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Posts by JamesAB ๐Ÿ”ž

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when I get it all done I'll release the blend file and textures to the public for people to do whatever they'd like if anything

I wanted to mess around and see if I could get it into the source engine for fun lol

1 hour ago 17 1 0 0

Just got real hyperfocused on it and looked up a tutorial for whatever I needed to do lol

2 hours ago 1 0 0 0
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Onto her clothes lol

2 hours ago 12 1 1 0
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And that's it, all done, 12.3k tris, fully poseable with facial expressions and stretchable genitals, all textured lol

Up next will be putting her normal outfit on her.

14 hours ago 63 7 3 0

I'd like to make Tara at least but I wanna do a small animation with Stephanie first and then see how I'm feeling about the whole thing after lol

I'm likely not gonna make every character because there's 90 of them ๐Ÿ˜ญ

13 hours ago 2 0 1 0
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And that's it, all done, 12.3k tris, fully poseable with facial expressions and stretchable genitals, all textured lol

Up next will be putting her normal outfit on her.

14 hours ago 63 7 3 0
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tiny bit distracting

17 hours ago 21 0 0 0
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getting in there and fixing it up lol

17 hours ago 36 3 2 0
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baking the ambient occlusion and I'm like "bodysuit steph" ๐Ÿ‘€

So, probably a good sign i like the model enough to be horny about it lol

19 hours ago 39 3 1 0
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damn lol

22 hours ago 61 6 4 0
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Alright, face is properly textured now! Just gotta do the same for the body and that's basically all the important stuff done on the model, though I got some small things to fix.

After that is clothing.

1 day ago 25 3 1 0

Excellent colors ๐Ÿ˜„

1 day ago 1 0 0 0
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Put animation bones in her hair so I can move it lol

1 day ago 45 3 1 0
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's going well, lol

2 days ago 74 6 2 0
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Hot bod ๐Ÿ‘€

1 day ago 1 0 1 0
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's going well, lol

2 days ago 74 6 2 0
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's not perfect but it's very functional lol

2 days ago 21 0 0 0
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2 days ago 39 1 2 0

I always liked how Timesplitters was animated. I think other games were animated like that too but it was really prominent in those games. Very expressive, really felt like it was done by hand, which it was as far as I know haha

2 days ago 24 1 0 0
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2 days ago 27 1 1 0
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2 days ago 46 2 0 0
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i'm enjoying myself lol

2 days ago 76 3 4 0
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Nice anatomy, great job!

2 days ago 6 0 1 0

I think it had something to do with making something invisible lmao

2 days ago 3 0 0 0

so you know I know ball: an old trick was welding a water / soda to the limbs so you can pose them better cause it ignored the ragdoll's constraints.

There was some glitch you could do to get the lighting to fall along the figure better but I don't think I remember what it is.

2 days ago 6 0 1 0

The first thing I can remember doing creatively for a long time was posing models in gmod and sharing the photos with other people on facepunch

so making this steph model is kind of a full circle. I wanna see if I can import it into gmod when it's done lol

2 days ago 17 0 1 0

basically what's left is better facial rigging, then a proper UV unwrap and texturing.

Honestly if someone was just really experienced at this I can see how they could make all of this in maybe 2 days if that. The fun part is blocking it out, the most tedious has been fixing non-quad planes lol

3 days ago 5 0 0 0
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next up on the list is fixing the wrist rotation, and then I gotta got into her face topology and track down quads and ngons again.

3 days ago 39 3 1 0
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That's as good as it's gonna get at my skill level, and it's like 3x more than should ever be needed lol

If it works at this level, it'll work at any reasonable level below this.

By far the most complicated part of the whole thing and it's still not *perfect* but you gotta call it at some point

3 days ago 14 1 1 0
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Commission - Karlach from Baldur's Gate 3

3 weeks ago 640 135 6 1
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