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Posts by Jon Murphy

With this and Gaussian splatting to do 360 replays realtime visualisations continue to blur the lines between videogame and broadcast.

17 hours ago 3 1 0 0
Rogue Trooper | Official Teaser Trailer
Rogue Trooper | Official Teaser Trailer YouTube video by 2000 AD

This one is near and dear. I would read comics in my parent's shop after close, 2000AD especially.

With this being realised in Unreal Engine my professional interests are now intertwined with the wonder of childhood memories being brought to life.

@manmademoon.bsky.social

youtu.be/byd5PRryi_Y

1 day ago 1 0 0 0
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The Quiet Things on Steam Step into a fractured 00s childhood in the South of England. Inspired by the developer’s real diaries, this autobiographical narrative adventure invites you to uncover Alice’s story by piecing togethe...

But unfortunately there was the issue that @alyxjones.bsky.social trailer for their game was pulled from the proceedings at short notice, so please do give it a watch and a wishlist now, as it is the sort of game we should champion in the medium.

store.steampowered.com/app/2288520/...

2 days ago 0 0 0 0
The post author getting ready to take their seat for the awards show

The post author getting ready to take their seat for the awards show

Wonderful conversations over the dinner and late into the night. This event is always energising in the connection to other creatives and how we are all striving to bring exceptional experiences to players in whatever field of game creation we are involved with.

Now to prepare for the next one.

2 days ago 0 0 1 0
The post author in a tuxedo on the red carpet

The post author in a tuxedo on the red carpet

On Friday I got dressed up to attend the #BaftaGameAwards and as usual I forget to take pictures once everything is in full swing.

The awards were fantastic, with a great spread of accolades across the many amazing nominations that kept me guessing at what name was going to be read out.

2 days ago 3 0 1 0

This is why I love the BAFTAs, there was a real spread to the awards.

3 days ago 1 0 1 0

Didn't get say hello at the awards, but definitely agree on the plan. The only problem is I have to go out to get crisps.

3 days ago 1 0 0 0
The author takes a selfie in a tuxedo

The author takes a selfie in a tuxedo

All ready for the @baftagames.bsky.social awards.

Is it going to be another Expedition 33 sweep?

4 days ago 2 0 1 0
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The Unreal Engine Issues and Bug Tracker Welcome to the Unreal Engine Issue and Bug Tracker. You can check the status of an issue and search for existing bugs. See latest bug fixes too.

I thought I was going a little mad, that I was doing something wrong.

Nope, the backlight function in the hair shader has been broken for a decade... #Unreal #GameDev #TechArt

issues.unrealengine.com/issue/UE-39061

5 days ago 2 0 0 0

Well, that is my plan for the awards on Friday.

6 days ago 2 0 0 0
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Agreed, I'm having FOMO for not getting to do the nominees shindig this year.

6 days ago 2 0 1 0
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Graphics Programming weekly - Issue 436 - April 12th, 2026 www.jendrikillner.com/post/graphic...

6 days ago 58 25 0 0
Space Marine scouts in the process of being painted

Space Marine scouts in the process of being painted

Space Marine Intercessors in the process of being painted

Space Marine Intercessors in the process of being painted

#WIPWednesday

Into the final stretch with these Scouts and Intercessors. I do have a wonder if I made things more of a faff with the sculpted chapter marking shoulder pads. I do need to get the scouts on to the current 28.5mm bases.

#WarhammerCommunity
#PaintingWarhammer
#Nerdlings

6 days ago 6 1 0 0

I've needed to dive into the market to find parts for minis that have lost components over the years, and it can sometimes hurt price-wise, even more if I can't really field the mini anymore.

One day, I'll visit my parents and my genestealer patriarch and Screamer-Killer will have been unearthed

1 week ago 0 0 0 0
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MOON (2009) - Lunar Return Craft Model Miniature p classl1desctextwhitespan stylefont-size7ptThis lot will be sold on Wednesday 2nd December (day 2 of the auction.) Lots 464-913 will be sold on day 2 (lots 1-463 will be sold on day 1). The auction will begin at 200 pm GMT. Lots are sold sequentially so there is no preset ending time. A live streaming broadcast of the auction will be available on auction days.spanbrbrA lunar return craft model miniature from Duncan Jones science-fiction film Moon. Sam Bell (Sam Rockwell) prepared for the journey back to Earth on the return craft while finishing up his time at Sarang Station.brbrBuilt by renowned film and television model maker Bill Pearson and his team, this return craft is constructed of resin and plastic painted white, grey, and black with coppertone details and green adhesive Lunar Industries decals applied throughout. It features three adjustable feet with metal joints and intentional grime meant to simulate moon dust applied throughout by production. The model is in excellent overall condition with minimal wear from production. Dimensions 61 cm x 61 cm x 66 cm (24 x 24 x 26)brbrstrongEstimate pound6,000 - 8,000strong USbrp

I remember when then was a lot of Moon items up on Propstore, which means there are at least a load of nice catalogue shots. I think there was an Adam Savage video of them going over a few of the pieces

propstore.com/product/moon...

1 week ago 32 2 2 0

Here's to a year bonding with Pinky with a spot of digging

1 week ago 2 0 1 0

Oh, it is a good day today

1 week ago 2 0 0 0
Saturday Morning Breakfast Cereal - Spheres Part 1 Saturday Morning Breakfast Cereal - Spheres Part 1

I do appreciate a maths comic www.smbc-comics.com/comic/sphere...

1 week ago 0 0 0 0

Coloured comment boxes matching the named reroute nodes colour for at a glance readability.

1 week ago 1 0 1 0
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The Ensemble is a fantastic initiative to celebrate. Congratulations to all those in this years cohort

1 week ago 1 0 0 0
Space Marine Scout miniatures in the process of being painted

Space Marine Scout miniatures in the process of being painted

Space Marine Intercessor painted green for the Dark Angels chapter

Space Marine Intercessor painted green for the Dark Angels chapter

#WIPWednesday means continuing to work on the scouts. Highlighting passes on the armour, cloth and leather.

I also got to a happy spot with my Dark Angels armour recipe, which I feel strikes the right balance between results and speed.

#WarhammerCommunity

1 week ago 1 0 0 0

If you see this, drop some armour

The relic in its most recent deployment. I've got to strip it back to make it the venerable Deathwing transport.

#WarhammerCommunity #OldHammer

2 weeks ago 11 1 1 0

I have been found. Haven't been this intrigued as to a pinball game since Devil Crush on the Megadrive.

2 weeks ago 1 0 0 0
A close up of a metal 2nd edition space marine scout sergeant, with some aeras of detail still showing the undercoat

A close up of a metal 2nd edition space marine scout sergeant, with some aeras of detail still showing the undercoat

Five metal 2nd edition space marine scouts held in painting handles sitting on a desk with varying levels of paint applied

Five metal 2nd edition space marine scouts held in painting handles sitting on a desk with varying levels of paint applied

#WIPWednesday and I continue to chip away at these 2nd edition Space Marine Scouts. I forgot the challenges of these old minis. So many random details and mould lines.

#WarhammerCommunity #OldHammer

2 weeks ago 8 1 1 0
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Getting ready to kick-off my fourth year of mentoring with @limitbreak.co.uk

#GameDev

2 weeks ago 7 2 0 0
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Warhammer as you’ve never heard it before Today we’re announcing The Emperor Protects: A Warhammer 40,000 Musical!

Well done Games Workshop. No notes

www.warhammer-community.com/en-gb/articl...

2 weeks ago 1 0 0 0

Unfortunately, I couldn't get any hints as to what we are powerwashing next.

Always a great opportunity to learn and share at these events, and celebrate the successes in the UK games industry. I'm excited to see who will win at the awards soon.

3 weeks ago 0 0 1 0

A cosy theme for the second half. @tabbyhanita.bsky.social & Lili Ibrahim talking of interplay of art & design in Monument Valley 3, Luke Finlay-Maxwell in what makes a perfect Two-Point exhibit for the museum, & Kirsty Rigden talking about the changes made for Powerwash Simulator 2.

3 weeks ago 1 0 1 0

Split into two sessions, the first focused on player agency in narrative with Ben Fisher discussing the players freedom and the impact on design decisions in Atomfall, and @jumpovertheage.com talking about the dice shaping the player's story in Citizen Sleeper 2.

3 weeks ago 0 0 1 0
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BAFTA best British game showcase hosted by Aoife Wilson.

Ben Fisher, Head of Design, Rebellion and Gareth Martin, Creator, Citizen Sleeper 2: Starward Vector

Emily Brown, Lead Designer, ustwo Games, Lili Ibrahim, Lead Artist, ustwo Games, Luke Finlay-Maxwell, Lead Designer, Two Point Studios,  and Kirsty Rigden, CEO, FuturLab.

BAFTA best British game showcase hosted by Aoife Wilson. Ben Fisher, Head of Design, Rebellion and Gareth Martin, Creator, Citizen Sleeper 2: Starward Vector Emily Brown, Lead Designer, ustwo Games, Lili Ibrahim, Lead Artist, ustwo Games, Luke Finlay-Maxwell, Lead Designer, Two Point Studios, and Kirsty Rigden, CEO, FuturLab.

Friday was another great evening at @baftagames.bsky.social , celebrating the best British game nominees for this years awards, chaired by the brilliant @aoifelockhart.bsky.social

#GameDev

3 weeks ago 7 2 1 0