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Posts by Anaminus

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Some tricks with Go's iota syntax.

anaminus.github.io/blog/posts/i...

6 months ago 0 0 0 0

Git is great for fearlessly making changes to *anything*.

6 months ago 1 0 0 0
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Dumping all my tweets | Anaminus.Blog In which I add 15 years of tweets to my blog.

It is *so* over between us.

anaminus.github.io/blog/posts/t...

7 months ago 1 0 0 0

Can we make ARROW POINTING UPWARD THEN CURVING LEFTWARD a meme so that the Unicode Consortium will add it as an emoji?

7 months ago 0 0 0 0

AI is a gondola lift to the top of Mount Stupid.

7 months ago 1 0 0 0
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Notes on notes | Anaminus.Blog How to get thoughts out quickly.

Notes on notes
anaminus.github.io/blog/posts/n...

7 months ago 1 0 0 0

If you don't use Jekyll for GitHub Pages, be sure to disable it by adding a .nojekyll file to the root of the deployed branch. Doing this cut my build time in half.

8 months ago 2 0 0 0
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Anaminus.Blog

Gave my blog a facelift with a completely custom theme.
anaminus.github.io/blog/

8 months ago 1 0 0 0
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Minimally compliant contrast ratios. Good for preventing afterimages. #CSS

8 months ago 1 0 0 0
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Swapping two parts of a slice in-place.

8 months ago 0 0 0 0
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Text is rendered by placing the left-most blue pixel of a glyph over the right-most blue pixel of the previous glyph. Using a baseline instead of boundaries for glyph placement allows glyphs to be spaced arbitrarily, and even drawn over each other.

8 months ago 0 0 0 0

Layers are used to define groups of characters, allowing any part of the unicode codespace to be specified. A layer name with a single code point defines a sequential group. Ligatures are possible by defining a layer name with more than one code point.

8 months ago 0 0 1 0
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Method for producing proportional bitmap fonts. The red component defines the drawable area for each glyph. Green defines the actual appearance. Blue defines the origin and spacing. Blank glyphs are skipped.

8 months ago 0 0 1 0

There was a time when "The year is 2025" would have felt futuristic.

8 months ago 0 0 0 0

The year is 2025. There is still no benchmark for displaying differences in Terms of Service. Users everywhere are still expected to memorize the whole thing and then comb through looking for changes.

8 months ago 0 0 0 0

Big thanks to Roblox staff for helping me resecure my account! And thanks to @maximumadhd.github.io and everyone else who brought attention to the matter! I really appreciate your help!

8 months ago 4 0 0 0
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8 months ago 9 1 1 0

I've kept local copies of everything I've ever made. Eventually I want to upload them somewhere, for posterity.

8 months ago 2 0 0 0
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Finally, big shoutout to @proton.me for giving my email account away to whoever asked for it. None of this would have been possible without them.

8 months ago 4 0 0 0

For Roblox in particular, your email is the most important, because it can be used to work around any 2FA that your Roblox account might already have. Shoutout to Roblox's security policies for that one.

8 months ago 2 0 0 0

Advice: Setup 2FA, backup codes, and any other means of authentication available for your accounts. Even if you have absolute confidence in the security of your password, it alone may not be enough to protect you from the service's support team getting socially engineered.

8 months ago 2 0 1 0

Unfortunately, my email was deleted, so I wont be able to recover my Roblox and Discord accounts. Fortunately, because it was deleted, no further damage to them is possible.

8 months ago 3 0 2 0

As far as I can tell, only limiteds and other tradable items were affected. My account had no API keys or other significant secrets. It seems that Roblox was able to limit further damage by locking down the account.

8 months ago 2 0 1 0

Hello everybody. As you may or may not know, my Roblox account was hacked last month. Fortunately that was the only account affected; my social media and GitHub accounts are secure. My Discord account was also vulnerable, but was never accessed.

8 months ago 11 3 2 0

Today I am thankful that absolute, argument, constant, relative, register, and variable all have the same number of letters. #gamedev

1 year ago 5 1 0 0

You can just take off all the banana stickers at once.

1 year ago 0 0 0 0

Looking at it more closely, slang does seem to have limited support for left to right declarations. If it had a formatter that automatically converted C-style to L2R, that might make it more usable.

1 year ago 0 0 0 0

Easily parsed grammar, left to right declaration syntax, no preprocessor. Seems like the only language not interested in looking like C is WGSL.

1 year ago 0 0 1 0
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> C-style syntax
The search continues.

1 year ago 0 0 0 0

Obligatory first post so that it doesn't look weird when I just start posting normally.

1 year ago 4 0 0 0