Hello graphics Bluesky! π§‘
I heard through the grapevine that my colleague Daniil Smoliakov is looking for new opportunities!
He's one of the most talented and tireless people I've ever seen at work so he deserves the praise π
Try and get him while you can! ππ¨
www.linkedin.com/in/daniil-sm...
Posts by Arthur Medeiros
I have a new article! It took a long time but I think it was worth it, hopefully you'll enjoy it too. www.elopezr.com/the-art-of-p...
Many thanks to @vassilis3d.bsky.social, @mokarakaya.bsky.socialβ¬
and @angelortiz.bsky.social⬠for the help and encouragement
Hola again graphics peeps! π
I found myself with enough bits and pieces related to text rendering to warrant a write-up. So here it is! π±
osor.io/text
Spiced up with direct vector rendering, sub-pixel anti-aliasing, run-time atlas packing, temporal accumulation, and more!
I hope you enjoy it! π§‘
Added a small section to osor.io/OIT about a neat way to avoid self-occlusion when sampling transmittance π It came up in conversation enough times that it's worth updating instead of waiting for a new post β€οΈ
Also, some peeps asked for a clip with less & slower spheres intersecting so here it is! π
Spreading the love, a thread of effects I can't stop thinking about. Starting with this scene in Arcane S01E08, like naaaaaaaaah, every frame is π
Hola graphics people! β€οΈ
I've been meaning to do some write-ups that are hopefully useful, so this first one is about my approach to Order-Independent Transparency.
osor.io/OIT
πSuper excited to finally release this!π
I hope you enjoy it!
Happy to see more of the graphics community here π
Perhaps I should be posting a little bit more, and over the past few days I've been bitten by the text rendering bug again so... here's a video saying hi! ππ
At @ammedeiros.bsky.social suggestion π«‘
Thank you @freya.bsky.social!
π
Yooo π Iβm Chloe, currently Senior VFX Artist @ Rockstar Games, love to draw water, smoke, fire, all that good stuff! π
im still gathering energy bro
still gathering the energy to do a proper migration effort to here, sorry everyone π