So it's apparently normal to get BSOD every 2-3 days on laptops with DDR5 RAM and Windows 11? Specially when you leave it idle.
Considering migrating everything to a Desktop...
Posts by Vitor Vilela
And if you need help with anything about the SNES - specially with the SA-1 - don't be afraid to ask me. While time is a limited resource, if I can at least give you a direction I will be glad to help you!
"This will take dozens hours of explanation" - No! Start with the simple. Let the people search. Let their curiosity and motivation drive this process. Just by giving them a basic direction already means a lot. Don't be afraid to help.
If you see someone trying to modify a game without any reference - don't be afraid to help them.
Everyone knows that editing games are complex. SNES games has compression; Its own formats. But people, specially motivated ones, can do anything that you can imagine. Help them!
SMW hacking. I never seen so much potential for new tools. With the advances and knowledge we have now, we can create tools that pushes creativity to infinity. I'm very excited!
Did you know that the SNES sound system supports surround sound? However, the current surround tech in our TVs and even on emulators doesn't produce the intended sound.
This includes for both hand-made surround or tech like Dolby Surround (e.g. Samurai Showdown).
Sounds a lot of potential.
Sim, até Atmos (som com elevação) parecido como o que temos com Widescreen.
Since MSU1 can hold raw 16-bit music data I believe it should be able to output Dolby Pro Logic II signal, you only have to request the player to tell the AVR to interpret the format.
Exactly, this is because emulators only interprets the audio sound as 2.0 digital signal where in reality it's meant to 4-5 ch virtual.
Não, pois o sistema de som (seja de SO, soundbar ou home) receberia dois canais de áudio digitais sem a "dica" de que ele deveria interpretar como surround. Talvez nenhum sistema consiga. O próprio emulador precisará converter antes de enviar para o sistema.
Having an option on emulators to convert Dolby Surround to the intended 5.1/Atmos/HRTF output and letting scalers also generate multi-ch digital PCM output would the next step for true audio experience.
Did you know that the SNES sound system supports surround sound? However, the current surround tech in our TVs and even on emulators doesn't produce the intended sound.
This includes for both hand-made surround or tech like Dolby Surround (e.g. Samurai Showdown).
Sounds a lot of potential.
Nope, do you have a link?
Do you have information about Apollo and Dyxen (is it Dyzen? -- I think I heard about it a few years ago)
Is the concern over LM due to it being closed source?
How is SMW hacking going recently?
Gave a look on SMW Central and saw that the community continues to be active as ever.
I wonder if there's any tool or ASM that the community is look for.
If you made or know any SMW ROM hack (with SA-1) that can be combined with another SMW ROM hack as a single bundle game, let me know.
yoi
Hey Handle Bar Gamer!! I hope you are good. Always happy to see you around!
So great to hear from @hackervilela.sneslab.net again!
If you're unfamiliar with his work in the #romhacking scene, then you absolutely owe it to yourself to check out his work
Most notable is his SA-1 #SNES hacks
that dramatically increase their performance and framerates
#romhacks #retrogaming
Every day is a new opportunity for growth. For new projects. For continuation.
Time can pass, but what you've learned stays. I'm back, everyone, and I hope you all look forward for what will be coming in the future. The future will be great.
I'm really in a very bad moment in my life. I wish if I was able to come back into the good times again :(
By the way, which comparison video is your favorite?
2/2: Same movement, same behavior, same results. A intro acting different on SA-1 means that there is something wrong and I should fix that. But it ended up so fun watching that I decided to upload to YouTube them side-by-side instead of only uploading the SA-1 version.
youtu.be/pmJyQiL9wYg
Curiosity of the day: Gradius III Original vs. SA-1 is the most popular YouTube video on my channel. Originally I only recorded the comparisons as quality assurance work: if the game is properly ported to SA-1, then the intro *should* behave the same as original game. 1/2
Rebecca Heineman needs our help. She’s currently fighting cancer, and I can only imagine how hard that must be. Please consider supporting her.
Rebecca worked on many beloved SNES classics at Interplay -- including Another World, The Lost Vikings, Battle Chess and many more.
Hey, everyone.
It's been a while since I shared news here. Apologies, it's quite challenging maintaining multiple social medias while having so many real life duties.
How are you been all? Any interesting news in the last 1-2 years?
I promise to be more active here from now!
I finally got a new PC! A laptop as always. I have great expectations for this new hardware.
By the way It's the first time I'm using Windows 11, any hints for someone that is been using Windows 10?
Super Mario World widescreen hack
Super Mario World widescreen hack on top with the original on the bottom CRT!
Thank you @hackervilela.sneslab.net for making this possible! github.com/VitorVilela7...
#snes #supermarioworld #retrogaming
And finally... I have a SMW ROM hack being worked on. It's a really important SMW hack and I will finish it.
That's it. If you need anything from me, please reach me! I'm all open for new thoughts and I'm free to help. Be positive that we are advancing and 2025 will be amazing.
We have SnesLab, my community focused on the development of SNES tools and projects -- be sure to check it out! I have some incredible things planned in 2025 and 2026, some cool long-term run tools that will be useful for all SNES ROM hacking communities. (+)