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Posts by Breakstep Studios

These strategies include:
* Always ensuring main is stable.
* Trunk based branch for release.
* Using build service such as Unity DevOps to automate builds & testing.
* Implementing Feature Flags.
* Post build scripts for auto deploying to target platforms.

11 months ago 0 0 0 0

Too many game developers, especially new ones, get version control wrong from the start! This sessions aim is to teach developers how to implement advantageous version control strategies in order to set their games up for long term success.

11 months ago 0 0 0 0

Applied to do a session at Unite! Would you all be interested?

It's time to get serious about game updates! Mastering version control (or CI/CD) & Unity!

#unity3d #indiedev #gamedev

11 months ago 5 2 2 0
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Drafting up the trailer storyboard.

#indiedev #gamedev

11 months ago 3 2 0 0
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Command Center Earth - Routes Final Playtesting Starting Now! - Steam News Our new game mode, Routes, is almost out! Be a part of shaping one last round of feedback! Playtest now!

Steam Deck fans, you've been too cozy β˜•! Come feel the painβ€”Playtest Command Center Earth's new game mode πŸš€πŸŒ !

#steamdeck #indiedev #gamedev #unity3d #steamdeckgames

store.steampowered.com/news/app/263...

11 months ago 4 2 0 0
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Command Center Earth - Routes Final Playtesting Starting Now! - Steam News Our new game mode, Routes, is almost out! Be a part of shaping one last round of feedback! Playtest now!

The final round of play testing for our new game mode in Command Center Earth starts now! For anyone interested, check out the article below!

#speedrun #retrogames #arcadegames #steamdeck

store.steampowered.com/news/app/263...

11 months ago 1 1 0 0
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Command Center Earth Update 3.3.0 is out now! Get it on Android, iOS and Steam!

#indiedev #gamedev #unity3d

11 months ago 4 2 0 0
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HUD time was getting in the way. Not sure I love how this is solved but it works for now.

#indiedev #gamdev #unity3d

11 months ago 2 0 0 0
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I'm so fucken pumped by how my force field sounds FX came out! Let me know what you think! In general I'm just really proud of how it's all coming together!

πŸ”ŠπŸ”ŠπŸ”Š

#indiedev #gamedev #unity3d

11 months ago 8 2 1 0
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Added sound FX to my force field! Let me know what you think!

πŸ”ŠπŸ”ŠπŸ”Š

#indiedev #gamedev #unity3d

11 months ago 6 2 0 0
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Desperately needed a feature flagging system in my game and I didn't love the other solutions out there for Unity. Just finished integrating my own system with the SRDebugger unity asset for easy runtime feature flagging overrides. Check it out!

#indiedev #gamedev #unity3d

11 months ago 13 3 0 0
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✨ Final force field VFX for my new game mode!

Here's a live stream of me going over how I created them btw!

www.youtube.com/live/r725SLA...

#indiedev #gamedev #unity3d

1 year ago 6 1 0 0
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More progress on my force field FX #indiedev #gamedev #unity3d

1 year ago 5 1 0 0

Yo thank you!

1 year ago 0 0 0 0
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What do you all think of my new force field fx? Not sure I like it more than my last one lol. #gamedev #indiedev #unity3d

1 year ago 14 3 1 0
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It doesn't stopppp lol

1 year ago 0 0 0 0
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My child self would be proud, this is what works like 😭. Hellll yesss!

#gamedev #indiedev #unity3d

1 year ago 4 2 1 0
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Why is figma so perty

1 year ago 0 0 0 0
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Been experimenting with using Figma Smart Animate to mockup my force field VFX. I probably won't use it again but i was impressed at how far it took me haha. #indiedev #gamedev #unity3d

1 year ago 11 4 0 0
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a man wearing sunglasses and a headband stands in front of a lake ALT: a man wearing sunglasses and a headband stands in front of a lake

Hey thanks for the kind words! I'll push on!

1 year ago 0 0 0 0
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Can't say I love this force field intro effect I came up with but it was fun experimenting. I'm sure I'll settle on something good eventually! #gamedev #indiedev #unity3d

1 year ago 7 2 1 0
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Experimenting with doing the dashed lines with shader graph instead of using the amazing shapes asset from @freya.bsky.social . #unity3d #indiedev #gamedev

1 year ago 4 2 0 0
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I like my figma docs to look perty. #indiedev #unity3d #gamedev

1 year ago 3 1 0 0
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I am shader god 🀣! But seriously, I know my shader skills are shit, but using shader graph makes me feel so powerful lol. #unity3d #gamedev #indiedev

1 year ago 4 1 0 0
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One more post about my force field lol. I was inspired by this sci-fi danger looking image. What do you all think?

#indiedev #gamedev #unity3d

1 year ago 6 1 0 0
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I'm liking this one the best so far, I guess it's not coincidental that it's the last one I worked on.

#indiedev #gamedev #unity3d

1 year ago 7 2 0 0
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More progress on my force fields lol.

#gamedev #indiedev

1 year ago 6 2 0 0
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Some work in progress stills for the force field that will be used in my new routes mode!

#gamedev #indiedev

1 year ago 3 1 0 0
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Final(ish) collectible sound and added some extra spin to the target collectible. What do you all think?

#gamedev #unity3d #indiedev

1 year ago 8 2 1 0
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Pitch shifting the collection sound. What do you all think?

1 year ago 0 0 0 0