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Posts by Heather Penn

Unity + Bakery for lightmapping + Realtime CSG for blockouts

2 weeks ago 1 0 1 0

wait sorry I just realized the bakery was set to 4k lightmaps and unity was set to 1k . But when I went to bake the unity maps at 4k it takes forever. Bakery bakes 4k maps faster than unity bakes 1k

2 weeks ago 1 0 1 0
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bakery vs unity. Same texel density and ambient occlusion. The little shadows under the windows don't feel as crisp.

2 weeks ago 1 0 1 0

I actually forgot to set the ambient occlusion on the unity bake oops! And the texel density on the unity one is a little lower because I was impatient haha. So maybe they could get closer!

2 weeks ago 1 0 0 0
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out of curiosity I tried the unity gpu mapper to recreate my settings in bakery and this is what I got. Pretty similar

2 weeks ago 2 0 1 0

hmm I don't know too much about unity's default lightmapper. I started using bakery years ago because the gpu baking felt faster, but I do think it has more options. They also have amazing shaders that do volumes and directional modes like SH (though this bake is simple no specular).

2 weeks ago 0 1 0 0

bakery

2 weeks ago 2 0 1 0
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working on a new blockout

2 weeks ago 171 20 1 0

I would describe our game's gameplay as: the parts in Portal 2 in between test chambers and the parts in Half Life 2 and Mirror's Edge where no one is shooting at you.
Oh and last year it shifted from a linear game to a metroidvania.

3 weeks ago 57 1 8 0
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in awe of specular making my brick textures look so fancy

3 weeks ago 111 5 3 0
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first piece of concept art I made for my game

2 months ago 236 30 2 0
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experimenting with speedtree from 2023

2 months ago 111 11 2 0
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vertical slice scene from 2024

3 months ago 448 60 6 0

Yep!

4 months ago 1 0 1 0

That’s the combo!

4 months ago 3 0 1 0
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subway art test

4 months ago 734 107 28 3
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I don't know if this would help, but I have a custom script that makes the right click context menu in Maya a toggle instead of a hold and it doesn't eliminate my rsi issues, but it slows them down a bit

6 months ago 1 0 1 0

this is unity + bakery for the lightmapping

6 months ago 1 0 0 0

thanks! It's a first person movement game I'm currently working on. Hoping to announce it next year

6 months ago 0 0 0 0
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more level blockouts! #blocktober

6 months ago 301 36 8 0

Bird dog is a nice one

9 months ago 1 0 0 0

This is a great video series going over the whole level design process: www.youtube.com/watch?v=0FSs...

Another great video: www.youtube.com/watch?v=AKeU...

And this website is a good resource: book.leveldesignbook.com

9 months ago 6 2 1 0

thank you!!

10 months ago 1 0 0 0
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level blockouts from my current project

10 months ago 806 87 20 3
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I'm still working on a new game....very slowly. I will have more to show next year!

1 year ago 131 16 1 0
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environmental storytelling

2 years ago 37 0 1 0