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Posts by Vlad

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This was a beautiful home.

1 year ago 3 0 0 0

Many people mentioned that Base UI composition style is similar to Ariakit, so this does seem to be the common knowledge 🙂

1 year ago 2 0 1 0
A Typical Slayer Fan
A Typical Slayer Fan YouTube video by Rudyard Halford

SLAYER!!
youtu.be/xXFuv7B-4lY?...

1 year ago 1 0 0 0

> recreate the internal state logic so many times

What kind of internal state logic? (I might guess because this rings a bell for me too, but curious to hear you unbiased)

> and nesting portaled stuff is annoying, should be automatic

What’s an example?

1 year ago 0 0 0 0

What are your pet peeves about Radix Primitives? Want to hear about anything—every tiny API that you find annoying or unintuitive.

One of mine is how some components have conditional types, like how Accordion has a different `value` when multiple items are allowed to open.

1 year ago 4 0 1 0
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Kids are hilarious.

My 10 year old’s letter to Santa:
• Wrote it in grammatically correct English. How come he barely spoke a word of it 2 years ago!?
• He “thinks” he has been nice this year. Already uses quotes for irony?
• Specific about the priorities
• Thanks for reading it!?

1 year ago 3 0 0 0

I am not sure if I have been in a more Spanish situation than this.

A delivery to a pickup point failed because when the shipping company attempted to deliver it, the pickup point was closed for siesta.

1 year ago 1 0 0 0
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Looks incredible! You will spend years if not decades around it, that’s so cool

1 year ago 2 0 1 0

Long-term, Base UI will be complete with many more components.

1 year ago 4 0 0 0

Everything else follows: expect the same meticulous attention to the API, DX, accessibility, and performance.

We are also getting a chance to revisit what we all learned from building and using Radix, correcting some of the mistakes that haven’t had a chance to get fixed.

1 year ago 5 0 1 0

The most important one is that behind Base UI there is a team that’s going to keep working on it full time, and the goals of the project and the business behind it are aligned long-term.

1 year ago 9 0 1 0

Everyone is asking about the differences between Radix and Base UI, which is an upcoming headless UI library we’ve been working on.

1 year ago 22 6 5 2
A screenshot of the upcoming Base UI docs

A screenshot of the upcoming Base UI docs

👀

1 year ago 2 0 0 0
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@base-ui.bsky.social is here

Watch out for news. I’ve been working on the Base UI docs for the past few months, and this is going to be the component library you didn’t know you needed.

1 year ago 17 4 3 1
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Actual free fall distance-time curve is slightly parabolic at first and becomes linear quite fast

I find that curves like this work well for any animation when an object fully exits the screen.

1 year ago 0 0 0 0
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For animations like this, different curves for the enter and the exit animation may feel better.

This one exhibits some initial resistance when the sheet is pulled up, but is in free fall when it goes down

Enter curve
easings.co?demo=0&durat...

Exit curve
easings.co?demo=0&durat...

1 year ago 0 1 1 0
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Wow, the compression on this site is ridiculous. Is there no way to upload a hi-res video?

Thought I’d share some of my UI work here but there’s no point if it all looks like pixelated smudge.

Gonna randomly snipe @danabra.mov

1 year ago 1 0 2 0
Video

This feels about right

1 year ago 1 0 2 0

My current state: dropping objects on the floor to compare if my animation curve feels real enough

1 year ago 11 0 2 0

Feels good!

I’ve been using the alpha on a couple projects and how these values work is one my favourite parts of v4.

1 year ago 0 0 0 0

Man this place kind of feels like the old Twitter, no?

1 year ago 1 0 0 0

yo yo yo who else is here

1 year ago 2 0 1 0