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Posts by James Braley

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Whoops! We forgot to mention it here...

#TheClubsRockingNewYear kicked off yesterday, January 1st!

Join us in Discord to grab the provided meshes and share your progress!

discord.gg/JEhZMnfkpC

3 months ago 6 5 0 0
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Mayterials 2025, James Braley These are the daily materials that I created for the Mayterials 2025 challenge hosted by The Club: discord.gg/mBq3J4u Each material was created within the time span of a few hours between two days bas...

www.artstation.com/artwork/BkN9G8

3 months ago 7 4 0 0
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Better late than never!

I've been slowly chipping away at updating renders and getting my #mayterials from earlier this year ready to post. I finally sat down knocked the last of it out over the holiday break.

They're up on Artstation now, let me know what you think!

3 months ago 89 18 1 0
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That's a wrap on yet another year of #Mayterials!

Huge thanks to everyone who checked out the materials, left comments gave their support along the way.

I'll hopefully have all of the final renders up on my portfolio soonβ„’!

10 months ago 61 8 1 0
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#Mayterials 15 - Tactical

A simple little camo net material to wrap up the challenge.

#Mayterials2025 #SubstanceDesigner

10 months ago 13 2 1 0

Just need to export out the height map and optional id map from ZBrush (or any other source) and drag them right into Designer. For this one I had captured a handful of different height maps from different angles and used that to populate the tray in Designer.

10 months ago 1 0 1 0
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I did something right then! 😁

10 months ago 1 0 0 0

Thanks!

10 months ago 0 0 0 0

Thanks! To be fair though, ZBrush did a good portion of the heavy lifting here.

10 months ago 2 0 1 0
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#Mayterials 14 - Crumbling

Did Oreos last year so I did Chips Ahoy this year! Started with a 3D Scan as a base. Clean up / stylization pass in ZBrush along with broken versions. Arranged some by hand in ZBrush and filled the rest in Designer.

#Mayterials2025 #SubstanceDesigner

10 months ago 137 27 7 2
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10 months ago 3 0 0 0
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#Mayterials 13 - Sturdy

Not much to say about this one. Made some metal panels because I found an interesting design while looking up refs. I added some grunge & rust to make it a bit more interesting. πŸ€·β€β™‚οΈ

#Mayterials2025 #SubstanceDesigner

10 months ago 51 12 2 0
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10 months ago 3 0 0 0
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#Mayterials 12 - Filigree

I know TECHNICALLY Filigree is ornamentation made with fine wire but wikipedia says it's often used to describe more general ornamental designs and that's good enough for me!

#Mayterials2025 #SubstanceDesigner

10 months ago 32 6 1 0
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11 months ago 8 0 0 0
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#Mayterials 11 - Weathered

Nothing too crazy today. Put together this old plaster wall and leveraged some earlier work to add in some exposed brick.

#Mayterials2025 #SubstanceDesigner

11 months ago 35 7 4 0

Thanks! Getting it all to meld together well was harder than I expected it to be when I started on it.

11 months ago 1 0 1 0

Glad you like it! This one turned out to be bit trickier than I thought it would be.

11 months ago 0 0 0 0
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I'm so sorry! How dare I mention a dog and not show pictures.

11 months ago 6 1 1 0
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11 months ago 5 0 0 0
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#Mayterials 10 - Alchemy

Long has man sought a method to transmute lead to gold. Seek no longer, as it has been done.

#Mayterials2025 #SubstanceDesigner

11 months ago 59 12 4 0
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11 months ago 2 0 0 0
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#Mayterials 09 - Brushed

Here's some painterly fur inspired by our Australian Shepard, Finn!

#Mayterials2025 #SubstanceDesigner

11 months ago 36 7 2 0
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Sculpt Base:

11 months ago 1 0 0 0
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11 months ago 3 0 1 0
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#Mayterials 08 - Gloom

I've been excited for this prompt since day one. This one is HEAVILY inspired by the Gloom from #wayfinder and @svvat3dart.bsky.social's take on the material he had shared last month.

#Mayterials2025 #SubstanceDesigner

11 months ago 39 6 1 0
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11 months ago 1 0 0 0
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#Mayterials 07 - Illuminated

Decided to take this prompt in a bit of a brutalist direction. πŸ€·β€β™‚οΈ

#Mayterials2025 #SubstanceDesigner

11 months ago 79 17 3 1
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