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Posts by Marcus_Rek

Excellent ๐Ÿ”ด ๐ŸŸข ๐ŸŸฃ

2 weeks ago 67 26 0 0
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#Deadlock baxters...... ASSEMBLE !

2 weeks ago 184 76 7 1
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started working on a small game project, here's a tree & the 2 main characters๐ŸŒณ

2 weeks ago 368 53 12 0

This is absolutely fantastic! Big honor to have an overpaint of mine become a real like this! Definitely downloading this and looking forward to how this will progress and what you will do in the future! Sick work!๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ

3 weeks ago 3 0 0 0
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Vyper Rework [WIP] Mod for Deadlock | DL Mods Reworked model for Vyper... A Deadlock (DL) Mod in the Vyper category, submitted by RedMser

Great concept! I'm working to bring it to Deadlock as a mod, let me know if you're okay with me doing that. WIP: gamebanana.com/mods/664390

3 weeks ago 19 4 2 0
Screenshot of Vyper from Deadlock

Screenshot of Vyper from Deadlock

An edited version of the Vyper screenshot with a paintover

An edited version of the Vyper screenshot with a paintover

Having fun imagining what Vyper could look like.

1 month ago 479 125 11 1

Went back to do more on this redesign. Feels like its coming together. I got a great suggestion to give him a drum that he could use when preforming his Ult.

1 month ago 8 1 0 0
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WIP of my stylized spruce trees. Made them in SpeedTree, have plans to make a tutorial on how to make the same.๐ŸŒฒ๐ŸŒฒ

1 month ago 103 19 4 0
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Improvised a little lampshade shader that imitates scattered light from inside. Code and details in the comments! :)
#gamedev

2 months ago 116 11 5 0
Pixel art of various animal themed robot bosses. The tag at the top says MegaGear X

Pixel art of various animal themed robot bosses. The tag at the top says MegaGear X

People keep saying the codenames in Metal Gear Solid sound like Megaman X bosses, so I decided to give them actual designs. Matches the scale of my other X mockups.

Something I've been sitting on for several years that I finally decided to wrap up tonight.
#megaman #pixelart #ใƒ‰ใƒƒใƒˆ็ตต

2 months ago 9206 3787 195 56
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I think sideburns could also be a cool addition

2 months ago 2 0 0 0
Proportional and texture changes to Silvers model compared to how she appears in-game

Proportional and texture changes to Silvers model compared to how she appears in-game

Initial paint over of Silvers select screen page

Initial paint over of Silvers select screen page

The keywords given to Silvers describes her as a feral hot mess, but i don't think it shows much in her face. I wanted to see if there were ways to push it a little further.

2 months ago 10 1 1 0
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changeling who left her toxic boss to be a vampire's ride or die โ˜€๏ธŽ
(yuri)
#oc

3 months ago 4638 1160 31 4
Black and white spy from spyvsspy doing their thing

Black and white spy from spyvsspy doing their thing

Spy Vs Spy!

3 months ago 251 74 2 0

Sadly, all the Learn Blender people were right. You couldn't pay me to go back to Maya or 3Ds Max. And I couldn't pay me either, because their license costs are insane

Support Blender today!!!

5 months ago 1157 713 10 3
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ๅฅณไฝ“ๅŒ–ใฐใฃใ‹ใ‚Šๆใ„ใฆใฉใ†ใ™ใ‚‹ใฎใ‚ˆใƒใƒผใ‚ซ
#deadlock

5 months ago 132 46 0 0
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Strider commission. This was tough, but a blast.

5 months ago 672 158 5 0
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Felt like adding to my Mario Bros. 1 redraw. Fixed Mario, added Luigi and Wario for fun. Peach, Toad and Bowser only work on black backgrounds like the original game. Allowed Koopa Troopa a sprite overaly to get an extra color like in SM3. NES accurate, but probably not optimized.
#pixelart #ใƒ‰ใƒƒใƒˆ็ตต

5 months ago 1164 246 13 0
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5 months ago 917 177 7 0
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warmup guys

#ART

5 months ago 30 3 1 0
A tall panel of a corpse dressed in a vest, shirt with a neckerchief, trousers and boots. He is sitting by a fire, on a log with one foot on a box of dynamite. Behind him are trees, some of them catching the fire light others silhouetted the further they get.

A tall panel of a corpse dressed in a vest, shirt with a neckerchief, trousers and boots. He is sitting by a fire, on a log with one foot on a box of dynamite. Behind him are trees, some of them catching the fire light others silhouetted the further they get.

Thaw.

5 months ago 137 29 1 0
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#ART

5 months ago 37 10 1 0
screenshot of a low resolution texture of stone blocks forming 4 tall simple arches. there's a moulding at the top and bottom, with a panel motif at the base of each pilaster.

screenshot of a low resolution texture of stone blocks forming 4 tall simple arches. there's a moulding at the top and bottom, with a panel motif at the base of each pilaster.

same but brownish black stone

same but brownish black stone

and in red stone

and in red stone

taking a small break from concrete to make a texture that I'm surprised I haven't already made. some stone wall arches.

5 months ago 370 41 10 0
Original G design

Original G design

Changed G design

Changed G design

saw a clip of G gameplay and wanted to change him to my preference. Always liked G in sfv, but I don't like his face or beard that much. wish his beard had a bit more thought put into its shape and had light reflecting off of it the way hair does.

6 months ago 3 0 0 0
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iโ€˜m back with more!
#3D #gamedev

6 months ago 115 28 6 0
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gilded gnome

6 months ago 1344 321 7 6
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been working more on the anatomy and also added a few extra clothing detail to get the idea across easier. happy with how he is coming along

6 months ago 3 0 0 0
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Street fighter 6 Mecha-Zangief paint-over.

6 months ago 7 2 0 0
My paintover of the sf6 mecha-zangief skin.

My paintover of the sf6 mecha-zangief skin.

sf6 Mecha-Zangief

sf6 Mecha-Zangief

Personally not the biggest fan with the direction they took with the new Mecha-Zangief. The detailing is very intense and it doesn't feel like a robot version of Zangief. I wanted to do a paint-over to try and make it into a version i feel better represents him without altering the base too much.

6 months ago 2 1 1 0