Advertisement · 728 × 90

Posts by Cheaple Cheapling

I fucking hate modding i will fucking quit this shit i swear to everything alive and dead in this galaxy oh my fucking god

2 months ago 0 0 0 0

I hate missing textures as a modder.

2 months ago 0 0 0 0

Thanks for making this gem.

2 months ago 1 0 0 0

Screenshots look promising, might try it

2 months ago 1 0 0 0

I usually do not say this in public but fucking delete this shit

2 months ago 0 0 0 0
The 'Whack-A-Mole' puzzle or something like that

The 'Whack-A-Mole' puzzle or something like that

The cave section

The cave section

The train section

The train section

Sorry for my long ass inactivity, i was real busy on my fresh new Half-Life: 2 project.
"Project: Garage".
I'd like to receive suggestions on what should i add,
and what should i do.
(Shit nophono cares about i agree)
#hammer #hl2 #modding #snca #sourceengine #source

2 months ago 0 1 0 0

I personally prefer GldSource over them all, but i still use Source Engine.

2 months ago 0 0 0 0

OH HELL YEAH INFO_PLAYER_START

4 months ago 1 0 0 0
Advertisement

It kind of pains me to see beginners making walls with a single texture, please use nodraws first, using nodraws create simple map layout and then texture the walls, add props, lighting, and other, BUT NOT TEXTURING FROM THE BEGINNING, thank you.

5 months ago 0 0 0 0

I wish there was a shirt with OBSOLETE icon on it.

5 months ago 0 0 0 0

I assume you are playing on Glubtastic, but tell me, WHAT and WHY.

5 months ago 0 0 0 0

Personal questions to those who are interested in my map, should i "add" a new SI to my map? I mean not add, rather replace, and replace witch with, as community likes to call it, "Claws", cut SI from the game.
#l4d2

5 months ago 0 0 0 0

Someone asked me why i wouldn't just use AI voice for my map, left me kind of mad i gotta be honest,
I am not looking forward to shit on environment, it would be
EXTREMELY hypocritical of me if i used AI bullshit for my map,
I have always despised people who used AI voice or AI in general.

5 months ago 0 0 0 0

"That is the scariest fucking thing i've ever seen in my entire life."

5 months ago 0 0 0 0

My favorite feature about it, is that it had function where you can view light inside the editor without compiling, and ragdoll physics inside the editor too.

5 months ago 1 0 0 0

I ALWAYS recommend first making the empty blank map using nodraws, and then adding textures with props, and then after that optimising it, adding cubemaps, and other BS like that, anyways, lookin' forward to see more.

5 months ago 1 0 0 0
Advertisement

Source Engine DEV textures my beloved.

5 months ago 1 0 0 0

Hammer++ is absolutely WAY better than original Hammer Editor, it probably saved countless mapper's lives, anyway, good lookin' map.

5 months ago 1 0 1 0
Post image

Good evening, i have started actively working on a custom L4D2 campaign, i really need people who can VA as main L4D2 survivors, Nick, Ellis, Coach and finally Rochelle (Doesn't need to be perfect).

If you wanna participate add me and we'll talk, thank you for reading this BS. #l4d2

5 months ago 3 1 0 0