Advertisement ยท 728 ร— 90

Posts by chiba_latte

Appreciate the director going to all that trouble for his movie though

1 day ago 1 0 1 0

Reading code: "Is that oChar?" *head explodes*

1 day ago 0 0 0 0

Wow Miyamoto ๐Ÿ˜ณ

3 days ago 1 0 0 0

Unexpected "Dark Knight side character fighting game movie" cinematic universe developing, with "Joker's henchman" playing Bison here and "Hong Kong mob accountant" playing Shang Tsung in Mortal Kombat

3 days ago 0 0 1 0

I recall an anecdote about arcade shmup players in Japan watching someone do the most insane dodges and saying, "oh they must be new to this game". Now when I route shmups I try to do as little dodging as possible haha

6 days ago 1 0 1 0

Thanks! I think Flying Shark/Sky Shark are basically the same and slightly easier than the Japanese version (Hishouzame). But not 100% sure

6 days ago 1 0 0 0
[1all] Sky Shark (Flying Shark) - 2026-04-14
[1all] Sky Shark (Flying Shark) - 2026-04-14 YouTube video by chiba_latte

Cleared Flying Shark finally haha - I played the US version Sky Shark. Pretty bad final score of 708930, if you don't blow the second loop so fast you'll beat it for sure www.youtube.com/watch?v=Uc1C...

6 days ago 1 0 1 0

I was actually curious what she would say about BG3 in a review but... there's no review?? Just a 2.1 score linking to a page that seems to be pre-release speculation?

1 week ago 2 0 0 0
Advertisement

"I don't like the term SHMUP because it sounds stupid and cheap. Instead, I employ the term shoot-'em-up. I consider shoot-'em-up (hyphenated or not) to be the authentic term to employ in computer game journalism." OK then

1 week ago 6 0 0 0

Oh you already use a similar controller for Melee, that should work great

1 week ago 2 0 1 0

I use leverless/hitbox-style controller for shmups. Using thumb for up arrow was a game changer after getting used to it, because it means you can immediately transition between down/up inputs without having to move a finger. Keyboard equivalent would be ASD-Space I suppose

1 week ago 2 0 1 0

Haha you do already have most of them :) I you want to trim down I would pick DDP/DOJ, Espgaluda and Ketsui. Having cleared most of the CAVE games on your list I feel those are the best examples of their style. I really like CAVE so nothing wrong with playing them all though

1 week ago 1 0 1 0

I'd say Espgaluda, Touhou and some form of Raiden count as "essential" in my book just because of their influence. Even Gunbird 1 as an example of early Psikyo (distinct from Gunbird 2). The others are not as essential but very well done, recommend as secondary games while working on a hard one

1 week ago 1 0 1 0

Some smaller independent game recs: Sophstar, Super XYX, Jet Buster, Danmaku Unlimited 3, Hazelnut Hex, pretty much everything by Terarin (e.g. Raging Blasters). Mamorukun ReCurse is also a really fun game by G.Rev (Under Defeat dev)

1 week ago 2 0 1 0

Oh also suggest a Seibu game, e.g. Raiden DX / Raiden Fighters / Viper Phase 1

1 week ago 1 0 1 0
Advertisement

Bullet curving? Is this Wanted?

1 week ago 2 0 0 0

Only big suggestions I have are Espgaluda, Gunbird 1, and at least 1 Touhou game, probably 6/7/8. PAN on YouTube has amazing guides for a lot of CAVE games that can help getting started with those

1 week ago 1 0 1 0

I haven't! Which do you like? Would love to see more. I think I have a copy of A.K. somewhere

1 week ago 1 0 1 0

La Jetee and Sans Soleil are some of my favorite movies so that sounds really good to me

1 week ago 1 0 1 0

It's a special game for me and one of the games that got me into shmups :) I did find Full English Normal harder than Moderate with C shot haha

1 week ago 2 0 1 0

Wow coincidence, I also started playing Flying Shark recently. Toaplan games are hard

1 week ago 1 0 1 0

GG congrats!!

1 week ago 1 0 1 0
[1cc 1-miss] Hazelnut Hex - Moderate (C-Style) - 2026-04-09
[1cc 1-miss] Hazelnut Hex - Moderate (C-Style) - 2026-04-09 YouTube video by chiba_latte

1 year ago Hazelnut Hex Normal was one of my first shmup 1ccs. Came back to get the trifecta:

Moderate 1cc: www.youtube.com/watch?v=EAFM...
>4M score: www.youtube.com/watch?v=8Qmi...
"Full English" 1cc: www.youtube.com/watch?v=AVFf...

Thanks @chunderfins.bsky.social, looking forward to your next!

1 week ago 5 1 1 0

Shh don't give them any ideas

1 week ago 5 0 0 0

Oh yeah 100%. There should be a clear separation between "this is the game" and "this is the practice mode"

2 weeks ago 1 0 1 0
Advertisement

I can get behind removing credits/sliders/modes but not sure about save states. IMO save states are a practice tool, not a "valid" way of completing the game. Or is the issue that the distinction between practice/real play isn't clear enough?

2 weeks ago 1 0 1 0

By arcade games "never enforcing permadeath outside early 80s" do you mean allowing credit feeding / continuing from the point of game over?

2 weeks ago 1 0 1 0

My initial reaction to Last Jedi was "this is the MGS2 of Star Wars". While I have some problems with it, it would have at least been artistically interesting if they'd stuck with the vision presented instead of furiously backpedaling with RoS

2 weeks ago 1 0 0 0

This is like being a sports fan vs. playing the sport. Plenty of people watch sports, but I don't think the avg sports fan thinks they are doing the same thing as pro (or even amateur) athletes. Whereas a lot of people seem to think watching videos is the same as playing the games

2 weeks ago 2 0 0 0

Shmup to music performance analogies:

Blind playthrough: sight reading
Save state practice: practicing individual sections
1cc: play song without missing notes
Scoring: making song sound good
Avg 1cc player (me): hobbyist (also me)
"Live run 1cc" player: amateur
High-level score player: pro

2 weeks ago 1 0 0 0