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Posts by Emil van Dam

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Emil van Dam 3D Environment / Level Designer / Procedural Generation

www.artstation.com/emil_van_dam

2 months ago 0 0 0 0
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Hey there!

I’m Emil, a Dutch 3D technical artist pursuing a BSc at HOWEST DAE in Belgium.

Specialised in 3D assets, environment design, PCG and node-based workflows in Blender, Houdini and UE5.

Open to connecting with other professionals in the game industry!

Portfolio ↓

2 months ago 1 0 1 0
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some old sketches

3 months ago 458 64 4 0
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Sketches that I think I haven’t posted before

11 months ago 101 16 2 0
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Finally finished watching Scavengers Reign, and I really cannot recommend it enough.

I tend to not recommend too many shows/ tv stuff and focus more on games, but this is one of the most creative piece of media I've seen before.
Loved every second of it.

Go in blind if you can!

1 year ago 59 8 5 0
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Resin render #hardsurface

1 year ago 159 16 3 0
A white Star Wars A-wing scale model. Photographed against black with amber engine glow prominently visible.

A white Star Wars A-wing scale model. Photographed against black with amber engine glow prominently visible.

A Darth Vader TIE Advanced scale model on black tabletop. A glimpse of red light visible inside the cockpit.

A Darth Vader TIE Advanced scale model on black tabletop. A glimpse of red light visible inside the cockpit.

A copper/gold coloured Maserati Boomerang scale model car photographed on black tabletop.

A copper/gold coloured Maserati Boomerang scale model car photographed on black tabletop.

A Dune Atreides ornithopter scale model photographed on white.

A Dune Atreides ornithopter scale model photographed on white.

Things I built this year. Not terribly much but great fun nevertheless. Learned a thing or two in the process, that’s always a plus.

Happy New Year! Let’s make it a good one. Or at least try our best.

1 year ago 42 5 5 1
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big ship thursday. ive always time for big ships, love doing these!
#conceptart #conceptartist #lookdev #gamedev #freelanceartist #spaceopera #hugescale

1 year ago 372 63 8 1
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Landing and take offs.
#conceptart #productionart #lookdev#scifiart #takeoff #landing #rockets #thrusters #blastoff #conceptartist #freelanceartist

1 year ago 125 14 1 1
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The watchers...
#conceptart #conceptartist #artistforfilm #lookdev #scifi #scale #huge #

1 year ago 164 19 0 1
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This is the kind of humour I strive for in game writing.

1 year ago 7 1 0 0
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Have ark extinction but maded in blender :D
#arksurvivalevolved #ase #blender #ark

1 year ago 1 1 0 0
Video

Also did an animated version of the low quality nebula
Music: Ark Abberation Theme
Source is again included:
youtu.be/Jh1p82AJkaU?...
#blender #nebula

1 year ago 1 1 0 0
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Some art stuff to practice Gaea/Blender workflow for concept art! ✨

#digitalart #sci-fi #art #Blender

1 year ago 26 5 2 0
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Coral beach

1 year ago 77 10 1 0
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Hello Bluesky ☀️

1 year ago 1633 330 54 11

I mainly use Blender for 3D scenes and modelling, Substance Painter for texturing and Procreate for 2D art.

However I also use UE5 or Unity for 3D environment creation depending on the needs of the project.

Furthermore I’m also proficient in Autodesk Maya, SketchUp, Photoshop and Gravity Sketch.

1 year ago 2 0 0 0
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Closeup of a generation ship habitat section, with windows showing the livable interior volume of a rotating habitat cylinder.

Closeup of a generation ship habitat section, with windows showing the livable interior volume of a rotating habitat cylinder.

Closeup of a section where giant radiators meet with propellant and coolant tanks.

Radiators are still glowing with bright orange, even after arrival at the destination, as many years of acceleration and deceleration using fusion propulsion generated enormous amounts of waste heat.

Closeup of a section where giant radiators meet with propellant and coolant tanks. Radiators are still glowing with bright orange, even after arrival at the destination, as many years of acceleration and deceleration using fusion propulsion generated enormous amounts of waste heat.

Project Hyperion generation ship closeup details, descriptions in ALT captions. (2/4)

1 year ago 34 2 1 0
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A few months ago, Initiative For Interstellar Studies team asked me to do a few illustrations of a hypothetical generation ship, as part of the promotional material for their Project Hyperion competition, which has gone live recently:

projecthyperion.org

(1/4) Detail closeups in a thread below.

1 year ago 230 34 11 3
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Alright, time to celebrate 600 followers with a new personal piece!

Also, thanks to everyone who added me to their starter packs. It's so hard for me to build a following anywhere because I don't post very often, so these starter packs are super helpful ♥

#art #conceptart #scifi #sci-fi

1 year ago 59 7 2 0

If you see this, share 4 of your favorite video games:

1 year ago 3 0 0 0
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Emil van Dam 3D game environment artist student

See more of my work here:
Portfolio: artstation.com/emil_van_dam/albums/989739
YouTube: youtube.com/@Emiiiill20
LinkedIn: www.linkedin.com/in/emil-van-...

1 year ago 0 0 0 0
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Hey people on Bluesky! I’m Emil, a 3D artist specializing in environment design, level design, and hard surface modeling.

I'm open for commissions—whether you need high-quality models, polished renders or concept art, feel free to reach out!

✉️ E-mail: emilvandam62@gmail.com
💬 Discord: eemiiiill

1 year ago 28 4 3 0