the 1st prerelease is ready for PAL testing! if YOU are interested in playing it early & have dolphin or a disc w/ the pal version of the game, you're more than welcome to help test things out. reply to this post or DM me and i'll shoot you an invite to the testing zone :P
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This legend John not only discovered the cause of the single most notorious SPM bug but even released A PATCH for it that's already been allowed on the SPM speedrun leaderboards. Give this man's writeup a read and then give him a million dollars at ko-fi.com/johnp55
That's unfortunate, hopefully it's just an image he found and isn't intentional AI usage, granted it's hard to give people the benefit of the doubt these days.
wtf?
Congrats :)
you're awesome man
// turtle
I made a ton of improvements to my SPM turn based combat, now the game engine supports loading any 2d enemy into the turn based combat which allows me to load a squiglet here
birb
This looks awesome!
here's a demo of Paper Mario with peer-to-peer networking! how? by writing a separate application that talks to the emulator (or your favourite flashcart) over the GDB remote serial protocol. the game makes an RPC call (e.g. "move me to this xyz"), and it is broadcast to all peers over WebRTC ๐คฏ