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still need to add background texture

1 month ago 0 0 0 0
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So I finally get the abc in to my sequencer, and I am so regretting to make the fluid effects...I mean, it turns out fine, but it's soooo time consuming. But it's already too late to change it, so, I could only wish I get the final done on time

1 month ago 0 0 0 0
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currently adjusting the materials

1 month ago 0 0 0 0
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currently in progress....

1 month ago 1 0 0 0
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I'd really like to try adding some melting or fracture effexts, but I'm not sure if I'll be able to make them work. If it doesn't turn out well, I'll explore some other ideas instead...

2 months ago 1 0 0 0
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I model some asset, and now putting the asset I found/model togther, to built the scene.

2 months ago 1 0 0 0
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I also improved my layout

2 months ago 0 0 0 0
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I found this asset on Fab that I really like, and I'm planning to use it to build the interactive objects for my project. As for blueprints, I currenlty only know the five types we learned in class, but I am currently looking for tutorials on youtube.

2 months ago 1 0 0 0

I've been seeing some wired black artifacts on certain meshes om my computer, espcially in shadowed areas. But when I bring the project to the school computers,everything looks fine. I'm wondering if this might be related to my graphics card...

2 months ago 2 0 1 0
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I add the building and some trees, the next step will be water and more trees and sky and background

2 months ago 2 0 1 0
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updates, and…problems?

3 months ago 0 0 0 0
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So i am now trying to fix the grass and cliff first. I was thinking about sculpting a cliff,but I guess I will continue to try with the cliff meshes first.

3 months ago 1 0 0 0
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This is class 710's blockout. I sketched a simple concept art, and I want to eventually built this environment into a gostly, eerie Chinese-inspired horror scene. The atmosphere will be damp and heavy, with architectures hanging on the cliff, and a graden formed by dense, overgrown plants.

3 months ago 2 0 0 0