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Posts by Stragalet ►3dcg stuff◄

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Capcom exhibition — STABAT Visiting the Capcom Creation Exhibit!

www.stabatgames.com/stragalet-de...

New Blog entry about Capcom Creation Exhibition
You can still visit until 22nd of June! :)

10 months ago 3 1 0 0
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New Workstations 9950x3D vs 9950x — STABAT New Workstations 9950x3D vs 9950x how they perfrom for 3D work

I uploaded a small comparison for the 9950x vs the 9950x3D

Some 3DCG workloads and game.

What is really the difference in performance between them, and if the x3D version is really worhty.
And what about EXPO vs XMP ?

www.stabatgames.com/stragalet-de...

11 months ago 3 1 0 0
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MPCBeats & AKAI MPK mini MK3 — STABAT Some Tests with this new AKAI toys for SFX and music.

I could finally make some time to play a bit with the AKAI MPK mini MK3 keyboard!

www.stabatgames.com/stragalet-de...

11 months ago 1 0 0 0

Damn! Get better soon! Better do not fall from things if possible 🙃
The game looks great!!

11 months ago 1 0 0 0

Black Magic Fusion 20 and DaVinci Resolve just released.
I know Nuke might be better but... I bought Version 9, and they are still updating them without any cost? this has been best investment ever.

1 year ago 2 0 1 0

thank you!!

1 year ago 0 0 0 0
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After the sickness is starting to fade away... back to work.
Booleans really make the workflow to build stuf like this a bliss...
Now retopology and add more details!

1 year ago 5 0 1 0

Oh good to know!
Yes, from what I know Capcom also is very secretive about that tech, they also use their own engine soo….

1 year ago 1 0 0 0
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Nice!!
Btw
After playing Monster Hunter Wilds I was thinking also wanna try Parallax Occlusion + haircards and see where it lands cos they use a custom solution for it.
there are better examples but I don’t have them at hand now…

1 year ago 1 0 1 0

This will become handy when I need to do the realtime version of that thing I’m working on.

1 year ago 1 0 1 0
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Good material!! Thankyou! Love to see where you go with this!

1 year ago 1 0 0 0

Noooot exactly no, wait a bit more to see it in its final form 😓

1 year ago 1 0 1 0
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メッシュ

1 year ago 2 0 0 0
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クルリーン

1 year ago 1 0 1 0
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Doing some look dev spins!

1 year ago 6 1 2 0
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If you wonder how much do you need to file down the Artic Freezer III 360IAO fan so it fits on an NZXT H6 with an Aorus x870e pro motherboard…
Well is about this much.
Now all fits tight and secure! 🤓

1 year ago 0 0 0 0

wanted to buy a 9950x3D but in Japan there is no stock.
I participated some lottery but also failed.
Newegg also no stock....
I end up buying it in Amazon Spain... weeeelll I guess they don't need them there, there was plenty! :D

1 year ago 0 0 0 0
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Working on another character… still long way to go, hair/fur is taking forever…

WIP

#3dsmax #indiegamedev #characterdesign

1 year ago 2 1 0 0
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Top left - pretty blue haired lady called Phil. Concept by G.X.Guoxue
Top middle - pretty white haired lady called the Doll. From Bloodborne
Top right - pretty no haired lady called a Chasmfiend. Fanart from Starlight Archives, concept by Regin Wellander
Bottom left - pretty props, skulls and pots for Alchemy of the Earth Props. Made for the game holding that name
Bottom middle - pretty turquoise haired lady called Junonia, the Hobgoblin Wizard. Concept by @badgertracks.bsky.social
Bottom right - pretty brain haired thingy called Sin of Envy. Concept made by me

Top left - pretty blue haired lady called Phil. Concept by G.X.Guoxue Top middle - pretty white haired lady called the Doll. From Bloodborne Top right - pretty no haired lady called a Chasmfiend. Fanart from Starlight Archives, concept by Regin Wellander Bottom left - pretty props, skulls and pots for Alchemy of the Earth Props. Made for the game holding that name Bottom middle - pretty turquoise haired lady called Junonia, the Hobgoblin Wizard. Concept by @badgertracks.bsky.social Bottom right - pretty brain haired thingy called Sin of Envy. Concept made by me

Omg GJ on the 13k!!!! ty for the artshare <3
hope you like my work, i make characters and models for games, concept artists that inspired the models in the alt text ^-^

@stragalet.bsky.social @manuelcapitani.bsky.social @skullcat3d.bsky.social @moirehus.bsky.social @natachaart.bsky.social

1 year ago 12 2 0 0

Trying the gane on a RogAllyX made me realize that Lumen in UE5 is very expensive technique 🥲

1 year ago 1 0 0 0

You have a gift into infusing personality to those characters! love them all!!! 😍

1 year ago 1 0 1 0

was like 7~8 days project... I had to stop in the middle to do some other stuff though.
But I'm happy that I could complete.
next one FX, audio, animations, version control... and more....

1 year ago 0 0 0 0
First UE5 test project — STABAT Practicing UE5! very first project focusing only on some technical aspects rather than visual stuff.

www.stabatgames.com/stragalet-de...

new blog entry about this small test.

Basic first project to practice the intrincates of UE5 basic functionallity, focusing on the technical aspect rather than looks.
Here I focus on an arcade mechanics rather than the more moody final tone we intend.

1 year ago 1 0 1 1
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Here you haveit! hair is hard... even somewhat stylized, with a custom technique to place haircards.... and also some preliminar RnD I did... some investigation... and why not... some interesting failures... you always get those eventually ^^

1 year ago 12 3 1 0

There you go! Hair is hard!
this is a custom technique to get some hair cards with some messy look... but keeping it not so real!!

1 year ago 17 1 1 1
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GarageFarm will offer support for RenderStacks! finally! great news!

1 year ago 1 0 0 0
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UE5, Day 4.
I'm having a blast! 🤣

1 year ago 4 0 0 0
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when you wake up after a very good sleep.

1 year ago 3 0 0 0
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Is this a snow harvester?

1 year ago 0 0 0 0
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Some snow machine and landscape references

1 year ago 1 0 0 0