I loveeeee spiritfarer!
Posts by Spirit Ramen Games | Indie Game Dev
Goodnight, sleep well... 😴😴😴
Wishlist here🫶: store.steampowered.com/app/3352710/...
#indiedev #gamedev #screenshotsaturday #solodev
Love that idea!
Oh i'm curious, do you have any other game's soundtrack in mind as reference?
I've been experimenting with a day and night cycle for my game. Should I stick with only day time, or add a night time variation where monsters are more powerful?
Wishlist here🫶: store.steampowered.com/app/3352710/...
#indiedev #gamedev #indiegames #solodev
New Fire Breath attack for my Goblin friend! 🔥
Wishlist here🫶: store.steampowered.com/app/3352710/...
#indiedev #gamedev #indiegames #solodev
Yup you can! Light and heavy attack both have a 3 hit combo. Heavy is an upward cleave, with a ground pound next. Also, you can animation cancel at any time so you aren't locked into an action, making the action very fluid! (I also loooove chaining combos with fast movement in games :)!)
Thanks! Trying to get a demo out by the end of the year!
Thank you very much!
Thanks :)! I'm trying to get a demo out this year!
Working on that FINISH HIM Combo! 🔥
Wishlist here🫶: store.steampowered.com/app/3352710/...
#indiedev #gamedev #indiegames #solodev
Really depends on the run, but between 30-60 minutes per world, and I am planning on having 3 worlds on release :)!
Thank you :3!
Thanks, glad you enjoy it!
He is little but motivated haha!
Thank you :) !
New level for my game! I'm trying to create a large variety of smaller levels that act as battle arenas. Players need to defeat progressively harder levels to reach the world's end boss. Wishlist on steam! store.steampowered.com/app/3352710/...
#indiegames #indiegame #indiedev #gamedev #gaming
Thanks, I appreciate it!
I will definitely rework all the mobs like this! The combat feels wayyyy more challenging now that the enemies avec more defensive/offensive options to choose from!
I only have PC in mind for the moment! This is my first project, so not familiar with mobile ports yet!
Yup, I love to stack status effect multipliers with the rogue characters dash attack! Has a good punch haha
I've been working on making my golems more dynamic in fights! 🔥
Wishlist here🫶: store.steampowered.com/app/3352710/...
#indiedev #gamedev #indiegames #solodev
Hey thanks alot! Alot or work went into making it very smooth 😁! I appreciate the support!
Wow that's great numbers! How did you manage to pull it off?
Nice, glad to hear it :)!
Combat is starting to feel good! 🔥
Wishlist here🫶: store.steampowered.com/app/3352710/...
#indiedev #gamedev #indiegames #solodev
Happy holidays everyone!
#indiegames #indiedev #gamedev
New shadow dash ability for my Rogue class! Does it feel dynamic enough?
Wishlist here 🥰 : store.steampowered.com/app/3352710/...
#indiedev #gamedev #indiegames #solodev
Finally got around to redesigning the card selection UI animations 😁Feeling pretty good about it!
Steam page: store.steampowered.com/app/3352710/...
#indiedev #gamedev #indiegames
I've been struggling for months trying to figure out how to get large numbers of enemies on screen at the same time.
Found the solution!
I'm really happy and just wanted to share :D
This is my project:
store.steampowered.com/app/3352710/...
#gamedev #indiedev #indiegames #indiegame #Roguelike