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Posts by benji

A Reddit post saying "My Game has about 43.8 Million Frogs to Collect" and asking if it is too many frogs.

A Reddit post saying "My Game has about 43.8 Million Frogs to Collect" and asking if it is too many frogs.

OP starts to think that 4.3 million frags is in fact too many frogs.

OP starts to think that 4.3 million frags is in fact too many frogs.

My new favorite thread on /r/gamedev, we should all aspire to be as ambitious as 4.3 Million Frogs guy

7 months ago 238 97 11 7

Going out of town for the weekend, so won't be able to finish #gmtk. I don't mind since I never really submit these things for competition anyways.

Next week I think I'll find time to finish up the 96 hours!

8 months ago 0 0 1 0
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More progress on #gmtk jam game. Hexagon tile world generation (reworked for 3D from an old project) and fog of war!

8 months ago 5 0 0 0

TIL I don't know how to create different animation poses in Blender... so I'm going to export each one as it's own model ๐Ÿ™ƒ

8 months ago 4 0 0 0
3D model of a chibi knight.

3D model of a chibi knight.

Made a little knight for my #gmtk jam! I'm new to Blender so this has been a good learning opportunity for 3D stuff.

8 months ago 7 1 0 1

permadeath gamedev where you cancel the game if it ever crashes during development

8 months ago 286 30 16 6

Deltarune chapter 3 was the much needed filler episode before the emotionally heavy chapter 4.

Toby Fox really is a genius for presenting them together this way.

10 months ago 1 0 0 0

Iโ€™ve played every version of Lucid Nightmares from very first prototype. Give the free demo a try!

10 months ago 3 0 1 0
Pixel art of a minotaur monster inside a decrepit dungeon.

Pixel art of a minotaur monster inside a decrepit dungeon.

New monster: ๐Ÿ’ช๐Ÿฎ๐Ÿ‘

#gamedev #indiedev #pixelart #ใƒ‰ใƒƒใƒˆ็ตต

10 months ago 80 12 1 0
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Behold! A Beholder!

(Based on Eye of Cthulu from Terraria ๐Ÿ‘๏ธ)

#gamedev #indiedev #pixelart

1 year ago 53 8 1 1
Pixel art of a minotaur monster inside a decrepit dungeon.

Pixel art of a minotaur monster inside a decrepit dungeon.

New monster: ๐Ÿ’ช๐Ÿฎ๐Ÿ‘

#gamedev #indiedev #pixelart #ใƒ‰ใƒƒใƒˆ็ตต

10 months ago 80 12 1 0

Love the pixel art in your game! This starterpack is full, but I'll be making a second one soon!

10 months ago 2 0 0 0

This starterpack is full, but I'll be making a second one soon!

10 months ago 1 0 1 0

This starterpack is full, but I'll be making a second one soon!

10 months ago 1 0 0 0

Oh nice! What are you making the engine in? I'm also making a custom engine using C. This starterpack is full, but I'll be making a second one soon!

10 months ago 1 0 1 0

This starterpack is full, but I'll be making a second one soon! Interesting use of GPS btw, game looks super cool!

10 months ago 1 0 1 0

This starterpack is full, but I'll be making a second one soon!

10 months ago 1 0 0 0
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Been getting pretty good at this.

10 months ago 2 0 0 0

Thank you!

10 months ago 1 0 0 0
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I like to watch the little people of my game move around like a stop motion film

10 months ago 5 0 0 0

yeah yeah gimme a sec

11 months ago 1 0 1 0

Arch Linux is calling out to me like the Green Goblin Mask...

11 months ago 3 0 0 0

Did a quick sketch of my cat. First time using a paper and pencil since freshman year of college lol

11 months ago 14 0 0 0

Looking so good with the new art!

11 months ago 1 0 1 0

Kinda nerdy but here's a brief explanation of how I'm writing tests for my code, to make sure the game's major systems don't break or leak memory!

Also, I'm running builds for Mac, Windows, and Ubuntu via GitHub actions every now and then.

11 months ago 3 0 1 0
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I have a habit of oversimplifying problems, and I think that's a good thing. I don't think two steps ahead, only focus on what's needed now to make something work.

In this case, a unit test was an equality check in a stringizing macro. Everything else is just making the logs pretty!

11 months ago 1 0 0 0

It seems easy to build (and luckily, it was!), so never bothered me to look. Probably not a great habit but forces you to learn quick lol.

11 months ago 1 0 1 0
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I'm so sorry to hear that, she sounds like a great kitty.

Schmorgi's a ragdoll, too! He turned 2 years old in March and he's already acting like a lazy old man.

11 months ago 1 0 1 0

The unit testing framework + all the other utilities being tested here (data structures, allocators, batchers, texture packers, etc.) are spread across multiple single header C libraries called "TINI" named after my other cat

11 months ago 1 0 1 0
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Yes :D!

I have my own unit testing lib, + it generates a report on memory usage to find leaks (removed a free to show as an example).

For testing gameplay, I want to record user inputs and have a script re-run that game session. Hopefully get to build that system soon-ish!

11 months ago 1 0 1 1