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Posts by ConfusedSlime | Grapple Champions

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Sometimes 360s aren't just for showing off

#indiegame #gamedev

2 weeks ago 5 4 0 0
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Settings like zero gravity and all weapons deal knockback are fun, but I still love simply making it so only thrown weapons can kill

#indiegames #gamedev #gamemaker

1 month ago 6 2 0 0
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Tree ๐ŸŒณ

#indiegame #indiedev #gamedev #gamemaker

1 month ago 9 2 0 0
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The PS5 version of ร–oo is out now!
My first release on PlayStation! ๐ŸŽฎ

1 month ago 131 12 3 2
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๐ŸšจFROGGONIT IS OUT NOW!๐Ÿฅณ

Time to be a silly little frog๐Ÿธ
Thank you for all the support!๐Ÿ’š

๐ŸŽ Also, 10% Launch Discount!

#indiegames

1 month ago 83 32 5 3
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Knockback weapons aren't just strong around ledges, they're also pretty good in tight spaces

#indiegame #indiedev #gamedev #gamemaker

1 month ago 13 4 0 0
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Redesigned the portal rooms background, what better way to test it out than running around with increased weapon recoil

#indiegame #gamedev #gamemaker #screenshotsaturday

1 month ago 5 2 0 0
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Under the Island is FINALLY OUT!

After more than 7 years of development, the journey comes to life today โ™ฅ๏ธ.
Huge thank you to everyone who supported the game along the way!

Enjoy the Launch Trailer

Shop Links in the comments ๐Ÿ‘‡

2 months ago 284 120 22 19
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Merry Christmas and Happy Holidays everyone!

#gamedev #indiegame

3 months ago 9 3 0 0
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Redesigned the layout of the match settings menu to be a lot better to navigate

#indiegame #indiedev #gamedev #gamemaker

4 months ago 13 4 1 0
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Made a new explosion sprite, what better way to test it than all sticky bombs

#indiegame #indiedev #gamedev #pixelart #screenshotsaturday

5 months ago 8 3 0 0
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Windswept - OUT NOW!

A 90's inspired collectathon platformer - tough as nails - and oh so cute!

You must help them!
๐Ÿฆ†๐Ÿข

Find it on:
๐Ÿ”น Steam
๐Ÿ”น Nintendo Switch
๐Ÿ”น PS4/5
๐Ÿ”น Xbox Series X/S
๐Ÿ”น GOG

5 months ago 300 148 12 22
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Happy Halloween! Pumpkin chicken

#indiegames #indiedev #gamedev

5 months ago 6 3 0 0
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Finally back to the grind, been tweaking a lot of basic sprites while working on bigger things

#indiegame #indiedev #gamedev #screenshotsaturday

5 months ago 12 5 0 0
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When selecting your weapon/cosmetics, you can easily compare what you had previously equipped and what you're currently hovering, and even test them out before the match

#indiegame #indiedev #multiplayer #gamedev #gamemaker

1 year ago 7 1 0 0
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Added randomize and reset to default to match settings

#indiegame #indiedev #pixelart #gamedev #gamemaker

1 year ago 8 4 0 0

Good idea, I'll get right on it!

1 year ago 1 0 0 0
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Almost made it so you couldn't set gravity to 0, very glad I didn't

#indiegame #indiedev #pixelart #gamedev #gamemaker

1 year ago 17 5 1 0
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My favorite part of implementing match settings is testing all their max values

#indiegame #indiedev #pixelart #gamedev

1 year ago 9 4 0 0
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Who would win, a magic flame staff, or a 5-ton anvil with a rocket attached to the bottom?

#indiegame #indiedev #gamedev #gamemaker

1 year ago 6 2 0 0
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Restricting what types of attacks can kill can make matches play out very differently, in this case only letting throws kill

#indiegame #indiedev #gamedev #screenshotsaturday

1 year ago 8 3 0 0
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Increasing the recoil a bit in the match settings allows for some pretty crazy movement

#indiegame #indiedev #gamedev #multiplayer

1 year ago 4 1 0 0
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The match settings menu is finally functional

#indiegame #indiedev #gamemaker #gamedev

1 year ago 12 3 0 0
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Whatever you do, don't anger the chickens

#indiegame #indiedev #pixelart #gamedev

1 year ago 9 1 0 0
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Bow didn't come with any arrows? No problem!

#indiegame #indiedev #gamemaker #gamedev #screenshotsaturday

1 year ago 5 2 0 0
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Knockback weapons aren't just great around ledges, they're also pretty strong in tight spaces

#indiegame #indiedev #gamemaker #gamedev

1 year ago 16 4 0 0
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Took "One Shot, One Kill" a little too seriously

#indiegame #indiedev #gamedev #pixelart

1 year ago 11 3 0 0
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The bounce pistol is a pretty fun weapon! Every time it bounces off a wal- nevermind

#indiegame #indiedev #gamemaker #gamedev

1 year ago 10 2 0 0
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Most close range weapon have some form of extra mobility when attacking to help close the gap a bit

#indiegame #indiedev #pixelart #gamedev

1 year ago 9 3 0 0