Advertisement ยท 728 ร— 90

Posts by Logan McCloud

ooh awesome! Some unsolicited advice (because I wish I had gotten this), but be careful when doing subdiv modeling.

The closer your low poly cage matches the intended shape you want to make before subdividing, the better. Way less artifacts.

29 minutes ago 1 0 0 0

I keep just saying it out loud, it's like a stim at this point it makes me smile

1 day ago 1 0 1 0

Yeah I got some low res stuff I wanna post soon

1 day ago 1 0 0 0

How gay is green?

1 day ago 2 0 1 0

What is your gay!

1 day ago 1 0 1 0

I remember when the wizard game came out there were articles written about how you can play the game covertly on steam or whatever, so, yes, there likely is shame there.

2 days ago 3 0 1 0

It's true

2 days ago 3 0 0 0
Advertisement
sketch of an abstract minimal shapes armadillo-like creature

sketch of an abstract minimal shapes armadillo-like creature

warmup

2 days ago 99 15 1 0

I've been following your art since 2008! I loved your style back then and I still love it now

2 days ago 4 0 1 0

Do you mind if I message you about it?

2 days ago 1 0 0 0

Do you ever find it hard to reach out to people because of your CPTSD?

2 days ago 1 0 1 0

Yeah! I'll see how things go, I'll give it a shot

2 days ago 1 0 0 0

I'll keep that in mind :>

2 days ago 1 0 0 0

Yep they are, I might consider uploading more often there at this point.

2 days ago 1 0 1 0
Advertisement

I follow a lot of people who do either pixel art or something low res adjacent. A lot of their uploads have inconsistently blurry pixels now when they were sharp before.

2 days ago 0 0 1 0

It's crazy to me how this "new technology" keeps making things worse and taking functionality away from us.

There was a time it was perfectly normal to have an animated avatar or user pages with more customization, and for a time, uploading images larger than 2000x2000

2 days ago 2 0 1 0

idk if this is old news, but I guess bluesky did *something* with their image compression so now static pixel art looks even worse.

Not even the 8x trick works anymore and a lot of pictures have been affected retroactively.

2 days ago 28 5 5 0

I've decided I'll go the route of "milestones" for larger projects. Anything more detailed I think I'll share after the relevant milestone.

2 days ago 5 1 0 0

The biggest thing for me, I think, is I want to be able to post a regular "I'm still alive!" thing that's like... actually something lol

Not just text, but an actual thing of some kind. So perhaps there is a balance to it I could strike.

2 days ago 3 0 1 0

I usually do that, if I think to do it at all.

I've been seeing people chart their progress on bigger projects they're working on and I always find it really cool personally.

2 days ago 1 0 1 0

Let's say I were to share the progress of a 3D model for instance, rather than just showing the final result out of nowhere.

Do you feel that diminishes the final result once it finally arrives?

2 days ago 9 0 3 0

I kinda prefer to share things that are finished, only really showing development stuff after the fact, because I worry showing the development first would diminish the final result in some way.

I'm tempted to start sharing developments of certain projects as I go. Not sure.

2 days ago 27 2 3 0
Advertisement

His head being so leaned forward is an awesome detail, really emphasizes his large form

3 days ago 3 0 0 0
Post image
4 days ago 3361 1211 30 38

Don't worry! All art is replacable. It's okay, child, we'll get you a new toy.

4 days ago 3 0 1 0

I always found substituting problematic media/artists for someone else weirdly dehumanizing to the entire craft.

Humans aren't butter

4 days ago 3 0 1 0

Twitter was worse for my mental health overall, but the migration to bluesky took a huge toll on my self-esteem. I'm the kind of person that gets lost in the cracks of migrations like this and that sucked hard. I feel like the next migration I'm just gonna quit instead.

4 days ago 3 0 0 0

Same! A lot of artists I looked up to used to follow me on x, including you, but a lot of those contacts never followed me here on bluesky.

4 days ago 4 0 1 0

The only things that will actually create change are if the devs, brand managers, and marketing teams all decide that the benefits outweigh the risk (unlikely given the brand has been doing well in recent years from what I can tell)

4 days ago 2 0 0 0
Advertisement

I've done a few sculpts and a rigged model in private, it's definitely more than doable.

The issue isn't whether it can't be done, it's the fact that the current model is synonymous with the brand image, for better or worse. Changing it, even for the better, is a massive risk.

4 days ago 2 1 1 0