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Posts by Yves Jacquier

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Generative Base Material: An Open-Source Prototype for PBR Material Estimation Debuting at SIGGRAPH Asia 2025 Ubisoft La Forge is excited to open the weights of the material estimation model from its paper "CHORD: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Images", acc...

www.ubisoft.com/en-us/studio...

4 months ago 0 0 0 0
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Creating impressive tech demos is -somewhat- easy. Making it relevant in a production context is way more difficult.
As such, we are proud to release our first open source PBR material generative model while presenting our work at ACMSiggraph Asia 2025.

The link is in the first comment ๐Ÿ‘‡

4 months ago 1 1 1 0