Sometimes 360s aren't just for showing off
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Posts by ConfusedSlime | Grapple Champions
Settings like zero gravity and all weapons deal knockback are fun, but I still love simply making it so only thrown weapons can kill
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Tree ๐ณ
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The PS5 version of รoo is out now!
My first release on PlayStation! ๐ฎ
๐จFROGGONIT IS OUT NOW!๐ฅณ
Time to be a silly little frog๐ธ
Thank you for all the support!๐
๐ Also, 10% Launch Discount!
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Knockback weapons aren't just strong around ledges, they're also pretty good in tight spaces
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Redesigned the portal rooms background, what better way to test it out than running around with increased weapon recoil
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Under the Island is FINALLY OUT!
After more than 7 years of development, the journey comes to life today โฅ๏ธ.
Huge thank you to everyone who supported the game along the way!
Enjoy the Launch Trailer
Shop Links in the comments ๐
Merry Christmas and Happy Holidays everyone!
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Redesigned the layout of the match settings menu to be a lot better to navigate
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Made a new explosion sprite, what better way to test it than all sticky bombs
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Windswept - OUT NOW!
A 90's inspired collectathon platformer - tough as nails - and oh so cute!
You must help them!
๐ฆ๐ข
Find it on:
๐น Steam
๐น Nintendo Switch
๐น PS4/5
๐น Xbox Series X/S
๐น GOG
Happy Halloween! Pumpkin chicken
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Finally back to the grind, been tweaking a lot of basic sprites while working on bigger things
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When selecting your weapon/cosmetics, you can easily compare what you had previously equipped and what you're currently hovering, and even test them out before the match
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Added randomize and reset to default to match settings
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Good idea, I'll get right on it!
Almost made it so you couldn't set gravity to 0, very glad I didn't
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My favorite part of implementing match settings is testing all their max values
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Who would win, a magic flame staff, or a 5-ton anvil with a rocket attached to the bottom?
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Restricting what types of attacks can kill can make matches play out very differently, in this case only letting throws kill
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Increasing the recoil a bit in the match settings allows for some pretty crazy movement
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The match settings menu is finally functional
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Whatever you do, don't anger the chickens
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Bow didn't come with any arrows? No problem!
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Knockback weapons aren't just great around ledges, they're also pretty strong in tight spaces
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Took "One Shot, One Kill" a little too seriously
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The bounce pistol is a pretty fun weapon! Every time it bounces off a wal- nevermind
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Most close range weapon have some form of extra mobility when attacking to help close the gap a bit
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