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Posts by Artcha (He/him)

Next up is improving the gills shape and controls
I'll do a full thread asap for a better breakdown

1 year ago 0 0 0 0
Procedurally made mushrooms in Blender3d using Geometry Nodes grown on a skull

Procedurally made mushrooms in Blender3d using Geometry Nodes grown on a skull

A bit more progress on my procedural mushrooms
I managed to add veils (those little curtains under the cap)
These are not instances, they are each individually deformed to the curve (stem) thanks to a technique from Erindale's YT channel
This technique also allows for unique caps
#blender #blender3d

1 year ago 8 1 1 0

Great to see new people joining BlueSky
In the light of all major platforms bowing to authoritarians, I'm planning to move all my activities here

1 year ago 3 0 0 0
Video

I've been working on a geometry node base mushroom generator for a few weeks now using Blender3d
The simulation helps have a more dynamic reaction to the environment
I've been adding more controls to the appearance of the mushrooms more lately
The composition is based on a Gwent card from Witcher

1 year ago 6 1 0 0

Beautiful work - I had to crank up the brightness of my screen on my phone to see the details, was defs worth it

1 year ago 0 0 0 0
Post image

Here is a still screenshot without attractors/food in place

1 year ago 3 0 0 0
Video

Please give the video 4 seconds to get *there*
Credit to SeanTerelle on YT, I am expanding past the tutorial he made
So far managed to add attractors
Many other behaviours to be coded
#blender3d #blender #geometryNodes #3dart

1 year ago 4 0 1 0

Beautiful! The colour combination especially is very inspiring

1 year ago 1 0 0 0
Video

Geometry Nodes, spherical coordinates and some flashy purple material
Who knew maths can actually be fun?

Made in blender3d

1 year ago 4 0 0 0
Video

Let's start with an introduction ๐Ÿ˜Š
I make art using Blender3d, most of my works are generative art using Geometry Nodes
Hello BlueSky!

1 year ago 13 1 0 0
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