Keeping the weekly updates to our open playtest steady.
Looking forward for more feedback π
#Steam #Indiedev #GodotEngine #PirateSurvivors
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Don't forget you can go playtest PirateSurvivors on Steam FOR FREE RIGHT NOW! π΄ββ οΈ
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Took more effort than expected, but now are menus are smooth β¨
#ScreenshotSaturday #Indiedev #GodotEngine #PirateSurvivors
Not only can you #WishlistWednsday our game, you can go playtest it right now!
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Started to work on adding translations to the game, looking for translators π
#ScreenshotSaturday #PirateSurvivors #Indiedev #GodotEngine
The Mega Crit logo a heart and the Godot logo side by side
We would like to thank @megacrit.com for another year of sponsorship. This time, upgrading to Corporate Platinum! We were supposed to post this earlier but we were all busy playing Slay the Spire 2 π«‘
fund.godotengine.org
Another week another update to #PirateSurvivors!
Go playtest the game on Steam and share your feedback with us!
#GodotEngine #Indiedev
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#WishlistWednesday
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Games are fun, so you should have fun as a developer as well!
#ScreenshotSaturday #GodotEngine #indiedev #PirateSurvivors
Working on sounds for the relic abilities, thanks to the awesome @videogamemusic.bsky.social πΆ
#ScreenshotSaturday #GodotEngine #PirateSurvivors
Will we make it to the steam bullet fest in time? π
#WishlistWednesday #GodotEngine #PirateSurvivors
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Looking for suggestions on how to juicify the Relics being available and activated π€
#ScreenshotSaturday #GodotEngine #PirateSurvivors
#WishlistWednesday #GodotEngine #PirateSurvivors #indiedev
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OOH this is so juicy! would love a breakdown of everything that goes into even one button! π
Another week another update to our open playtest!
Go give it a try and let us know how you like the new boss lightning and input mapping π΄ββ οΈ
store.steampowered.com/news/app/344...
#Indiedev #GodotEngine #Steam #PirateSurvivors
Finally got a way to nudge the player into fighting bosses β‘
#ScreenshotSaturday #GodotEngine #Indiedev #PirateSurvivors
What is Z? we live on a 2D plane over here π
Game design is hard π
#GodotEngine #Indiedev #PirateSurvivors
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Should objects (coins, pickups) in the sea float with the waves? or should they stay in place?
#ScreenshotSaturday #GodotEngine #PirateSurvivors
#WishlistWednesday #GodotEngine #PirateSurvivors
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Really intrigued to see how you solve these things, I'm still getting accustomed into how to resolve every edge case with tweens π
Finally added a classic Bullet Heaven game mechanic to our game π₯π΄ββ οΈ
#ScreenshotSaturday #GodotEngine #PirateSurvivors
Oh wow that's really awesome! I'll have to check out what overboard is now π΄ββ οΈ
Will definitely appreciate and be interested in getting a translation, you can reach out on night.shift.indie.games+contact@gmail.com
It takes a lot of effort to make a game, but you can go playtest ours right now on steam! π΄ββ οΈ
#WishlistWednesday #Indiedev #GodotEngine #PirateSurvivors
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While we're not on #SteamNextFest, if you're already in the mood of playing demos, we just uploaded a new update to #PirateSurvivors playtest! π΄ββ οΈ
#GodotEngine #roguelikes
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Getting more work done on the card upgrade screen, or more like, upgrades FOR upgrades, real innovative stuff going on here π΄ββ οΈ
#Indiedev #screenshotsaturaday #GodotEngine #PirateSurvivors
Here's how we keep evolving our game for players as they play to keep #PirateSurvivors engaging even past the 10th (and one day the 100th) run!
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#Indiedev #GodotEngine
Just had another playtesting session, got really great feedback and it's time to go back into polishing mode β¨π΄ββ οΈ
#screenshotsaturday #GodotEngine #Indiedev #PirateSurvivors
This week is all about #GodotEngine 4.6!
Which gives you a nice slideshow of all of your work when you upgrade all the files in the project π€©π΄ββ οΈ
#ScreenshotSaturday #Indiedev #PirateSurvivors
Why not give us a #ThumbsUpThursday ? π
#GodotEngine #Indiedev #PirateSurvivors
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