I'm thinking of making a quick overview of how to approach this type of movement. Maybe it can help out a fellow gamedev somewhere.
2 weeks ago
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I'm thinking of making a quick overview of how to approach this type of movement. Maybe it can help out a fellow gamedev somewhere.
This movement system took so long to get to work properly. The initial setup was fairly quick, but getting the "feel" right took a lot of iteration and player feedback #indiegames #gamedev #programming
I added this ridiculously big sword to the game and somehow it works. It's dumb and it's fun. #indiegame #gamedev