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I yassified it 🎮

#CollageAtelier #SoloGameDev #IndieGame #GameDev #GodotEngine #spotlight

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assimilation
#indiedev #gamedevelopment #GodotEngine

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I think I was just over complicating things. Looks like I have the "base" for the Hidden cards being placed and activated

#ドットハック #Dothack #DothackTCG #DothackEnemy #Godot #TCG #GodotEngine #Practice

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Maybe alongside "GRAND DAD?!", There can be...

"JetSONIC!!!"

(Just doing my own take on an equivalent to 7 Grand Dad.)

#Jetsons #SonicTheHedgehog #Gamedev #GodotEngine

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blog.mecheye.net/2018/03/deco...
After reading this blog post about how the water shader works in Super Mario Sunshine I decided to try and recreate a similar visual effect in Godot for my Star Fox inspired project

#godotengine #gamedev

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Started adding some rubble and it makes all the difference.

#godotengine #bunker

Video: mastodon.gamedev.place/@bitbraindev/11632030204...

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Added value histogram for layers + range selection. Next, 3D billboarded tooltip to show layers value for selected cells. I need to rework the histogram tho. I have the classic "empty bin" issue. I'm also considering selecting sub-color ramp based on selected range. #gamedev #procgen #GodotEngine

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Aí, #Lua #GDExtension 0.8.0 tá disponível na #Godot #AssetLibrary 🤘

- Métodos relacionados a GC no LuaState
- Variáveis to-be-closed suportando Variants (Lua 5.4+)
- Fix ref counts / leaks de objetos com LuaScripts
- E mais!

🌚 Baixe agora! 🌝

#gamedev #indiedev #indiegamedev #LuaJIT #GodotEngine

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Yo, #Lua #GDExtension 0.8.0 is available on #Godot #AssetLibrary 🤘

- GC-related methods in LuaState
- To-be-closed Variant variables (Lua 5.4+)
- Fix ref counts / leaks of objects with LuaScripts attached
- And more!

🌚 Download now! 🌝

#gamedev #indiedev #indiegamedev #LuaJIT #GodotEngine

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Cups now support pouring, overflowing, and fluid tossing. Super happy with the look-n-feel, and once again pleasantly surprised I could achieve it without fluid sim! There's more work to be done on this, but I'm gonna move onto something else for now.
#GodotEngine #gamedev #indiedev

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There's an update for Spryward on Steam tomorrow night!

Here's a preview of my old local skatepark as an area.
store.steampowered.com/app/1862420
#indiedev #godotengine #superhero

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I'm going to make a roguelike, lol. I'm making a procedural room generator in Godot. It looks like crap right now, but I'll make something decent out of it!

#Godot #GodotEngine #GameDev #IndieDev

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#RIAD [WIP]

I've added more function to my footstepsound plugin.
Now i can also attach material data (sounds) directly on the staticbody3d, not only on the material.

So now it works with:
- CSG Shapes
- StaticBody3D
- Materials (on Meshinstance3D)

#godotengine #fps #indiegame #indie #gamedev

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content warnings on the splashscreen, including self harm, vulgar humor and language, sexual topics, depictions of death and grievous bodily harm, and occasional non-graphic nudity

content warnings on the splashscreen, including self harm, vulgar humor and language, sexual topics, depictions of death and grievous bodily harm, and occasional non-graphic nudity

now there's content warning on the splashscreen, instead of just in on the steam page

#godot #godotengine #pixelart #indiegame #gamedev #steam #wishlist
#undertale #deltarune #silksong #hollowknight #momodora

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Watched some tutorials and now started blending multiple PBR textures together. This really makes a difference and it feels much more real.

#godotengine

Video: mastodon.gamedev.place/@bitbraindev/11631955723...

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I think moving one cell at a time makes more sense than sliding. And using a countdown instead of a step count makes the run more intense, too—what do you think?

#godot #godotengine #gamedev #gameprototype #indiedev

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a shop or something...
#gamedev #indiedev #GodotEngine

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You need to know this Godot UI trick.
You need to know this Godot UI trick. YouTube video by Mina Pêcheux

So - wanna improve your UIs with custom responsive tools? Check out this quick tutorial 🔥
👉 youtu.be/WYm0HuyEFo0

#gamedev #godot #GodotEngine #godot4 #madewithgodot #tutorial #programming #ui

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Big changes coming soon...

#roguelike #roguelite #extractionShooter #godot #gamedev #indiedev #godotengine #indiegame #indiegamedev

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I'm still creating effects. This is the effect of some kind of dash, a projectile flying, a spell, I don't know. It worked, well, it'll do. 🤔

My vfx shader: godotshaders.com/shader/vfx-f...

#Godot #GodotEngine #GodotShaders #GameDev #IndieDev #Art

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We're working hard to get a demo ready for Super Robot Survivors! We'll be doing some wider testing soon.

Wishlist now:
store.steampowered.com/app/4351280/...

#IndieDev #IndieGames #Roguelite #GodotEngine #IndieGameDev

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Nothing like a morning coffee and some 'mild' glitching. ☕(Think we should release it like this?)
#indiegame #godotengine
#gamedev #doppelgangerdev

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We are developing a survivor like game, follow us for future updates!

#aseprite #godotengine #gamedev

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Preview
Aster Pebble - Devlog #04 Road to the Demo

Devlog #04 for our fantasy point and click game is up now for everyone.

We chat about new notebook content, UI polish, and other small tweaks!

wanderingdoorgames.obviousgain.ca/door-log/202...

#GameDev #IndieGame #GodotEngine #Godot #PixelArt #PointAndClick #Devlog #OpenSource #FOSS #CozyGame

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And I thought this place would be nice 😔

#pixelart #indiegame #indiedev #godotengine #solodev

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Godot and pixel animation are kicking my butt.🥲
#TOYCAMP #earthbound #godot #godotengine #gamedev #indiedev #rpg #jrpg #pixelart

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Learning a bit of trigonometry and playing with cos and sin functions. 🤓

#godot #godotShaders #gamedev #shaders #godotEngine

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You gotta stay on guard 😰

#indiegame #pixelart #metrodivania #GodotEngine #platformer

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Inventory and Trading in My Game #fps #gameplay #gamedev #indiedev #godot #godotEngine #SteamGame #roguelike #ui #gui #inventory

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Doing some testing before the next test release! Nothing has broken yet!

#illustration
#GodotEngine

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