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Posts by Juan Colacelli

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Dev snapshot: Godot 4.7 dev 4 – Godot Engine Howdy, neighbor!

#GodotEngine 4.7-dev4 has arrived! Grab your nearest neighbor, and sample our most recent batch of improvements firsthand:

godotengine.org/article/dev-...

1 week ago 282 31 6 4

Yes, characters limit is short and putting hashtags eats that limit fast, putting your content outside is the right movement but not all the people click links so easily

1 week ago 0 0 0 0

Thanks!

1 week ago 1 0 1 0

It's like you get attraction but for the wrong people

1 week ago 1 0 0 0

Bluesky has no algorithm, so you have the opportunity to reach your audience by using the right hashtags, but it's a little less active compared to how it was 1 or 2 years ago.

1 week ago 1 0 1 0
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Maintenance release: Godot 4.6.2 – Godot Engine The second 4.6 maintenance release has arrived; no foolin'!

Another maintenance release? No foolin'! 🀑

Featuring well over 100 regression fixes, #GodotEngine 4.6.2 is our most stable iteration yet. All 4.6 users are encouraged to upgrade to 4.6.2!

godotengine.org/article/main...

2 weeks ago 355 48 5 3
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Dev snapshot: Godot 4.7 dev 3 – Godot Engine A snapshot that will transform the way you design GUIs in Godot.

Here's #GodotEngine 4.7-dev3, and it's feature-packed with great workflow improvements!

πŸ§ƒ Control transform offset
πŸ”Ž PopupMenu search bar
🧲 3D editor vertex snapping
πŸ–ΌοΈ Android Picture-in-Picture
πŸ“š MeshLibrary editor
πŸ“Έ Linux Wayland HDR
✨ And a lot more!

godotengine.org/article/dev-...

3 weeks ago 496 80 13 11
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Release candidate: Godot 4.6.2 RC 2 – Godot Engine Once more for good measure!

We saw how much everyone liked that first 4.6.2 release candidate, so here's one more, as a treat 🍬

#GodotEngine 4.6.2-rc2 arrives! Featuring several new backported bugfixes, it's ready for one last round of testing:

godotengine.org/article/rele...

1 month ago 206 26 4 1
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🐱+⌨️

1 month ago 2 0 0 0

You can put a cat instead or a coffee.

1 month ago 3 0 1 0

Put a rock on top of the down key in your keyboard and maybe 2 or 3 days later you have your first post, you have a lot of scrolls to do.

1 month ago 3 1 1 0
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Maintenance release: Godot 4.5.2 – Godot Engine A significant update for 4.5 users with important rendering bug fixes, especially for mobile and D3D12.

Have you ever thought something was lost in the mail, only to later realize that you simply never sent the item to begin with?

…No?

…On a completely unrelated note, #GodotEngine 4.5.2 releases today! Check out the full list of crucial fixes here:

godotengine.org/article/main...

1 month ago 272 37 4 1

Amazing!

1 month ago 16 2 0 0
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Release candidate: Godot 4.6.2 RC 1 – Godot Engine Maintenance of maintenance? Is such a thing even possible!?

Maintenance OF maintenance? Is such a thing even possible!?

Indeed, as we're well into development for our second #GodotEngine 4.6 maintenance release! Check out the newest fixes for yourself in our 4.6.2 Release Candidate:

godotengine.org/article/rele...

1 month ago 210 24 4 2

Will this be the biggest Godot game release to date?

1 month ago 654 90 11 7
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Dev snapshot: Godot 4.7 dev 2 – Godot Engine Let us cook!

Order up! The second development snapshot for #GodotEngine 4.7 is served! 🍲

Copy/paste support for section/category properties, 64-bit WebAssembly, Apple HDR support, and more are ready for testing; get it while it's hot!

godotengine.org/article/dev-...

1 month ago 310 46 1 4

Maybe just not effective in this timeline.

2 months ago 1 0 0 0
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GodotCon Amsterdam 2026 April 23 – 24, 2026

🎟️ Get your tickets here: tickets.godotengine.org/foundation/g...

2 months ago 62 6 0 0
GodotCon Amsterdam 2026 Schedule, talks and talk submissions for GodotCon Amsterdam 2026

GodotCon 2026 is happening soon and it is time to submit your proposals!

πŸ‡³πŸ‡± Amsterdam
πŸ“… 23-24 of April
πŸ“PathΓ© Amsterdam Noord

The ticket shop up yet, but you can start submitting your proposals for talks or workshops using this link:
πŸ”— talks.godotengine.org/godotcon-ams...

2 months ago 265 45 6 2
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Dev snapshot: Godot 4.7 dev 1 – Godot Engine All the colors of the rainbow (and more?)

Our first development snapshot for #GodotEngine 4.7 has arrived!

Virtual joysticks, drawable textures, Windows HDR support, Vulkan raytracing groundwork, and more are ripe for testing:

godotengine.org/article/dev-...

2 months ago 363 48 10 9

I will, thanks! πŸ’™

2 months ago 2 0 0 0

Yes, maybe I'm underestimating marketing and community manager jobs.

2 months ago 3 0 0 0

1. My audience is my mom
2. She is at her home
3. Ok, mom I'm on the way

You are right, maybe you need the social network used by the audience you want to attract, i.e. pixel art retro games on TikTok maybe are not going to work.

2 months ago 3 0 1 0

Lol, okok.

Yes another dev just recommended me Reddit ads, I've never used Reddit maybe I should give it a try.

2 months ago 0 0 0 0

I was thinking about free advertisement, but yes paid could work also, in X and Instagram everything is paid.
I've never used Reddit, maybe I should give it a try.

2 months ago 2 0 1 0

Well yes, not 100% game devs, but you are also a game dev, my theory is right.
Also you are right about indie game devs usually support other devs.

2 months ago 5 0 0 0
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a thinking smiley face has a hand on its chin ALT: a thinking smiley face has a hand on its chin

Which social networks do you think are the best to advertise about indie games?

I like Bluesky, but I'm not sure if there is real costumers here, it looks like we are all game devs making devlogs.

2 months ago 42 1 7 1
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Good luck!

2 months ago 1 0 1 0
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Release candidate: Godot 4.6.1 RC 1 – Godot Engine Bring out the regression fixes!

Hotfixes coming in hot! πŸ”₯

#GodotEngine 4.6 released less than two weeks ago, and we've been hard at work preparing a maintenance release. Our first 4.6.1 Release Candidate is ready for general testing:

godotengine.org/article/rele...

2 months ago 257 29 3 0
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Release candidate: Godot 4.6 RC 2 – Godot Engine One last round of testing, again!

The second Release Candidate of #GodotEngine 4.6 has arrived!

It's your last chance to find and report critical regressions before the stable release, which is just around the corner:

godotengine.org/article/rele...

3 months ago 275 39 1 3