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Posts by Ty

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Howdy, Farmhands! This Thursday,I'm hosting the DIG FOR DOG Fundraiser, trying to raise $1500 for Toffee! I'll be digging a Hole in Hytale straight to bedrock, with each donation goal increasing the size of the hole exponentially to a grand total of 100,000 blocks!

www.twitch.tv/farmergadda

2 hours ago 5 7 1 0
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LORE - A Lord of the Rings Adventure Game Retroclone "I would draw some of the great tales in fullness, and leave many only placed in the scheme, and sketched. The cycles should be linked to a ...

Every year, I reread the LotR trilogy. This last year's reread amped me up and I started keying Middle-earth 12 miles at a time

Concurrently, without meaning to, I wrote a game to run the hexcrawl

I call it Lore - a Lord of the Rings Adventure Game retroclone

Here's what I think is fun about it๐Ÿงต

1 day ago 208 61 6 1
FREEBIE: The Architects of Promise (Unterkin) The Unterkin are a reclusive species that reside in Lost Crystal. While good natured, they are secretive to the extreme and rarely interact...

This week on the BREAK!! Blog: it's surprisingly hard to describe muppet like creatures.

breakrpg.blogspot.com/2026/04/free...

2 days ago 37 10 3 2

Hahaha it's so obvious no idea how I didn't pick it up ๐Ÿ˜‚

1 day ago 0 0 0 0

Definitely similar to Otherkind dice. The genesis for my idea comes from Schema, which is sort of an Otherkind sibling that does some similar stuff in different ways.

I don't get get the vampire reference ๐Ÿ˜”

1 day ago 0 0 1 0
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Quick Stakes For Tense Situations Quickly create and adjudicate tense situations.

Remember SKILL CHALLENGES? They're back! In blog form!

Check out my latest post where I lay out an easy and fun way to handle a complex, tense situation. It works in every TTRPG ever made up until this point and all future TTRPGs (disclaimer: this is a lie)

www.mindstormpress.com/quick-stakes...

6 days ago 62 28 8 6
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What Makes a Honeybee Queen? A few fellow bloggers and I held a Work in Progress show-and-tell last weekend, and I was excited to talk through some of the development work that I had com...

Another design journal post about Honeybees - very excited for the direction that the pathos of the game is going! As a bonus, I included an oracle table for the next NPC you need to run a castle in your fantasy TTRPG

tbr.bearblog.dev/what-makes-a...

3 days ago 4 1 0 0
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Chain Stocking the Hex Map โ€” Prismatic Wasteland A new method for procedurally generating the terrain of a hex map that adds some level of โ€œmemoryโ€ to the otherwise disconnected random tosses of the oracle dice.

Bluesky CENSORED me yesterday by just fucking up and not working, but here is a new blog post where I propose a procedural method for generating hexcrawl terrain, inspired by both Mausritter and the original DMG
#osr #ttrpg

4 days ago 152 42 7 5

I call it "move fishing" and it drives me up the wall when I see it ๐Ÿ˜‚

4 days ago 8 0 0 0

They were whirling and spinning and dueling, man. Just outrageously out of control.

5 days ago 2 0 0 0
A spreadsheet control panel, with four sections. A detailed round by round time per turn, a bar chart with total times for each character, and pie charts with a percentage of time per combat (one with the GM characters, one without)

A spreadsheet control panel, with four sections. A detailed round by round time per turn, a bar chart with total times for each character, and pie charts with a percentage of time per combat (one with the GM characters, one without)

just remembered that at the very end of our time playing 5e years ago I started tracking turn lengths and would present them to the group at the end of the session

5 days ago 27 1 3 0

Thanks!!! I agree on the zoomed out domain stuff for sure!!

5 days ago 1 0 0 0

It would be really funny if you came back with "I hate this" ๐Ÿ˜‚

5 days ago 7 0 1 0
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In case you didn't know I released an open source app that does markdown + CSS to print layout

You can edit text via the browser app
Or in the editor of your choice (obsidian, sublime, vs code...)

Web pixelppr.com

Desktop github.com/the-coded-ty...

Attached example of what you can do with it

6 days ago 96 46 6 3
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Quick Stakes For Tense Situations Quickly create and adjudicate tense situations.

Remember SKILL CHALLENGES? They're back! In blog form!

Check out my latest post where I lay out an easy and fun way to handle a complex, tense situation. It works in every TTRPG ever made up until this point and all future TTRPGs (disclaimer: this is a lie)

www.mindstormpress.com/quick-stakes...

6 days ago 62 28 8 6
A List of Draculas and Medusas

killitwithfirerpg.blogspot.com/2026/04/a-li...

6 days ago 5 2 1 0
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Fullstack Refereeing A framework for thinking about refereeing as Backend, Frontend, and Runtime, so you can diagnose play problems instead of solving the wrong ones.

Resurrected an old draft of mine to prove that I'm still blogging about ttrpgs.

I tried my best to explain it, so you don't have to be a software sicko like me!

elmc.at/fullstack-re...

6 days ago 61 26 6 6
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Pilgrim's Passages is Officially Out! Pilgrimโ€™s Passages is finally released in its true form. This release includes a professionally edited Rulebook and Prayer Book. I hope your journey into Elcontra will be much smoother now. There is.....

Well it's taken around five years but my labor of love "Pilgrim's Passages" is officially out today. This release includes professional editing, new art, mostly linked pdfs*, character sheets, and more!

dastardlydave.itch.io/pilgrims-pas...

6 days ago 42 17 4 5
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Season-ing my game world Right now Iโ€™m running a game of The Drowned Isles, a setting / ruleset I wrote to play a bunch of OSR adventures. There are plenty of inspirations for the game, but one its earliest seeds is an attempt to write a game about where Iโ€™m from. Of course, Iโ€™m not from an archipelago infested with seafaring magical adventurers. But Iโ€™ve tried to infuse a little New Jersey into this far-future science fantasy.

New blog post about weather / season rules: fools-pyrite.com/posts/season...

6 days ago 17 5 0 0

I'm revisiting this post and... I kinda cooked with these merchants

6 days ago 11 5 0 0

๐Ÿค

I've tried a bunch of different things, long campaigns always always always return to the humble spreadsheet

1 week ago 1 0 0 0
Cover of Bastion Elysium. An Electric Bastionland adventure for 3โ€“5 players. The cover shows an apartment building with several silhouettes and a burning corpse.

Cover of Bastion Elysium. An Electric Bastionland adventure for 3โ€“5 players. The cover shows an apartment building with several silhouettes and a burning corpse.

BASTION ELYSIUM

An Electric Bastionland apartment crawl adventure for 3โ€“5 players. What if Disco Elysium were set entirely in an apartment building?

Coming soon!

Cover art by Citaaticat

#osr #ttrpg

1 week ago 93 23 3 3

I'm always hyping up your situation prep sheets, very much would love to see more of them!

1 week ago 2 0 0 0
Streamlining Hit Locations Fast and deadly combat with hit locations

I love combat systems with hit locations. The only thing better than kicking someone off a ledge is taking off their arm.

BUT they're always so fiddly! I'd love to use hit locations in an OSR game. So here's a little system with a new combat resolution scheme.

#osr #ttrpg

1 week ago 33 8 1 0
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Death Has Come to This Town by Binary Star Games

A revised version, more refined and complete with layout, is now available.

binary-star-games.itch.io/death-has-co...

1 week ago 45 23 1 2

It's actually quite easy ๐Ÿค“

1. First, fractilize the hex, OF COURSE.

2. Reread Prince of Hounds, bask in the glory of that, and then steal a bunch of those mechanics.

1 week ago 4 0 0 0

I'm adding SHIP COMBAT to my Shimmernight game this week.

Wish me luck.

Pray for me.

Remember me as I was, not who I'm about to become.

1 week ago 21 0 2 0
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i got new rules i count em traversefantasy.blogspot.com/2026/04/expl...

1 week ago 23 4 1 0

let me in the bunker immediately

1 week ago 3 0 1 0
The cover illustration for vermiculture that includes the following: a woman applying lotion, a robot panicking around a wolf skeleton covered in goo, a mutant with a tail climbing out of an air duct, a person hacking into a screen that says "access granted", a wave of people sitting on beach chairs wearing towels, face masks, and cucumbers. Art by Zach Hazard Vaupen.

The cover illustration for vermiculture that includes the following: a woman applying lotion, a robot panicking around a wolf skeleton covered in goo, a mutant with a tail climbing out of an air duct, a person hacking into a screen that says "access granted", a wave of people sitting on beach chairs wearing towels, face masks, and cucumbers. Art by Zach Hazard Vaupen.

PLASMODICS: VERMICULTURE is off to @posatahchips.gaygothvibes.online for editing! eight bunker scenarios across nearly 20,000 words in a dense sandboxy mesh. people live underground and they're not normal. cover art by @emo-sludge.com.

1 week ago 134 42 5 8