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Posts by Brendan

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hey! it's been a while. MacroGraph is getting a huge refresh in 2026:
- multiplayer editing
- client/server architecture, so projects can be ran headless
- brand new UI
lots more to share in the next couple of months, for now here's a pic :)

4 months ago 6 3 0 0
A screenshot of the cap-web docker image page on github. The latest version is shown to be published 3 days ago and has over 200,000 downloads - I swear they're not from us!

A screenshot of the cap-web docker image page on github. The latest version is shown to be published 3 days ago and has over 200,000 downloads - I swear they're not from us!

i updated the @cap.so docker image a few days ago on @github.com and... i think someone's been downloading it in a loop?
the download count has been increasing by like 2/second for the past few days ๐Ÿ˜…

9 months ago 2 0 0 0
A bunch of MacroGraph nodes without any IO arranged to spell out "SUS  CUM", "POOP", "NUT", and an Among Us character

A bunch of MacroGraph nodes without any IO arranged to spell out "SUS CUM", "POOP", "NUT", and an Among Us character

multiplayer @macrograph.app was a mistake

10 months ago 7 3 0 0

idk much about SoAs but the fact this is possible is insanely cool

11 months ago 0 0 0 0

asked @zed.dev agent to make a bunch of small changes to @cap.so desktop to make it compile

went and brushed my teeth

came back and the app was open with no more rust errors

very nice

11 months ago 9 0 0 0
Close up of my MacBook screen with Zed open working on De-vinxi-ing Solid Start, with the table and wall of one of the New York libraryโ€™s rooms out of focus in the background

Close up of my MacBook screen with Zed open working on De-vinxi-ing Solid Start, with the table and wall of one of the New York libraryโ€™s rooms out of focus in the background

turns out you can just work from the New York library

11 months ago 4 0 0 0

Not yet, but weโ€™ll be adding multiple search providers to both the core + the default theme very soon ๐Ÿ˜„

11 months ago 1 0 0 0
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SolidBase Fully featured, fully customisable static site generation for SolidStart

i don't think i ever announced this but our @solidjs.com hackathon project solidbase.dev now powers docs.solidjs.com!

11 months ago 29 5 2 1
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@zed.dev would you guys be interested in trying @cap.so for your screen recordings? would be happy to help with anything Scap-related you need for gpui ๐Ÿ˜„

11 months ago 1 0 0 0

zed enjoyers been eating so good lately

11 months ago 2 0 0 0
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record. edit. share.

@cap.so is the open source loom alternative.

free version available for macOS and Windows.

11 months ago 3 1 0 0

corepack is fucking awesome

1 year ago 6 0 1 0
A screenshot of Cap's new editor

A screenshot of Cap's new editor

@cap.so is getting a whole suite of improvements over the next few days
- redesigned editor
- new 'start recording' flow
- system audio capture

then focusing on bug fixes & ux improvements for the next couple of weeks to make the app super smooth

1 year ago 11 3 1 0
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PCR is no longer being maintained ยท Brendonovich prisma-client-rust ยท Discussion #476 It's been a long time coming, but I'm officially stopping maintenance of Prisma Client Rust. I'm doing this for a couple of reasons: I built PCR to use in Spacedrive, but my current work doesn't ev...

It was fun while it lasted, but I'm stopping maintenance of Prisma Client Rust.

github.com/Brendonovich...

1 year ago 3 1 0 0
Video

the manual zoom picker in @cap.so will now preview the zoom segment's first frame
much better than a big blue rectangle ๐Ÿ˜„

1 year ago 0 0 0 0
Screenshot of a message I sent in a conversation with Ryan Carniato, where he was explaining some of Solid 2.0's new APIs (latest and isPending). The message says 'this is next level neuron activity going on here'.

Screenshot of a message I sent in a conversation with Ryan Carniato, where he was explaining some of Solid 2.0's new APIs (latest and isPending). The message says 'this is next level neuron activity going on here'.

average conversation with @ryansolid.bsky.social

1 year ago 8 1 1 0

i'm going to San Francisco in April!!!!

anyone want to catch up from the 22nd onwards?

1 year ago 2 0 0 0
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omg no way

1 year ago 1 0 0 0
A screenshot of ellis's 'signals' (2024) EP on Spotify

A screenshot of ellis's 'signals' (2024) EP on Spotify

if @ryansolid.bsky.social made music

1 year ago 2 0 1 0
Once the GitHub workflow has started and created a draft release, it updates the message from CapBot to say '{version} workflow running, go edit the release notes!', with a link to the draft release and to the specific workflow run.

Once the GitHub workflow has started and created a draft release, it updates the message from CapBot to say '{version} workflow running, go edit the release notes!', with a link to the draft release and to the specific workflow run.

hell yeah

1 year ago 0 0 0 0
I've created a basic Discord bot that has a /release slash command, which presses 'Run Workflow' in GitHub for us. This screenshot shows CapBot responding to me invoking /release, saying 'Release workflow started' and with a button that links to the GitHub workflow runs page.

I've created a basic Discord bot that has a /release slash command, which presses 'Run Workflow' in GitHub for us. This screenshot shows CapBot responding to me invoking /release, saying 'Release workflow started' and with a button that links to the GitHub workflow runs page.

i got tired of clicking 'run workflow' on github

1 year ago 2 0 1 0

if you haven't been following the work on @solidjs.com 2.0:

- createAsync throws instead of returning undefined ๐ŸŽ‰
- Resetting an ErrorBoundary refetches errored createAsyncs
- Suspense only shows its fallback once. On re-suspend it shows stale data (no Transition!)
+ much more

i'm very excited ๐Ÿ˜„

1 year ago 15 2 0 0
A screenshot with some code on top, Cap's debug window with a list of fail points on the left, and the main window on the right.
The code demonstrates the 'fail' macro, for declaring fail points that should panic, and 'fail_err', which are points that should return an Err containing some value.

A screenshot with some code on top, Cap's debug window with a list of fail points on the left, and the main window on the right. The code demonstrates the 'fail' macro, for declaring fail points that should panic, and 'fail_err', which are points that should return an Err containing some value.

been working on my own version of the 'fail' crate for @cap.so that allows fail points to be toggled in real-time.
all declared 'fail' (panic) and 'fail_err' (Err return) points are collected by the 'inventory' crate, and a global map that our debug window can modify toggles them on and off.

1 year ago 1 1 0 0

reminder for future me: donโ€™t use your appโ€™s debug build to assess performance.
prod build can be way faster even if you donโ€™t expect it.
@cap.soโ€™s editor is super smooth in prod, but i always worry itโ€™s not fast enough since i use the dev build ๐Ÿ˜‚

1 year ago 3 0 0 0
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brb buying a wacom

1 year ago 1 0 0 0
A screenshot of osu! lazer's song select UI

A screenshot of osu! lazer's song select UI

also osu! lazer's ui is insanely clean and the animations are so smooth ๐Ÿ˜„

1 year ago 1 0 0 0
....it's a new lazer update
....it's a new lazer update YouTube video by osu!

i don't play @osu.ppy.sh but i always love watching their devlogs. they're a small team building an open source game, and they're so connected to their community. it's inspiring tbh.
www.youtube.com/watch?v=FOb9...

1 year ago 2 0 2 0

recently discovered @zed.dev's workspace symbols search (โŒ˜T) and it's my new favourite thing.
no more remembering what file a type/function is in - just search for the symbol let the LSP do the work ๐Ÿ˜„

1 year ago 1 0 0 0

@cap.so is on bsky now ๐Ÿ˜„

1 year ago 8 0 0 0

tyty, i appreciate it ๐Ÿ˜„

1 year ago 1 0 0 0