Advertisement · 728 × 90

Posts by Vojtěch

Video

godot 4.5 added stencil support

8 months ago 1296 185 32 3
Preview
Godot 4.4, a unified experience – Godot Engine Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in...

#GodotEngine 4.4 is finally here! 🚀

Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!

godotengine.org/releases/4.4/

1 year ago 1955 521 55 104
Post image

Finally it's here... How to make 3D Games in Godot! 🌟 youtu.be/ke5KpqcoiIU #GodotEngine

1 year ago 935 220 30 22
Astartes II – Official Teaser Trailer | Warhammer+
Astartes II – Official Teaser Trailer | Warhammer+ YouTube video by Warhammer

I'm not a hardcore WH fan, but love this theme. And this series is incredible, trailer for second season looks dope! youtu.be/sbgYaeerXhg #astartes #astartes2 #wh40k #warhammer40k #warhammer

1 year ago 0 0 0 0
Video

New blog post online :)! "Dissolve shader: VFX's bread and butter"

gotibo.fr/blog/dissolv...

#godotengine #tutorial #vfx

1 year ago 158 18 5 0
Preview
UID changes coming to Godot 4.4 Godot's resource UID system is changing to better support scripts and shaders. Read on to know what's required on your part to fully benefit from it.

Godot's resource UID system is changing to better support scripts and shaders. Find out everything you need to know in our blog:

#GodotEngine
godotengine.org/article/uid-...

1 year ago 740 84 23 7
Video

Experimenting with transmission and subsurface scattering in #GodotEngine

1 year ago 62 7 1 0
Advertisement
Post image Post image Post image

I've been thinking about optimizations for my #godot clouds for a while. Currently experimenting with FSR upscaling for a cloud viewport I write transmittance and depth data to, and then do actual depth sorting and coloring when I pull that viewport texture. Below Native, Bilinear Filtering and FSR.

1 year ago 4 1 1 0
Preview
Dev snapshot: Godot 4.4 dev 6 New snapshot on the road to beta, with a lot of 3D workflow goodies!

New snapshot on the road to beta, with a lot of 3D workflow goodies ✨

#godot #godotengine

godotengine.org/article/dev-...

1 year ago 517 59 9 11
Bluesky feed banner: Gamedev New
Custom Bluesky feed
Shows the most recent posts abouts game development. Like the feed to help push it!

Bluesky feed banner: Gamedev New Custom Bluesky feed Shows the most recent posts abouts game development. Like the feed to help push it!

See what's new in #gamedev! This feed combines multiple hashtags and keywords related to game development to a single feed, sorted by most recent.
bsky.app/profile/did:...

1 year ago 18 3 2 0
Video

Made a Godot utility that lets you move nodes in unision without parenting! Great for aligning things using different pivots, or moving subgroups of collision shapes. You can get it here 👇 on GitHub (read README, I won't be giving support)
github.com/CozyCubeGame...

#GodotEngine #gamedev

1 year ago 178 31 6 1
Video

That escalated quickly! - We've added new enemies in Dreadhunter, already available on Steam.

store.steampowered.com/app/1553710/...

#rpg #arpg #diablo #doom #wh40k #indiegames #gamedev #vfx

1 year ago 21 6 0 0
Preview
The "Godot Virus" GodLoader – GameFromScratch.com Checkpoint Security have just released a report on a Godot based virus / malware called Godloader, to which Godot Foundation have replied.

Terrifying #GodotEngine headline right now...
"Checkpoint Research discover Godot Virus 'GodLoader'".

First off, Don't Panic. It's nowhere near as scary as it sounds, but it is worth being aware of.

gamefromscratch.com/the-godot-vi...

#gamedev #indiedev

1 year ago 24 5 3 1

So, like.... driving, using shrooms for more speed and crossing other "players"?

1 year ago 0 0 0 0

I understand. But as i follow Your work, it's great even in actual state :)

1 year ago 1 0 0 0
Preview
Xogot - Godot on iPad – GameFromScratch.com Xogot, by Miguel de Icaza the creator of the Mono framework, is an implementation of the Godot game engine running on iPad OS.

I check out hundreds of awesome #gamedev related things and today's topic may just be one of the coolest things so far in 2024.

It's Xogot - Godot on iPad OS (by @migueldeicaza.bsky.social) and it's obscenely well implemented!

gamefromscratch.com/xogot-godot-...

#indiedev #godotengine

1 year ago 46 8 0 0
Advertisement

This is awesome, great work on Your system.

1 year ago 1 0 1 0
How to think about workflows when designing tools – Robin-Yann Storm - GodotCon 2024
How to think about workflows when designing tools – Robin-Yann Storm - GodotCon 2024 YouTube video by Godot Engine

"How to think about workflows when designing tools.", a workshop I did at GodotCon in Berlin earlier this year, just got uploaded! You can watch it here: www.youtube.com/watch?v=L9Ut...

1 year ago 63 11 4 0
Video

Hello there! 👋
I'm making free open source add-ons for #GodotEngine

Like this one, that lets you drop your models anywhere in your scenes. It's all procedural and everything you see in this video is placed using ProtonScatter!

1 year ago 178 37 6 3
Post image Post image Post image Post image

-5 years of work.
-10,000+ sprites.
-Hundreds of frame-by-frame animations.
-Thousands of hours of testing and tweaking.

That's BZZZT, my solo project with overwhelmingly positive reviews on Steam and freshly released on Switch.

store.steampowered.com/app/1293170/...

Demo: kodll.itch.io/bzzzt

1 year ago 924 196 22 11
Dev snapshot: Godot 4.4 dev 2 The PR harvest keeps going strongly for Godot 4.4, with massive new features such as typed dictionaries and error-less project import!

Did somebody say "Typed Dictionaries"? 📖

godotengine.org/article/dev-...

Those should make taking inventory much easier, because who doesn't love a backpack full of loot? 🎒

Additionally, you may notice an absence of errors on first imports 👀

#godot #godotengine #devsnapshot

1 year ago 201 21 9 8