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Posts by Liz Bushouse

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The #Sakuna Chronicles: #PartingClouds web manga continues today with an all-new chapter.

Enjoy this 5-page preview of "Chapter 2: Fudosai".

[Read Right to Left ⬅️]
1/3

4 hours ago 10 5 1 0

I have also heard this and it baffles me that this doesn't seem to be particularly well known.

4 hours ago 2 0 0 0
text that reads: If you have to cover Xbox-published games, always do so with context about Microsoft’s activities and the ongoing boycott. Just because you may be in a position where you have to cover these games, it doesn’t mean you can’t make people aware of the boycott against Microsoft called for by BDS. Be constructive and thoughtful in your criticism, and help people understand that by purchasing an Xbox-published game, or by subscribing to Game Pass, they are supporting a company that is complicit in the genocide against the Palestinian people.

text that reads: If you have to cover Xbox-published games, always do so with context about Microsoft’s activities and the ongoing boycott. Just because you may be in a position where you have to cover these games, it doesn’t mean you can’t make people aware of the boycott against Microsoft called for by BDS. Be constructive and thoughtful in your criticism, and help people understand that by purchasing an Xbox-published game, or by subscribing to Game Pass, they are supporting a company that is complicit in the genocide against the Palestinian people.

I just think about this advice from @nogamesforgenocide.com quite a bit... for no reason in particular

5 hours ago 218 93 0 2

Literally translating the way the Japanese language uses quotation brackets makes everything sound sarcastic in English.

17 hours ago 328 121 14 3
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Ōkami 20th Anniversary Special Site|CAPCOM In April 2026, Ōkami will celebrate its 20th anniversary. Events, merchandise, and original anniversary projects will be announced in the future!

Happy 20th anniversary to Okami! Here's a short thread with resources on the game's English translation, starting with this old 1UP interview with the localization producer (may take a few tries to load): web.archive.org/web/20110629... (thread: 1/3)

1 day ago 28 17 3 0
A graphic featuring the Okami 20th Anniversary logo and showing five new items created to celebrate the anniversary, including a sukajan jacket, a shirt with an all-over print, a desk mat, a blanket, a keychain, and a pair of socks.

A graphic featuring the Okami 20th Anniversary logo and showing five new items created to celebrate the anniversary, including a sukajan jacket, a shirt with an all-over print, a desk mat, a blanket, a keychain, and a pair of socks.

Introducing the Divine Instruments Sukajan and five more new items created to celebrate Okami's 20th anniversary.

Preorders are open now: www.fangamer.com/collections/...

1 day ago 213 74 3 14
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Ōkami (2006) - MobyGames | Jason Franzman | 10 comments Something unexpected but very much welcome happened yesterday. I noticed that Ōkami (2006, PlayStation 2) had appeared on my Moby Games credit list: Ōkami (2006, PlayStation 2) Localization Staff (Un...

While the people at Capcom finalized the text, the initial translation was done by an agency that failed to credit the people who did the actual work for them. Thankfully, at least one of the translators has since been able to speak a little bit about his work on the game. #TranslatorsintheCredits

1 day ago 5 0 0 0
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Episode 12: Localization Appreciation by Capcom-Unity Official Podcast Episode 12: Localization Appreciation from Capcom-Unity Official Podcast on Podchaser, aired Friday, 22nd August 2014. Episode 12 is all about localization. Perhaps an underappreciated craft, localiza...

Here's a podcast with the same localization producer, this time talking about the localization of other Capcom titles in addition to Okami: www.podchaser.com/podcasts/cap...

1 day ago 4 0 1 0
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Ōkami 20th Anniversary Special Site|CAPCOM In April 2026, Ōkami will celebrate its 20th anniversary. Events, merchandise, and original anniversary projects will be announced in the future!

Happy 20th anniversary to Okami! Here's a short thread with resources on the game's English translation, starting with this old 1UP interview with the localization producer (may take a few tries to load): web.archive.org/web/20110629... (thread: 1/3)

1 day ago 28 17 3 0
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Real talk, 10 years ago, I didn't even know lettering was a job (and an artform), let alone how important good lettering is in comics.

Lettering is one of those aspects of localization that is easy to forget about if it's good, but bad lettering can completely ruin your immersion.

3 days ago 50 8 0 0

A bunch of artists will lose work, the flow and immersion for the reader is ruined, the mangaka's vision is butchered...and they'll probably raise the price on consumers anyway.

but at least a corporation made more money 😀

3 days ago 214 92 3 1
A slide from the Final Fantasy 14 Letter from the Producer Live Part 92 that reads: Hiring Final Fantasy 14 staff! Join us in building Final Fantasy 14 together! German translator/localization.

A slide from the Final Fantasy 14 Letter from the Producer Live Part 92 that reads: Hiring Final Fantasy 14 staff! Join us in building Final Fantasy 14 together! German translator/localization.

We are seeking a Japanese↔️German translator for #FFXIV!

If you're interested in working on the development and localization of online games, check out the detailed job description! 🔍 sqex.to/D32kX

Please note that the above page will be in German only.

4 days ago 191 106 2 6
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A Guide to Japanese Role-Playing Games Bitmap Books' ambitious title A Guide to Japanese Role-Playing Games covers the entire history of Japan's influential role-playing video games from 1982-to-2020.

Hey the Guide to Japanese Role-Playing Games is back in stock! www.bitmapbooks.com/products/a-g...

5 days ago 57 25 1 0

I haven’t been on here because work has continued to be extremely difficult, and now, my hours have been cut. My paychecks will be barely over $1000 every two weeks. I still need mutual aid, and I need it more than ever. Please share as much as you can.

6 days ago 36 58 1 0

The best leaders in this industry aren’t those who have a hyper-detailed, one-man-show vision of their project. They don’t minimise or claim the work that their teammates do. They are the ones who are excited about what others can bring to the dynamic. Who hold the vision, rather than own it.

6 days ago 212 42 6 6

Very worth a read. Confirms what we've both been noticing about *everything* for a very long time. And we remember when most things were well-made.

The YKK zippers thing is legit btw, they're genuinely so much better, and I've been using that knowledge for *years* to avoid cheap stuff.

6 days ago 30 9 0 1
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Best Of 2025: "We Did Try To Keep 'Forest' In The Name" - How Mario 64's Princess Peach Helped Bring Animal Crossing To The West Leslie Swan's journey from Nintendo Power to Nintendo legend

Happy 25th anniversary to Animal Crossing! Here's a thread of articles that talk a little bit about the process of translating the series. Starting with this lovely interview of Leslie Swan (thread 1/9):

1 week ago 22 8 2 0
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Fatal Frame II Remake is localized into 8 languages, yet none of the translators are credited. This continues a long series of non-crediting by Koei Tecmo.

1 week ago 72 43 2 0
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Here's the surprisingly sweet origin story behind New Horizons' sea bass gag Anyone who's played Animal Crossing: New Horizons will be familiar with that Sea Bass gag, but they might not know the surprisingly sweet origin story behind the diabolical dad joke.

And finally, a short article on the origins of the Sea Bass catch quote from New Horizons (thread 9/9):

1 week ago 3 0 1 0
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Local Color: An Animal Crossing New Leaf Interview Now that Animal Crossing: New Leaf is in everyone's hands, the rest of the world can experience the same curious mix of addiction and alarm that Jaz and I ...

And here's an in-depth interview with Reiko Ninomiya, the localization producer on New Leaf (thread 8/9):

1 week ago 3 0 1 0
Inside the Treehouse with Animal Crossing: New Leaf - Localizing Animal Crossing (Ep 1)
Inside the Treehouse with Animal Crossing: New Leaf - Localizing Animal Crossing (Ep 1) YouTube video by Nintendo of America

In preparation for the release of New Leaf, Nintendo published a short video on its localization process (thread 7/9):

1 week ago 1 0 1 0
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Nintendo Power Issue 235 ( December 2008) : Nintendo power magazine : Free Download, Borrow, and Streaming : Internet Archive Nintendo power magazine volume issue 235 December's 2008.

Nintendo Power published an interview with the localization producers of City Folk in the December 2008 issue (thread 6/9): archive.org/details/nint...

1 week ago 1 0 1 0
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Nintendo Voice Chat: Nintendo Voice Chat: The Charming People Behind Animal Crossing This week we have a special treat for you! Special guests and Ann Lin from Nintendo Treehouse join the show to discuss their experiences with the Animal Crossing series. Join host and...

Here's a podcast where Bill Trinen and Ann Lee discuss their experiences with the series (thread 5/9):

1 week ago 1 0 1 0
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To release Animal Crossing in the West, Nintendo ‘had to change everything’ “I don’t think anybody really understood how big the project was”

Last year, Polygon released an excerpt from Kelsey Lewin's book, which records the localization process for the N64 game. (The full book can be purchased here: bossfightbooks.com/products/ani...) (thread 4/9)

1 week ago 1 0 1 0
GameInformer.com - News Article

In this 2003 interview conducted by Game Informer, Bill Trinen talks a little bit about his work on the N64 game, saying he was the one who did the April Fools joke. (thread 3/9) web.archive.org/web/20031205...

1 week ago 1 0 1 0
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Nintendo's Secret Weapon - Kotaku On the third floor of Nintendo’s U.S. headquarters, next to the conference rooms named after Mario and Donkey Kong, there’s a door that you can’t open.

This 2013 interview with the Treehouse team touches on the localization of New Leaf, revealing that the script was a whopping 2.4 million Japanese characters. (thread 2/9)

1 week ago 1 0 1 0
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Best Of 2025: "We Did Try To Keep 'Forest' In The Name" - How Mario 64's Princess Peach Helped Bring Animal Crossing To The West Leslie Swan's journey from Nintendo Power to Nintendo legend

Happy 25th anniversary to Animal Crossing! Here's a thread of articles that talk a little bit about the process of translating the series. Starting with this lovely interview of Leslie Swan (thread 1/9):

1 week ago 22 8 2 0
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54% - That's the percentage of translators (out of 235 respondents) who only receive minimal or no reference material whatsoever for the games they're working on.

Remember that figure next time you read a translation that sounds off in context!

1 week ago 112 77 3 4

It's not unheard of for older translators to disclose their uncredited work years after the fact, especially once they've gained enough fame to feel secure doing so. But that's not always the case, and either way it's shame to see translators lose out on the in-game credits they deserve.

1 week ago 1 0 0 0

The fact that the two entries in the article celebrate memorable lines without any mention of typos or errors--and ranks both entries above other highly regarded games like FF14 and FF16--stands as a testament to the lasting impact his work had on so many people.

1 week ago 1 0 1 0