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Posts by Aliaksandr Navichkou

Video

Why You Should Play Gold and Wars ⚔️

No two matches are the same.

Economy directly affects warfare.
Soldiers need pay, food, and equipment.
Randomness isn’t cosmetic — it drives decisions.
Balance is intentionally imperfect.

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#indiegame #boardgames #medieval

2 months ago 5 1 0 0
Video

Why Medieval Fans Will Love Gold and Wars 🏰

This isn’t about fantasy power trips — it’s about scarcity and pressure.
Food, pay, equipment, feudal economy, unstable lands.

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#indiedev #strategy #medieval #gamedev

2 months ago 7 2 0 0
Video

Why Strategy Fans Will Enjoy Gold and Wars 🧠

Turn-based decisions.
Economy pressure.
Territory control with long-term consequences.
Tactical combat where preparation beats speed.

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#indiedev #strategy #indiegame

2 months ago 6 1 0 0
Video

Why Board Game Fans Will Love Gold and Wars 🎲

Territory control with real economic pressure.
Dice-based randomness you can plan around.

Every match plays differently —
but the rules are always clear.

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#indiedev #strategy #boardgames

2 months ago 10 1 0 0
Video

What Inspired Me to Create Gold and Wars 🧭

Territory pressure like Monopoly.
Turn-based tactics from Heroes of Might and Magic.
Settlements and economy of Stronghold.
A grounded medieval tone inspired by Kingdom Come: Deliverance.

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#indiedev #strategy #game

2 months ago 4 1 0 0
Video

Why Every Match Is Different in Gold and Wars 🎲

No two matches are the same.

Controlled randomness shapes key moments —
events, dice rolls, combat, exploration.

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#indiedev #strategy #gamedev

2 months ago 7 2 0 0
Video

Game Speed Control in Gold and Wars ⏩

You control the pace.

Switch speed anytime: x1 • x2 • x4 • x8
Faster speed skips downtime — not decisions.

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#indiedev #strategy #indiegame

2 months ago 7 1 0 0
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Income vs Expenses in Gold and Wars 💰

Expenses can kill your empire.

Winning battles isn’t enough.

No wages → no fighting → defeat.

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2 months ago 8 1 0 0
Video

All Lords and Their Bonuses in Gold and Wars 👑

Your Lord defines your strategy.

Some focus on raw combat power.
Others on economy, defense, or long-term scaling.

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2 months ago 11 2 0 0
Video

Why Every Warrior Must Be Equipped in Gold and Wars ⚔️

Quality beats quantity.

One fully equipped unit can defeat 2–3 equal units without gear.

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2 months ago 11 3 0 0
Video

The Strongest Lord — If You Plan Perfectly in Gold and Wars 👑

Rider John gives cavalry +1 attack — huge pressure in every fight.

High reward. High risk.

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2 months ago 4 0 0 0
Video

Why Hayjard Is My Favorite Faction in Gold and Wars 🏳️

One faction. Every answer.

Cavalry pressure, solid frontline, ranged options, poison assassins.

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2 months ago 6 1 0 0
Video

Why Melee Units Should Stay in Reserve in Gold and Wars 🛡️

Melee protects. Ranged survives

If your frontline collapses with no melee in reserve,
your backline disappears next

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2 months ago 6 1 0 0
Video

Temporary Bonuses That Win Battles in Gold and Wars ⚡

Inspiration from victories and Rest from taverns create power windows
that can completely flip a fight.

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2 months ago 5 1 0 0
Video

Why Choosing the Right Lord Wins Games in Gold and Wars 👑

This choice decides how you win.

Your first real decision happens before turn one.

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2 months ago 5 1 0 0
Video

Why Every Settlement Matters in Gold and Wars 🏘️

Ignore settlements = free passage.

Invest in them — and the map itself becomes a weapon.

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2 months ago 10 2 0 0
Video

Key Resources That Decide Wars in Gold and Wars 📦

No food = no soldiers.

Resources aren’t just numbers — they control everything.

This is a core system showcased in the demo.

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2 months ago 8 1 0 1
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How One Decision Can Decide a Battle in Gold and Wars ⏱️

Use them too early or too late, and their value is gone.

One perfectly timed move can flip the entire fight.

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2 months ago 7 1 0 0
Video

Special Abilities That Decide Battles in Gold and Wars ✨

This ability can decide the battle.

Some units don’t just fight — they change how battles unfold.

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2 months ago 6 1 0 0
Video

How Unit Stats Really Work in Gold and Wars 📊

Stats aren’t just numbers, they’re relationships.

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2 months ago 5 1 0 1
Video

Why “Strong” Units Lose Games in Gold and Wars 🧠

Strong ≠ good. Context wins.

Picking the “strongest” unit by stats is often a mistake.

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2 months ago 2 1 0 0
Video

My Best Warrior Formation in Gold and Wars ⚔️

This formation wins games if the economy holds.

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3 months ago 5 1 0 0
Video

Why Developing All Your Territories Matters in Gold and Wars 🌍

Ignore land → lose later.

Ignoring parts of the map is a mistake — even early on.

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3 months ago 5 1 0 0
Video

Why Ruins Are Never Safe in Gold and Wars ☠️

High risk. High reward. No safe choice.

Ruins can make or break a match —
especially when your economy is already under pressure 😈

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#indiegame #strategy #solodev

3 months ago 4 1 0 0
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How Bandits Punish Greed in Gold and Wars 🏴‍☠️

Bandits punish greed when your economy is weakest.

They’re not just enemies — they’re a pressure system.

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#boardgame #strategy #indiegame

3 months ago 5 1 0 0
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Why Neutral Territories Are Never Safe in Gold and Wars 🗺️

Neutral ≠ safe.

Take it too early, and you can lose the game without a single battle.

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3 months ago 7 1 0 0
Video

Why Equipment Choices Matter in Gold and Wars 🛡️

Stronger gear ≠ better choice.

It’s not about stacking stats.
It’s about adapting your army to the situation.

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#indiedev #strategy #gamedev #indiegame

3 months ago 4 2 0 0
Video

Buildings That Change Your Strategy in Gold and Wars 🏰

One building can change the entire game.

Timing often matters more than what you build.

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#strategy #indiegames #games

3 months ago 4 1 0 0
Video

How the Economy Works in Gold and Wars 💰

It’s not just income per turn — it’s pressure, timing, and knowing when to invest or hold back.
Mistakes don’t disappear. They compound.

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#indiegames #strategy

3 months ago 4 1 0 0
Video

My Favorite Warriors in Gold and Wars ⚔️

Every unit changes your strategy.

Some dominate early fights.
Others scale into the late game.

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Which do you prefer — early rush or late-game scaling?

#indiedev #strategy

3 months ago 4 1 0 0