Laptop with code and debug log in screen in a car seat.
Getting some 'quality' dev time in the car while the kid is sleeping 😎💻
The memory handling overhaul in the engine is starting to come together. Doing some tests and debugging.
#indiegames #cpp #gamedev #Cloudbuilt
7 months ago
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Sorry for butting in.
We have not taken a single dime from sales since the end of 2018 where Coilworks shut down active development. But we are still working on Cloudbuilt, Super Cloudbuilt, + more whenever we can (not as a job sadly). So, yes, we would and we are making the same games too!
1 year ago
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If we consider a paused moment like this in time, it's often quite unique, and it will be very hard to get an exact one like it again.
Imagine lining up everything perfectly, having the coolest moment right there.
Just for the character to have half opened eyes as they randomly happened to blink...
1 year ago
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Cloudbuilt heroine Demi in a black skin wallrunning with bullets impacting behind her.
Cloudbuilt heroine Demi in a black skin wallrunning with bullets impacting behind her and a Hunter drone giving chase.
I hastily use the photo mode to take some screenshots for the recent update post, and it has made me realize a must have feature for future photo modes.
I need to be able to adjust the facial expression in the menu!
I really liked the second one here... but not that split second facial expression 🤔
1 year ago
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Cloudbuilt - Features & Quality Update! - Steam News
New Features, Quality Updates, and Chinese Language Support
#Cloudbuilt has a new update!
We’ve rolled out Chinese localization, plus improvements and bug fixes (like a critical texture streaming fix).
The scope grew beyond my initial plans so I hope you enjoy the additional polish!
store.steampowered.com/news/app/262...
#GameDev #IndieGame #CustomEngine
1 year ago
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Personally I was actually heavily inspired by Megaman X2 as one of my favorite 2D performers when we made Cloudbuilt. When I added the combo moves like dash jumping I was thinking of how fun that was to do in X2. But we went a more momentum based rout of course, and 3D.
1 year ago
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It's the same with games. I prefer Y up, but it's just a matter of perspective. If you see the 2D game base as a side scrolled like Mario, or a top down game like Zelda.
The early fps games moved around a map, more like Zelda. So, them thinking of it like an actual map, but added depth makes sense.
1 year ago
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10/26開催!神戸ゲームラビリンス~公式ページ | KTMG LLC
神戸で初のインディーゲーム展示イベント。
I was planning to go to Kyoto Game Labyrinth tomorrow. But work is sadly proving too busy so I won't be able to. If anyone else is going please let me know how it was!
www.ktmg-llc.com/kobegamelaby...
#gamedev
1 year ago
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Advertisement
⭐ GAMES INDUSTRY LABELER INSTRUCTIONS v2 ⭐
The automated labeler is working! Let's walk through the new process of getting a label! 🧵
#GameDev
1 year ago
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Made a general starter pack for Game Devs based in Japan! 🎮
If you'd like to be added to/removed from the list please let me know and I'll oblige. ✨
go.bsky.app/GjiMJSE
1 year ago
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Do you mean some custom feed? Would be curious to have a good custom feed for art.
1 year ago
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iGi will be exhibiting at the game exhibition event Kobe Game Labyrinth on 26 October! Of course you can play Indomitable Blade!
For those of you in the Kansai region who are too far away to visit TGS, please come and visit us at booth G-03!
#indieGameDev #gamedev #indiedev
1 year ago
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@ozone.birb.house
Hello!
I would like to have the Game Dev and Games business label.
Thank you!
1 year ago
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But you should not listen to me on this really 😁 You should just do what you think looks the best/ suits what you want to create
1 year ago
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Realistic water can still be green. Likely indicating that it's old and not moving.
But to me the foam on the green one looks strange and sharp. (And moats don't usually have that moving water... so to me foam looks strange. But most people might not think of it. It might just me be. )
1 year ago
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I think the realistic one looks a bit empty. Might be related to the reflections not being correct. It's reflecting the sun but not the castle wall right next to it, no shadows and no indication of depth. But I don't think you need to try to go for photo realism. Just something suiting the style.
1 year ago
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As far as I know it is a bit unusual Norwegian name, but I'm not an expert. A quick search indicates the old version of the name is Dagfinnr, or Dagfidr, but any spelling should be fine. It's not like the vikings used our letters anyway.
(The ending with r feels older and more viking to me)
1 year ago
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In Sweden it was pretty much always the father's name. Patronym as it's called. It was a thing in many cultures and exists even today but not in Sweden. I think to be more correct you should add an s after Dagfinn. So it's Dagfinnsdotter.
1 year ago
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Advertisement
Hey, folks - if I don't follow you here but I do follow you on Twitter: please do ping me. If I don't follow you here, but you make cool stuff, or you support local development communities, or you do other things making games or supporting game developers, please do ping me.
1 year ago
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Hey!
We met the first time many years ago at the eurogamer expo in London (probably 2013?), and you played a pre-release version of Cloudbuilt.
Not sure if it counts, but I do what I can to do cool stuff. Though I'm sadly not very active on here... Yet! I hope to be when I find time.
1 year ago
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I must admit that adding asynchronous texture loading to this old engine was a bit of a hack, but as texture loading made up more than half of the active loading time, it was well worth it.
#gamedev #programming
1 year ago
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Cloudbuilt - Patch: Fixes, Improvements, and UI Features. - Steam News
New Mouse Pointer Options and Improved Loading Times
#Cloudbuilt just got its 7th update this year, with quality-of-life features and optimizations.
It's also 60% off right now🥳
store.steampowered.com/news/app/262...
1 year ago
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On a related topic, I sometimes actually prefer email notifications 😅 as I can then add custom filters based on text patterns and filter them out in more detail. Wish that was possible for notifications on apps at an OS level...
2 years ago
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Agree, but most websites still want to collect and do all the same things too... It depends, but I actually prefer apps at times. I just have to agree to as little info sharing as possible and block notifications. At least with categories for notifications on the OS level it makes it more manageable
2 years ago
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Visually I sadly have to agree, and that is a feat, as I think the X is quite horrible.
But the Bluesky visual branding in the app was so bad that I actually had to Google and double check I was downloading the correct app before I proceeded...
2 years ago
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