Advertisement Β· 728 Γ— 90

Posts by Arthur Medeiros

Hello graphics Bluesky! 🧑

I heard through the grapevine that my colleague Daniil Smoliakov is looking for new opportunities!

He's one of the most talented and tireless people I've ever seen at work so he deserves the praise 😊

Try and get him while you can! πŸƒπŸ’¨

www.linkedin.com/in/daniil-sm...

3 months ago 4 6 0 0
Preview
The Art Of Packing Data The packing of data is good practice for many reasons, including disk space and efficient RAM or cache access. If we know the meaning of data we can often narrow down the range and precision, makin…

I have a new article! It took a long time but I think it was worth it, hopefully you'll enjoy it too. www.elopezr.com/the-art-of-p...

Many thanks to @vassilis3d.bsky.social, @mokarakaya.bsky.social‬
and @angelortiz.bsky.social‬ for the help and encouragement

10 months ago 48 21 1 0
Video

Hola again graphics peeps! 😊

I found myself with enough bits and pieces related to text rendering to warrant a write-up. So here it is! 😱

osor.io/text

Spiced up with direct vector rendering, sub-pixel anti-aliasing, run-time atlas packing, temporal accumulation, and more!

I hope you enjoy it! 🧑

10 months ago 47 12 4 0
Video

Added a small section to osor.io/OIT about a neat way to avoid self-occlusion when sampling transmittance 😊 It came up in conversation enough times that it's worth updating instead of waiting for a new post ❀️

Also, some peeps asked for a clip with less & slower spheres intersecting so here it is! πŸ™

1 year ago 31 3 0 0
Video

Spreading the love, a thread of effects I can't stop thinking about. Starting with this scene in Arcane S01E08, like naaaaaaaaah, every frame is 😘

1 year ago 40 5 2 0
Video

Hola graphics people! ❀️

I've been meaning to do some write-ups that are hopefully useful, so this first one is about my approach to Order-Independent Transparency.

osor.io/OIT

πŸ™ŒSuper excited to finally release this!πŸ™Œ

I hope you enjoy it!

1 year ago 99 31 7 2
Video

Happy to see more of the graphics community here 😊

Perhaps I should be posting a little bit more, and over the past few days I've been bitten by the text rendering bug again so... here's a video saying hi! πŸ‘‹πŸ˜„

1 year ago 8 3 1 0
Post image Post image

At @ammedeiros.bsky.social suggestion 🫑

Thank you @freya.bsky.social!

1 year ago 10 2 1 0
Post image

😎

1 year ago 1 0 0 0
Advertisement
Post image Post image Post image Post image

Yooo πŸ‘‹ I’m Chloe, currently Senior VFX Artist @ Rockstar Games, love to draw water, smoke, fire, all that good stuff! πŸ˜€

2 years ago 74 9 2 0

im still gathering energy bro

1 year ago 0 0 0 0

still gathering the energy to do a proper migration effort to here, sorry everyone πŸ™ƒ

2 years ago 2 0 1 0