Advertisement · 728 × 90

Posts by JamesGecko

First day as an infrastructure engineer at Bluesky. They let me put a piece of bologna in the CD drive and nothing bad has happened so far

7 hours ago 2010 348 27 11
Old export from Miitomo: “MEMES”

Old export from Miitomo: “MEMES”

1 day ago 1 0 0 0

Miitomo was lowkey one of the best meme creation tools I’ve ever used. Good to see they’re keeping the dream alive.

1 day ago 1 0 0 0
Video

This is Missy. She escaped from her backyard and ran straight to daycare, where she had a spa day and got to play with her boyfriend. Lessons were learned, but not the ones her parents probably hoped. 13/10 (TT: spotsplaceyqr)

2 days ago 9108 1218 155 99
Daggerfall PC DOS 1996

Bethesda Softworks released Daggerfall in 1996 for IBM PC MS-DOS 6.0. Daggerfall was designed by Julian Lefay and coded by Hal Bouma and Lefay.

Aside from its Great Britain-sized open world (which is mostly empty), Daggerfall is notable for its verticality, procedurally-generated dungeons and 3D texture-mapped automap, which can be panned, rotated and trucked.

Otherwise, just like Ultima Underworld of 1992, this is one ugly, clunky and nauseatingly boring computer game to endure. It is also dead-easy like its loathsome sequel, Morrowind.

Sprite-scaler.

Daggerfall PC DOS 1996 Bethesda Softworks released Daggerfall in 1996 for IBM PC MS-DOS 6.0. Daggerfall was designed by Julian Lefay and coded by Hal Bouma and Lefay. Aside from its Great Britain-sized open world (which is mostly empty), Daggerfall is notable for its verticality, procedurally-generated dungeons and 3D texture-mapped automap, which can be panned, rotated and trucked. Otherwise, just like Ultima Underworld of 1992, this is one ugly, clunky and nauseatingly boring computer game to endure. It is also dead-easy like its loathsome sequel, Morrowind. Sprite-scaler.

Like I said, OVERRATED. You'd rather be playing 2D flip-screen cRPGs that look better, play faster and have larger drawspaces.

Ultima Underworld is a cumbersome, exceedingly ugly and massively overrated cRPG whose low-res and warped 3D viewport can actually nauseate players, both literally and figuratively. Think twice before you play it.

Sprite-scaler.

Like I said, OVERRATED. You'd rather be playing 2D flip-screen cRPGs that look better, play faster and have larger drawspaces. Ultima Underworld is a cumbersome, exceedingly ugly and massively overrated cRPG whose low-res and warped 3D viewport can actually nauseate players, both literally and figuratively. Think twice before you play it. Sprite-scaler.

1991 Texture-mapped Games

I would like to preface this chronological coverage by declaring that texture-mapping is overrated.

In the early 90s, instead of tiny texture-mapped render-fields with 2D sprite-scaled objects and actors I would rather have seen large flat-shaded render-fields with 3D objects and actors.

The increased processing power of early-90s CPUs should have been employed for flat-shaded games with increased fidelity, geometric complexity and framerates (and physics) rather than for texture-mapping in smaller render-fields than even flat-shaded games of the 80s.

Texture-mapping was and still is a massive resource hog and storage-space hog -- for practically zero gain. And in too many cases t-mapped games look even worse than flat-shaded ones from 1987.

The obsession with texture-mapping uglified computer games and reduced their graphical clarity; it took away from advancements in fidelity, physics, lighting and geometric complexity, such as spartan edge bevels. Texture-mapping is a cheap way to fake geometric form and complexity, but no one with an eye for 3D can be fooled by trickery. You don't paint over sculptures or stick things onto them -- form is everything. A sculpture that has any foreign material applied to it becomes a knick-knack: ruined.

1991 Texture-mapped Games I would like to preface this chronological coverage by declaring that texture-mapping is overrated. In the early 90s, instead of tiny texture-mapped render-fields with 2D sprite-scaled objects and actors I would rather have seen large flat-shaded render-fields with 3D objects and actors. The increased processing power of early-90s CPUs should have been employed for flat-shaded games with increased fidelity, geometric complexity and framerates (and physics) rather than for texture-mapping in smaller render-fields than even flat-shaded games of the 80s. Texture-mapping was and still is a massive resource hog and storage-space hog -- for practically zero gain. And in too many cases t-mapped games look even worse than flat-shaded ones from 1987. The obsession with texture-mapping uglified computer games and reduced their graphical clarity; it took away from advancements in fidelity, physics, lighting and geometric complexity, such as spartan edge bevels. Texture-mapping is a cheap way to fake geometric form and complexity, but no one with an eye for 3D can be fooled by trickery. You don't paint over sculptures or stick things onto them -- form is everything. A sculpture that has any foreign material applied to it becomes a knick-knack: ruined.

>hating on daggerfall
okay yeah i guess. it's an acquired taste, even if i personally think it's a classic

>hating on morrowind
hm. that's. peculiar.

>hating on ultima underworld
girliepop what ARE you DOING.

>hating on texture mapping
MY SISTER IN CHRIST ARE YOU OKAY??????

2 days ago 80 11 10 3
Post image
2 days ago 8773 3022 19 47

Snake has no idea Paddington is actively involved. Paddington would prefer to be anywhere else, but his coat catches on car door, helicopter skids, etc so easily.

2 days ago 0 0 0 0
Post image

This guy looks a little traumatized, haha.

2 days ago 4 0 0 0
Advertisement

Will dude cubes be stacked to heaven?

bsky.app/profile/emil...

3 days ago 1 0 0 0
Video
3 days ago 250 56 3 0
The Calvin's dad explaining records meme. He is explaining that the two kinds of meme are Calvin's dad and Loss. Despite being a meme about Calvin's dad, this one is Loss.

The Calvin's dad explaining records meme. He is explaining that the two kinds of meme are Calvin's dad and Loss. Despite being a meme about Calvin's dad, this one is Loss.

4 days ago 8702 2792 102 106
Video

train subway announcer blown out speaker snare drum xylophone

1 week ago 1971 847 9 26

It’s good they have this. But also, this kinda just worked out of the box with Steam Controller back in 2015.

3 days ago 0 0 0 0
Video
3 days ago 932 363 14 3
Post image

Still workshopping this but the main thing is that my toddler is definitely Napoleon

4 days ago 556 47 5 0
Window of a barbershop in Arles, France with an image of Goku from Dragonball Z in an apron and holding a barbershop pole and scissors.

Window of a barbershop in Arles, France with an image of Goku from Dragonball Z in an apron and holding a barbershop pole and scissors.

Van Gogh spent a lot of time in Arles, France. There's a restaurant that used to be a hotel where Van Gogh stayed and in a letter he wrote that the food was bad and they overcharged him for wine. Directly next door, sharing a wall, is this Dragonball-themed barbershop.

1 week ago 3085 1249 25 26

"Time for the birth of terror. Me." is incredible in any context.

5 days ago 1179 331 6 2
Advertisement
Bunnies in a raft pull up next to a spaceship capsule, which has just splashed down and is floating in the open sea. Visible in the capsule, two bunnies wave at the ones in the boat.

Bunnies in a raft pull up next to a spaceship capsule, which has just splashed down and is floating in the open sea. Visible in the capsule, two bunnies wave at the ones in the boat.

Daily bunny no.3285 made it home safely

5 days ago 17929 4651 64 49

I was very excited to learn that Chinese versions of the Apple II required special 3rd party font hardware to store all the hanzi.

5 days ago 11 1 0 0

🌕

✨️

✨️
🌟
✨️

✨️
🌟
🌟
🪂
🚀💦
🌊🌊🌊🌊🌊🌊🌊🌊🌊🌊🌊🌊

5 days ago 2063 547 9 5
Forum Necroscribe - 5B
Creature - Troll Warlock (U)
Ward - Discard a card.
Repartee - Whenever you cast an instant or sorcery spell that targets a creature, return target creature card from your graveyard to the battlefield.
5/4

Forum Necroscribe - 5B Creature - Troll Warlock (U) Ward - Discard a card. Repartee - Whenever you cast an instant or sorcery spell that targets a creature, return target creature card from your graveyard to the battlefield. 5/4

when you reply to a post you don't realize is from 2019

6 days ago 131 25 4 0

I'll take any opportunity to repost this

6 days ago 137 28 1 0

IIUC, purchased games were tied to 3rd party stores. All people are losing is the ability to stream them; can still install them locally.

6 days ago 0 0 0 0
Tweet:
Waiter: so how is everything?

me: great!

waiter: (disgusted) even war?

Tweet: Waiter: so how is everything? me: great! waiter: (disgusted) even war?

I just remembered this tweet, and I didn't post one when everyone was posting funny tweets

1 week ago 5041 580 23 32
Advertisement

Jenn Georg is an outlier adn should not have been counted

6 days ago 2 0 0 0
Video

Here's the HD version

6 days ago 3174 370 103 460

Monster Hunter has the “frantically scrolling through a menu while running for your life” bit, but it’s not super close.

1 week ago 1 0 1 0

books: the rectangle that can’t send you push notifications. Try: books.

1 week ago 4055 867 30 33

Must not engage. Must not engage.

1 week ago 1 0 0 0