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Posts by Cristóbal Vila

Top 100 VJ Loops Montage | Dream Sequence 3D Challenge
Top 100 VJ Loops Montage | Dream Sequence 3D Challenge YouTube video by pwnisher

Wow! This is GOLD!

www.youtube.com/watch?v=9ei-...

1 month ago 0 1 0 0
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Attribute Manager for Blender Spreadsheet-style attribute editing for Blender power users🚀 OverviewAttribute Manager is a powerful Blender add-on that lets you edit mesh and object attributes in a spreadsheet-style interface.Inste...

Do you know Attribute Manager for Blender? Yet another fantastic add-on by Yoshiaki Tazaki, former Modo developer. You can now edit any custom attribute. INSANELY POWERFUL CONTROL!

tazaki.gumroad.com/l/wirsjp?lay...

2 months ago 3 0 0 0
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Arqueología digital de la buena para localizar el punto exacto del eclipse total de Sol de 1860 en Álava Entre mapas viejos y geodesia fina, ya se sabe definitivamente dónde se montó el observatorio del eclipse de 1860.

Arqueología digital de la buena para localizar el punto exacto del eclipse total de Sol de 1860 en Álava | #ciencia #astronomía #mundoreal | por @alvy.bsky.social www.microsiervos.com/archivo/cien...

2 months ago 11 5 0 0
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Super simple yet incredibly useful tricks you keep learning in Blender, even after years of using it!

2 months ago 3 0 0 0
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IMPRESSIVE STUFF!!!

(to watch full screen and 4K)

www.youtube.com/watch?v=F8AY...

3 months ago 0 0 0 0
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Thank you so much to Fares Asem for this great tip to synchronize audio using Geometry Nodes!!! (enable audio)

Original tip with nodes setup:

x.com/Fares5136466...

3 months ago 7 0 0 0
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Works Works As of December 2024 all my old animations are remastered in 4K Cristóbal Vila – Zaragoza, Aragón, SPAIN Modified date:

Just discovered Cristóbal Vila (@cristobalvila.bsky.social), an amazing 3D digital artist whose work blends geometry, design, and visual craft.
Explore more of his animations here: etereaestudios.com/works/ — well worth a look (and no ads or pop-ups!).

3 months ago 1 1 0 0
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Estel de la Mare de Déu | Estrella de la Virgen María | Star of the Virgin Mary
Estel de la Mare de Déu | Estrella de la Virgen María | Star of the Virgin Mary YouTube video by Basílica de la Sagrada Família

Estrella de la Virgen María | Star of the Virgin Mary
www.youtube.com/shorts/J_mAv...

4/4

4 months ago 1 0 1 0
Primer braç horitzontal | Primer brazo horizontal | First horizontal arm
Primer braç horitzontal | Primer brazo horizontal | First horizontal arm YouTube video by Basílica de la Sagrada Família

Primer brazo horizontal | First horizontal arm
www.youtube.com/shorts/-r36b...

3/4

4 months ago 2 0 1 0
Braços 1 i 2 | Brazos 1 y 2 | Arms 1 & 2
Braços 1 i 2 | Brazos 1 y 2 | Arms 1 & 2 YouTube video by Basílica de la Sagrada Família

Brazos 1 y 2 | Arms 1 & 2
www.youtube.com/shorts/j0YfE...

2/4

4 months ago 1 0 1 0
Peces de la creu | Piezas de la cruz | Pieces of the cross
Peces de la creu | Piezas de la cruz | Pieces of the cross YouTube video by Basílica de la Sagrada Família

Los vídeos cortos mostrando la colocación de piezas superiores de la Sagrada Familia son espectaculares.

Short videos showing the installation of upper sections of the Sagrada Familia are spectacular.

Piezas de la cruz | Pieces of the cross
www.youtube.com/watch?v=qPA8...

1/4

4 months ago 2 0 1 0

The work of this guy feels like pure Black Magic!

Everything in this scene is fully procedural, created using Blender’s Geometry Nodes.

Check out the timelapse with voice-over — it’s mind-blowing!

www.youtube.com/watch?v=whgs...

4 months ago 4 1 0 0
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Coming from Substance Designer and the Pixel Processor workflow, I was considering building my own 2D SDF function library for Blender’s Shader Nodes…

But then I discovered this incredible treasure by Celestialmaze @cmzw.bsky.social

github.com/williamchang...

4 months ago 4 0 0 0
The Art of Texturing, Food for thoughts, Part 1 Art Direction
The Art of Texturing, Food for thoughts, Part 1 Art Direction YouTube video by Vincent Dérozier

Finally took the time to start my serie about art fundementals applied to Material creation. This part 1 is about Art Direction, let me know what you think of it. Cheers !
#Texturing #Art #theartoftexturing

4 months ago 27 7 0 0
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Every time I drop by the @nodegroup.xyz Discord (and I do it at least once a day), I discover a fantastic Blender tip or trick — especially for Geometry Nodes. That place is an absolute treasure!

4 months ago 5 0 1 0
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I love these small utility custom geometry nodes for Blender! It's so easy to create your own collection :-)

5 months ago 4 0 0 0
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Blender is the best thing that has ever happened to the 3D world. I’m incredibly grateful and happy to be able to use such a magnificent tool. But it’s up to all of us to make sure it can continue to be this way!!!

5 months ago 0 0 0 0
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What a fantastic small-great tip to Remove Global Transformations inside Geometry Nodes!

👉 All credits to @cartesiancaramel.bsky.social

www.youtube.com/watch?v=HePi...

5 months ago 0 0 0 0
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A new small tip for Blender I just learned: we can Copy and Paste Drivers between UI and Geometry Nodes 😉

5 months ago 2 0 0 0

Just write including any Unicode icon. Or paste it from a simple and basic text editor.

5 months ago 0 0 1 0
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The correct way to Combine two Normal Maps in Blender (applicable to any other app, I suppose).

Thank you so much to Quackers for the tip!!!

The theory behind this: blog.selfshadow.com/publications...

5 months ago 2 0 0 0
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I just discovered that Unicode icons can be used in the Blender Outliner!

5 months ago 6 2 2 0
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3D Cursors Briefcase Store and manage multiple 3D Cursors

I just installed this little add-on for Blender and I love it!
extensions.blender.org/add-ons/c3db/

6 months ago 2 2 0 0
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A small-great tip for #Blender I just discovered right now:

To shade differently the active and inactive geometry in the viewport, go to 3D Viewport Overlays WHILE IN EDIT MODE and look for that Fade Inactive Geometry Checkbox and Opacity Slider.

6 months ago 3 1 0 0
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Blender Resources In this section you will find a set of resources related with Blender. In 2024 I started my path to learning this program, after 17-18 years using Modo, Cinema 4D and ZBrush. My goal is completely …

To all of you former Modo users, this reflection environment I created back in 2008 might look familiar—it even became the default one.

Well, now you can also use it in Blender. Whether you were a Modo user or not! 😀

etereaestudios.com/resources/bl...

7 months ago 4 1 0 0
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After working with MODO for over 17 years, when I switched to Blender just over a year ago, what I missed most were its fantastic Falloffs...

But thanks to the new add-on from the great Taz-San, that's no longer an issue: FALLOFFS AND MUCH MORE!

tazaki.gumroad.com/l/gamki

8 months ago 5 1 0 0
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Simple Bend Ex is one of those Blender add-ons that, once you start using it, you can't live without. And like that one, there are many other add-ons from @kushiro.bsky.social, many of which are completely free.

kushiro.gumroad.com/l/simple-ben...

8 months ago 4 1 0 0
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YT-Tools for Blender 🛠️ YT-Tools for BlenderA powerful modeling extension inspired by Modo workflows.(日本語の説明は下にあります)YT-Tools is a Blender add-on designed to enhance the modeling workflow, especially for users familiar wit...

The great Yoshiaki Tazaki, one of the original lead developers of MODO, has just released a great set of tools useful for Blender modeling workflow. It contains utilities that are mainly aimed at Modo users to make Blender easier to use. I LOVE THIS!!!

tazaki.gumroad.com/l/gamki

8 months ago 2 0 1 0
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Blender Addon: Boundaries to Ngon This tool provides a one-click solution to fill non-intersecting edge loops with a small set of ngons. It extends Blender's built-in Fill tool by correctly handling holes and nested polygons. Since th...

Tim Johannsen has shared a nice add-on for Blender, “Boundaries to Ngon”.

It's a one-click solution to fill non-intersecting edge loops with a small set of ngons. It extends Blender's built-in Fill tool by correctly handling holes and nested polygons.

timjohannsen.gumroad.com/l/bounds2ngons

8 months ago 1 0 0 0
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Another little trick I hadn't discovered until now!

We can control different levels of subdivision with the ‘Subdivision Surface’ NODE (within Geometry Nodes) in the same way as with Blender's MODIFIER!

8 months ago 5 1 0 0