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Posts by Benoît Marsalone

Photophone Light Microphone Field Recording
Photophone Light Microphone Field Recording YouTube video by Penguin Grenade

Really inspiring work from Paul as usual!
I bought this mic few months ago and haven't had a chance to experiment with it yet. I was already hooked by this mic concept but thanks to Paul I'm now even more excited to explore this new sonic realm 🎧

youtu.be/x0Ftdoqc_oo

2 hours ago 0 0 0 0

Currently, the all-time most blocked accounts on Bluesky are:

1. JD Vance
2. The White House
3. ICE
4. Bluesky's AI app that was announced 24 hours ago

3 weeks ago 1697 522 45 72

Unless there is an exceptionally good reason for not doing it, art placeholders should always look like placeholders.

The goofier, the better. 😁

#Blasphemous

4 weeks ago 3867 1374 53 15

If you love scifi stories, like real deep story, you have to play this game.
Probably one of the best game I played this year

4 months ago 1 0 0 0
LinkedIn Login, Sign in | LinkedIn Login to LinkedIn to keep in touch with people you know, share ideas, and build your career.

If you're on LinkedIn, here's the opt-out for LinkedIn's AI bullshit using your content.

www.linkedin.com/mypreference...

6 months ago 532 278 25 11
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J'ai missionné mes beaux parents en visite pour qu'ils me les ramènent au Québec et compléter ma collection.
Merci @jvlemag.com pour ces incroyables ouvrages ! ❤️
J'ai malheureusement manqué la campagne du tome 2 années 2000, j'espère qu'il y aura une réédition 👀🤞

7 months ago 0 0 0 0

Game Audio France :)

7 months ago 1 0 0 0
Video

I had a lot of pleasure to recently participate at the GAFR crowdsource library Surreal Explosions 💥
I challenged myself to use only synth sources and it was really fun to explore with this constraint.

#sounddesign #gameaudio #filmsound

7 months ago 7 0 2 0
WeTransfer TOS says they can use all your uploaded content for genAI

WeTransfer TOS says they can use all your uploaded content for genAI

Bye forever, WeTransfer.

9 months ago 6930 3723 211 985

Hey #gameaudio Montreal People!

Last Interactive Audio Montreal event of the season on June 26th with no less than the audio team behind The Sims!

The event is 100% free and you can even bring your own drink
RSVP and more info here :
www.interactiveaudiomontreal.com/events/iam-c...

10 months ago 4 0 0 0
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Fait en deux minutes depuis mon téléphone dans les transports. Toutes les petites choses comptent pour matérialiser ce monde un peu moins dégueulasse que vous avez dans la tête. Tout s’additionne ! Signez ! ✍🏻

11 months ago 263 128 5 1
Video

Montreal spring ❄️

1 year ago 1 0 0 0

Oh no... 😢

1 year ago 0 0 0 0
Sound Designer Nicolas Becker on Recording and Designing Wind Sounds
Sound Designer Nicolas Becker on Recording and Designing Wind Sounds YouTube video by HAL

Short interview of Nicolas Becker who is for me one of the most talented contemporary sound designer. I love his approach and philosophy when it comes to create sounds that make sense and evoke emotion. It's inspiring !

youtu.be/V0t_-liRvvU

1 year ago 2 0 0 0
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1 year ago 755 176 3 6
Voice talent has been integral to each of our games. Recently, questions arose here about how we work with our voice talent, which we want to address.

Actors breathe life and humanity into everything we do, and over time, we've gone from working with a small number from our team to dozens of individuals around the world. We offer the strongest AI protections in the industry to our talent, as we think their work is irreplaceable.

Our games are intentionally made by human beings; no generative AI is being used in the creation of the voiceover, artwork, or any other content that goes into them.

We have not re-cast any of our characters in Hades II, and wish to keep working with each and every member of our wonderful cast.

We have respected and will continue to respect any actor needing to pause work during the ongoing SAG-AFTRA video game strike. While none of our games have ever been subject to SAG-AFTRA contracts for a variety of reasons, we wish SAG-AFTRA the best in their negotiations to compel larger signatory studios to provide the kinds of protections we think actors deserve.

Voice talent has been integral to each of our games. Recently, questions arose here about how we work with our voice talent, which we want to address. Actors breathe life and humanity into everything we do, and over time, we've gone from working with a small number from our team to dozens of individuals around the world. We offer the strongest AI protections in the industry to our talent, as we think their work is irreplaceable. Our games are intentionally made by human beings; no generative AI is being used in the creation of the voiceover, artwork, or any other content that goes into them. We have not re-cast any of our characters in Hades II, and wish to keep working with each and every member of our wonderful cast. We have respected and will continue to respect any actor needing to pause work during the ongoing SAG-AFTRA video game strike. While none of our games have ever been subject to SAG-AFTRA contracts for a variety of reasons, we wish SAG-AFTRA the best in their negotiations to compel larger signatory studios to provide the kinds of protections we think actors deserve.

1 year ago 5154 1159 165 184
Video

we've been working on this road trip management rpg where you "battle" against mundane things on the road for the past 5ish years and as we're new to Blusky we'd really appreciate some help reaching out here too. If you see this please RT and share the summer road trip. 🫶 #keepdriving

1 year ago 1382 590 28 60
Preview
The Most Popular Sound Effects Libraries of 2024 | A Sound Effect Discover 14 of 2024's most popular sound effects libraries here:

Really proud to see that once again our library Submersion is in the most popular ones on @asoundeffect.bsky.social
6 years in a row! 🎉
That push @arnaudnoble.bsky.social and I to stay motivated and creative for this coming year.
Stay tuned!

www.asoundeffect.com/popular-soun...

1 year ago 8 2 0 0

So cool ! 😍

1 year ago 2 0 1 0
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Heya game audio people! I've been working on this with Nick for the past year, I hope you'll enjoy it!

1 year ago 53 7 6 2

Happy New Year everyone!

1 year ago 2 0 0 0
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1 year ago 589 263 6 6
Preview
Split Essentials Giveaway

Freebies from Eventide 🎁

www.eventideaudio.com/split-essent...

1 year ago 5 0 0 0
genDESIGN Teaser for Latest Title | The Game Awards 2024 (English subtitles)
genDESIGN Teaser for Latest Title | The Game Awards 2024 (English subtitles) YouTube video by genDESIGN

The only Game Awards trailer that got my attention. Thank you Fumito Ueda for bringing originality and creativity to this show.

youtu.be/gJHXe_9uhxw?...

1 year ago 0 0 0 0

Really really cool free soundbank from Collected Transients !
Thanks ! ❤️

1 year ago 4 0 0 0
Develop 2024 Talk From Ka To Boom
Develop 2024 Talk From Ka To Boom YouTube video by Mattia Cellotto

Finally took the time to watch this amazing talk from @mattiacellotto.bsky.social.
It's gold to have this amount of information from someone who is one of my reference when it's about recording and sound design.
It's free so I encourage every sound designer to watch it!
youtu.be/TbepmsteDUE

1 year ago 9 1 0 0
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It's this time of the year ! 😎
Get our Spectravelers libraries at 50% off on A Sound Effect @asoundeffect.bsky.social
Sale end December 8 !

www.asoundeffect.com/sounddesigne...

1 year ago 0 0 0 0

People of Bluesky! Let's get to know each other better. What is your favourite movie?

Quote share your answer only in GIF form.

1 year ago 1 0 0 1
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Analogue Ordnance Lite goes away FOREVER on Oct 28. Get yours while you can, and sign up to win ever library I’ve made.

www.asoundeffect.com/gift/

If you like AOLite, please consider supporting me and buying the full version, which has 6300+ total sounds! 🔫💥

1 year ago 27 9 1 2

Nice ! Thanks Aaron !

1 year ago 2 0 0 0