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Posts by Ashley May

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Hey. Guess what. You're gonna start seeing a lot of #TTRPG #battlemap content here from now on.

My current WIP.

1 month ago 3 1 0 0

I probably check your YouTube once a week just to see if you ever put up a tutorial for that foliage. :P Gorgeous!

1 year ago 0 0 0 0

I love that their first reaction to this was "uh-oh."

They're figuring out the kobolds have a unique way of life, language that doesn't resemble any they know, and very inquisitive kids. One of the kobold kids tried to lick the druid already.

Next week, they return with more scientists to help. :P

1 year ago 0 0 0 0

My #Pathfinder2e (homebrew) party, exploring an island previously undiscovered by their civilization, found their first intelligent creatures. They fought their way through a cave of hostile kobolds before finding a kobold village.. where the villagers spoke an unknown language and kowtowed to them.

1 year ago 3 0 1 0

GM'ing my second battle in #Starfinder and it's been a series of the lowest dicerolls I've ever played with. Icey just described it as "a bunch of 4hp losers having the worst fight ever".

1 year ago 1 0 0 0
A screenshot of FoundryVTT with the pause text "We've been trying to contact you about your wagon's extended warranty."

A screenshot of FoundryVTT with the pause text "We've been trying to contact you about your wagon's extended warranty."

I had a lot of fun making pause-screen quotes for this game.

1 year ago 0 0 0 0

Also the joys of Discord:
"Watch out for their claws and their bites."
"Did you say their claws and their butts?"

1 year ago 1 0 1 0
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The rogue's description of two zombie shamblers, two skeleton soldiers, and a ghoul stalker: "Two guys who look really sick, two sets of bones, and one guy that needs more sun."

#Pathfinder2e #ttrpg

1 year ago 2 0 1 0

I'm 99% certain it's a heat issue. Gonna try blowing out the vents, but I don't have high hopes for practicing modeling on this vacation.

1 year ago 1 0 1 0

Was so hype to practice my 3d modeling while away on Christmas vacation... But my laptop shuts off after just a few minutes in Blender. T_T

1 year ago 1 0 1 0

The Alchemist failed a medicine check on the Ranger's giant riding-chicken.

Alchemist: "I'm sorry, I... don't know how chickens work when they're alive."

#Pathfinder2e #TTRPG

1 year ago 13 2 0 0

The Rogue spent all of combat Restrained, and JUST got free.

"It's your turn. You can do anything you want. You can leave. And no one would blame you at this point."

#Pathfinder2e #TTRPG

1 year ago 8 0 1 0

I mean, my dreams massively outpace my skill, so right now I'm focusing on a relatively simple 3d platformer. Though in my head I'm already imagining Dark Souls style level designs, ala shortcut opening, delivering lore via item descriptions and atmosphere, etc.

1 year ago 2 0 1 0

Mind you, the responses aren't even "I don't know, I'm abstaining from listening because I have a specific objection to the content or creator." Maybe they do? But that isn't a point anyone seems interested in making. They'd much rather announce they choose ignorance.

It makes me sad. (end 🧵)

1 year ago 0 0 0 0

But it feels like there's a pride in ignorance among these folk. They wave it like a banner, screaming "I refuse to educate myself!" from the mountaintops.

I'm embarrassed *for* them.

1 year ago 0 0 1 0

I would be so deeply *embarrassed* to proclaim that I didn't know something that was so readily available. To loudly announce with pride that I don't know what something is, rather than keeping my mouth shut, just feels... I don't know, like such a bizarre concept to me.

1 year ago 0 0 1 0

I don't listen either but it took me 5min of Google to find out she apparently had an in-depth conversation with her guest about the trials of raising children in the limelight and protecting their privacy.

I know I'm usually the odd-one-out in running to Google the second I have a question but....

1 year ago 0 0 1 0
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I've noticed, more and more often now, people commenting online about not knowing something, like it's a badge of pride. I saw mention of Kylie Kelce's podcast dethroning Rogan, and the comments were filled with "What does she even talk about?" "lol who knows" "I don't care, I don't listen to her."

1 year ago 0 0 1 0

I've seen the growing anti-intellectualism, especially in the US, for years now. It often rears its ugly head as balking at the word of scientists and experts in favor of popular public figures, but I never realized how pervasive anti-intellectualism has become in day-today life before recently. 🧵

1 year ago 0 0 1 0

Ooh, apparently they're using Dragonbones/Spine skeletal animation, which looks like it's kinda in the same neighborhood, though I don't think I'd heard of them before myself. Thanks for the link!

1 year ago 1 0 0 0
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Three days now of game terrain modeling! Gonna try to get back to coding... eventually. #Blender #Godot #gamedev

1 year ago 17 2 1 0

Ooh, looking really nice! Is that using Live2D for the animations?

1 year ago 1 0 1 0

I haven't decided yet but I might actually wind up cell shading it once I get it into Godot!

1 year ago 0 0 0 0

Learning GDScript right now! But I'm also watching Harvard's CS50 course online, might do CS50x after, so depending on how that goes, I might pick up some tidbits of Python down the road.

1 year ago 6 0 1 0
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Day 1 of low-poly terrain modeling comes to a close for my (hopefully) first game. #Blender #Godot

1 year ago 10 1 1 0

Look into Gridmaps! I just started learning them myself. You import the building blocks and it makes it easy to paint them on a grid for roads, platforms, walls, etc.

1 year ago 1 0 0 0

Ooh, nice!

1 year ago 0 0 0 0

I'm still a babby-modeler, so my workflow is super simple: Trunks from cylinders, extrude and angle, extrude some branches. Ico spheres for foliage. Sculpt to taste.

The new tip I got: Next, Subdivide Surface, apply, then Decimate to make a much more organic, random surface. I LOVE the results.

1 year ago 0 0 1 0

I was *struggling* with making them look halfway decent until I read a comment on Reddit that added a tiny handful of steps to my workflow and made everything look more organic without jacking up the tri count.

I love lil breakthroughs like that.

1 year ago 0 0 1 0
Three basic low-poly trees and one low-poly rock, totaling just over 2000 triangles for the whole.

Three basic low-poly trees and one low-poly rock, totaling just over 2000 triangles for the whole.

Diving back in on #Godot and #Blender both. Crankin' out some low-poly set pieces for a platformer I'm working on.

1 year ago 11 0 1 0