Introducing Attack of the Astrals! Fast, fluid turn-based strategy where every battle is a tactical puzzle of heroes and villains against a cosmic army.
Wishlist Now on Steam and join the playtest for January 2026 access:
store.steampowered.com/app/3991790/Attack_of_the_Astrals/
#indiegames
Posts by Jared.farney.audio
Traveling by portal at Game Sound Con this week
Are any of my friends going to be at Game Sound Con next week? (Because I am!)
New Steam page alert! 🚨 This new project I have been working on is super fun and I can’t wait for people to be able to play it! Go wishlist it!
This is probably why my co workers hate when I write emails.. also a clip from the “behind the music of ChipWits” video on my YouTube Channel! #gameaudio #drums
#tbt to when they gave me my coffee 15 seconds into the first song of the night… and I just had to watch it cool down while we played a 19 minute jazz song….
Ready to dive into this 550 page @awintory.bsky.social beast! It’s a thing of beauty.
Hey check out this sound! Futuristic gun sound with all the layers, Transients, Body, kick, mechanical bits, steampunk reload. We've got it all! #gameaudio #sounddesign
In this video, our very own @jfarney.bsky.social goes behind the scenes on how he created the unique and groovy music for ChipWits! www.youtube.com/watch?v=K7yr... #gamemusic #indiedev #originalsoundtrack
I’ve also got big ol’ fingers that tend to play like 5 notes at once on the small ones haha
They are great, the mid sized ones are much nicer to play and less cramped
Definitely! It gets 90% of its use out of tormenting co workers.
This is what went into my most recent audio experiment! Creating a loop, RTPC in Wwise, Added effects like Delay and Reverb, object attenuation, ambience, first person foot steps, and attached the events to a game object to be triggered in a demo scene in Unreal Engine! #gameaudio #gamedev #Unreal
The most important bit of gear that I own. #otamatone
I recreated and implemented this cool audio moment from Control dynamically with Wwise and Unreal! #gameaudio #gamedev
a four quadrant grid. right side reads “WET” left side reads “DRY” top reads “GUN” bottom reads “SWORD”
push to standardize RPG classification
Even clarinet players are drummers in my new game ChipWits! *Beatbox warning*
#gameaudio #ost #gamedev
My secret weapon best sound design plugin of all time is going to bed and coming back to it later
Make sure to follow along with this gem of a game!
It’s so good!
Scholar's skill animation is finally complete. She might still get a few outfit changes but this motion should remain the same.
#pixelart #indiedev #gamedev
Thanks man!
Forza Horizon 5 is live on PS5 today! It was a massive project that I am proud to have worked on. Now go drive the Halo Warthog on PS5!
I never knew I needed Harpsichord Racoon Big Band music in my life. But I guess I did. Super cool system!
I have this near the top of my backlog, but may need to bump it even higher with the endorsement!
Page two: Jesus auto-saves
“Souls” is another worthy option. But may fall under the Orbs category
Always love a good tongue drum. Creates such a specific and mellow vibe!
I am playing through it now and the sound is awesome. Very timely video to pop up in my feed!
ooh excited to hear this one. That game (And the first one) sounded so good!