Advertisement · 728 × 90

Posts by Brent Mitchell

Planning on doing an upcoming NextFest?

1 month ago 1 0 1 0

Nephew in town, booted up Earth Defense Force 4.1 for some split screen. There's still nothing like that game for just massive scale action. I heard EDF 5 and 6 might've worsened the formula?

8 months ago 1 0 0 0

Why won't all these tech companies just FUCK OFF! JESUS FUCKING CHRIST, WE DON'T WANT YOUR AI FEATURES! FUCK!!!

8 months ago 49 12 1 1
Preview
EA CEO’s pay is up, as EA worker median income drops [Update] Behold, the tallest chart in Game File history. PLUS: EA execs were paid (a little) more for boosting generative AI

It took me a sec to even notice the bottom bar on the first chart.

But the second chart, that's just some chefs-kiss data visualization.
www.gamefile.news/p/ea-ceo-and...

9 months ago 2 0 0 0

Ok, about six hours into Clair Obscur and the lumina system has finally clicked. Love how it encourages (or, softly requires) you to try out every new thing for at least a few fights. And the reward is wild build variety

10 months ago 2 0 0 0

Heading to Dublin this Thursday (TU Grangegorman) for the Digra meet, any friendly local gamedevs going to be there?

1 year ago 1 0 1 0

Funny enough there's another super popular analog game that this uses a great mechanic from, but it's a big spoiler so who the hell can I talk to about it hah

1 year ago 1 0 0 0

Now looking at my BG collection and thinking of the wacky mechanics that could be applied to VG

1 year ago 0 0 0 0

So anyway, I created an updated version of that XdanielArt chart that contains all the Adobe alternatives since there are a lot more now than there were back when that list was originally made, and Adobe has continued to get shittier and shittier.

1 year ago 6905 4419 157 76

Loving Blue Prince, and reminded of the opportunity gold mine of board game mechanics.

Laying out rooms on door use was always a fun part of Betrayal, and relationships between them from Ludwig etc.

BP transitioned it beautifully to vg which is no small feat, but it feels so obvious in retrospect

1 year ago 5 0 2 0
Advertisement

Nice, yeah it added some dimensions to the nav. I think Anthem failed though by not having nearly any flight combat mechanics (not the hover, but actual flight), nor many flight objectives. Chasing stuff, being chased, more meaningful race stuff.

1 year ago 1 0 1 0

The flight mechanics were great. Did you know about the water cooling effects? I've chatted with a few who've had no idea

1 year ago 3 0 1 0
Games I've worked on: Starlink Battle For Atlas, Star Wars Battlefront 2, Splinter Cell Blacklist, Rainbow 6 Patriots, Star Wars Squadrons, Watch Dogs Legion, Far Cry Primal, Far Cry 6, Anthem

Games I've worked on: Starlink Battle For Atlas, Star Wars Battlefront 2, Splinter Cell Blacklist, Rainbow 6 Patriots, Star Wars Squadrons, Watch Dogs Legion, Far Cry Primal, Far Cry 6, Anthem

Well hello there! I'm Brent. Went from a modder to LD to tech design over a wild 17 years now! Here's some games I've worked on, plus a few more indies like Webkinz.

Also love boardgames and building them too! Big on jams, procedural gen, and chasing that emergent gameplay.

1 year ago 2 0 0 0

Would love to be added please! Just got onto bluesky :D

1 year ago 2 0 1 0

New to bsky! Wooooww

1 year ago 5 0 1 0