think it shows much in her face. I wanted to see if there were ways to push it a little further.
changeling who left her toxic boss to be a vampire's ride or die โ๏ธ
(yuri)
#oc
Black and white spy from spyvsspy doing their thing
Spy Vs Spy!
Sadly, all the Learn Blender people were right. You couldn't pay me to go back to Maya or 3Ds Max. And I couldn't pay me either, because their license costs are insane
Support Blender today!!!
ๅฅณไฝๅใฐใฃใใๆใใฆใฉใใใใฎใใใผใซ
#deadlock
Strider commission. This was tough, but a blast.
Felt like adding to my Mario Bros. 1 redraw. Fixed Mario, added Luigi and Wario for fun. Peach, Toad and Bowser only work on black backgrounds like the original game. Allowed Koopa Troopa a sprite overaly to get an extra color like in SM3. NES accurate, but probably not optimized.
#pixelart #ใใใ็ตต
warmup guys
#ART
A tall panel of a corpse dressed in a vest, shirt with a neckerchief, trousers and boots. He is sitting by a fire, on a log with one foot on a box of dynamite. Behind him are trees, some of them catching the fire light others silhouetted the further they get.
Thaw.
screenshot of a low resolution texture of stone blocks forming 4 tall simple arches. there's a moulding at the top and bottom, with a panel motif at the base of each pilaster.
same but brownish black stone
and in red stone
taking a small break from concrete to make a texture that I'm surprised I haven't already made. some stone wall arches.
Original G design
Changed G design
saw a clip of G gameplay and wanted to change him to my preference. Always liked G in sfv, but I don't like his face or beard that much. wish his beard had a bit more thought put into its shape and had light reflecting off of it the way hair does.
gilded gnome
been working more on the anatomy and also added a few extra clothing detail to get the idea across easier. happy with how he is coming along
Street fighter 6 Mecha-Zangief paint-over.
My paintover of the sf6 mecha-zangief skin.
sf6 Mecha-Zangief
Personally not the biggest fan with the direction they took with the new Mecha-Zangief. The detailing is very intense and it doesn't feel like a robot version of Zangief. I wanted to do a paint-over to try and make it into a version i feel better represents him without altering the base too much.