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Posts by Jordan Marcon

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WebGPU Node Graph - Ryosuke In this blog I’ll break down the process of writing a node based renderer for WebGPU, what the architecture looks like, and how it practically works.

Interested in how Geometry Nodes work in Blender? In this blog I walk through the process of making a 3D node-based renderer from scratch using #WebGPU and Typescript.

whoisryosuke.com/blog/2026/we...

2 hours ago 8 5 2 0
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I've been playing around with Chrome's experimental HTML-in-Canvas API (I use it to create my videos), and I wanted to see if I could make text-selection work on a curved surface by moving the underlying element around on pointermove. It works pretty well!

2 weeks ago 405 44 19 4
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Real DOM content in a canvas: fully searchable, translatable, inspectable.

You can have forms, add WebGL effects & much more.

Imagine if this was a customizable select 🤯

A little WIP exploration (not finished) for a very exciting API.

github.com/WICG/html-in...

2 weeks ago 145 11 4 7
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Sneaky Header Blocker Trick • Josh W. Comeau There is a lil’ UI detail on this blog. Most people don’t even notice it, but the ones who do often reach out, asking how on earth it works. It feels like it defies the rules of CSS! In this blog post...

✨ I just published a new blog post!

It’s a deep dive into a subtle UI detail from my blog. I suspect most people don’t even notice it, but I regularly hear from the folks who *do* notice it and want to know how on earth I’m doing it.

Feels a bit like I’m a magician revealing their trick. 😂

4 weeks ago 82 10 8 2
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GitHub - harlan-zw/skilld: Generate AI agent skills from your NPM dependencies. npx skilld Generate AI agent skills from your NPM dependencies. npx skilld - harlan-zw/skilld

Getting agents to work with new NPM packages/versions suck. skilld was published a few days ago to solve it and is collecting feedback.

Help me shape the future of agent skills for the JavaScript ecosystem.

`npx skilld`

github.com/harlan-zw/sk...

2 months ago 6 2 0 0
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New post released! 🎉

I’m breaking down everything I’ve learned about the push-pull algorithm in Signals.

It's an important publication for me, this article required more research and creativity than my previous posts. Enjoy!

→ willybrauner.com/journal/sign...

#signals #frontend #article

4 weeks ago 61 11 5 1
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a boy sitting on a set of stairs with the words " i want it " written on the bottom ALT: a boy sitting on a set of stairs with the words " i want it " written on the bottom
1 month ago 1 1 0 0
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Vite 8.0 is out! Vite 8 Release Announcement

⚡️ Vite 8.0 is here!
The most significant architectural change since Vite 2.

⏬ Powered by @rolldown.rs bringing faster production builds and more consistency
🛤️ New features such as tsconfig paths and emitDecoratorMetadata support

vite.dev/blog/announc...

1 month ago 399 93 7 12
Nuxt 4.4 · Nuxt Blog Nuxt 4.4 brings custom useFetch/useAsyncData factories, vue-router v5, a new accessibility announcer, typed layout props, build profiling, smarter payload handling, and much more.

we've just released Nuxt 4.4! it brings:

🏭 custom useFetch/useAsyncData factories
🗺️ vue-router v5
💪 typed layout props
🗣️ `useAnnouncer` for screen readers
⚡ 28x faster route generation with `unrouting`
🍫 smarter payload handling for cached routes
📊 build profiling

👉 read more at nuxt.com/blog/v4-4

1 month ago 83 7 2 3
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You can now follow all Nuxt releases in one place.

The new changelog page tracks updates for Nuxt core and all official modules.

nuxt.com/changelog

1 month ago 52 4 1 0

Nuxt 4.3 is out! 🚀

✨ route rule layouts - set layouts in nuxt.config
📦 ISR/SWR payload extraction - faster cached navigation
🚫 disable modules from layers
🏷️ route groups in page meta
🪟 draggable error overlay

... plus plenty of other performance improvements and bug fixes!

nuxt.com/blog/v4-3

2 months ago 71 11 0 1
You Might not Need JS by Cyd Stumpel
You Might not Need JS by Cyd Stumpel YouTube video by Wey Wey Web

Aaaannnd another talk just went live, this one from @weyweyweb.bsky.social back in November about scroll driven animations and view transitions 💅

youtu.be/t2VmEnKbMzY?...

2 months ago 14 6 2 0
CSS tried to come for my Job - Cyd Stumpel - CSS Day 2025
CSS tried to come for my Job - Cyd Stumpel - CSS Day 2025 YouTube video by Web Conferences Amsterdam

My talk from @cssday.nl last year is on YouTube now! ✨

youtu.be/rPXSDuGev8g?...

Watch me giggle about CSS view transitions for 40 minutes 💪

3 months ago 28 4 1 0
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Rolldown 1.0 RC is here 🎉

🔒 Stable API: No breaking changes planned before 1.0
⚡ 10-30x faster than Rollup while staying compatible
🧩 Multiple chunking algorithm improvements
📦 3,400+ commits since beta: 749 features, 682 fixes, 109 perf optimizations

2 months ago 209 40 4 5
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Cyd Stumpel | Portfolio Cyd Stumpel I’m a parttime teacher and an award winning independent creative developer, with over eight years experience.

Soft launch 🤫 cydstumpel.nl

3 months ago 47 5 6 1
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Black Friday Sale!

50% off all courses for the next few days.
No code needed, discount auto-applies!

More topics coming in the new year. Tell me what you want to see next.

simondev.io

#threejs

4 months ago 11 2 1 0
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Blender Scripting section is live! 3 hours of new content for the gamedev course.

Build custom plugins, exporters, and automate things like lightmap baking.

Preview: simondev.io/lessons/game...

Over 65 hours of course content is now live!

#threejs

4 months ago 5 1 0 0
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I’ve opened up many of the TSL exercises to everyone!

If you wanna try out some WebGPU shaders and fiddle with them, all in the browser.

Try an exercise and see if you can match the output.

Link: simondev.io/lessons/shad...

#threejs #webgpu

5 months ago 10 1 0 0

📸 we've just released Nuxt Image v2! ✨

💪 full TS support with typed providers + modifiers
⚡ IPX v3
⚗️ server-side image utilities
🎨 template ref access
🌐 new Shopify & GitHub providers

happy optimizing ❤️

👉 read more at nuxt.com/blog/nuxt-i...

5 months ago 68 10 0 1
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How I turn static designs into rich experiences | Blog Cyd Stumpel I’m preparing a workshop at Wey Wey Web about motion language, which made me realise how many of my habits and instincts for creating web animations have become automatic, here’s my attempt at writing...

Got a new article up about designing motion when the design doesn’t move. For anyone who’s ever been handed a flat layout and told “make it feel dynamic.”

cydstumpel.nl/how-i-turn-s...

5 months ago 17 3 0 0

Thinking about using the View Transitions API now that all major browsers support it, but not sure where to start? This article’s for you! ✌️

Very happy to share my first blog post that’s not published on my own website 🥳, thanks Piccalilli!

5 months ago 28 6 2 0

✨ My last article about tweening machine is online on Codrops!

I wrote about various challenges encountered when writing my tweening library: the API design choices, staying as low-level as possible etc.

Interesting for me to write it, and I hope it will be interesting for you to read it as well.

5 months ago 10 1 0 0
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20 hours. That's the time I spent on researching and coding up this tribute to my favorite designer Mitsuo Katsui.

Live demo in my @11ty.dev test kitchen: testkitchen.goodbytes.be/experiments/...

Coded in @threejs.org @gsap-greensock.bsky.social @madewithgsap.bsky.social

TSL, AudioContext, JS

5 months ago 7 3 1 0
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Mini: 3D Rotation How to rotate with Euler Angles and Axis Angles

NEW Mini: 3D Rotation!

How to rotate in 3D with arbitrary axes. I tried to make this as accessible as I could
mini.gmshaders.com/p/3d-rotation

6 months ago 46 8 1 1

🔔 Quizzes are live now! Integrated right into each lesson and covering all #gamedev and #threejs sections. These will count toward your completion certificate when it launches.

It's been a while, but homework and tests were the best part of school, right? 😅

6 months ago 17 2 1 0
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Material Maker 1.4 Material Maker 1.4 is now available for download... I would like to apologize for all the time it took, I seriously underestimated the effort needed to port everything to Godot 4 and the temptation to...

#MaterialMaker 1.4 (#GodotEngine based PBR material authoring and 3D model texturing tool) is now available on @itchio .
It is based on Godot 4, had a huge UI redesign and has quite a few new nodes.
rodzilla.itch.io/material-mak...

6 months ago 149 45 7 1
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Debugging in public | Blog Cyd Stumpel During prototyping my ideas for next year’s ‘new year, new portfolio’ I came upon an interesting limitation in keyframes in combination with custom properties (CSS variables). I was prototyping an ide...

I wrote a short post on the weird ‘bug’ I found this week when you animate custom variables and transforms on the same element cydstumpel.nl/debugging-in... please let me know if you can explain why the original approach doesn’t work like you’re explaining something to a five year old ✌️

6 months ago 2 1 0 0
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Anime.js 4.2.0 is out!

🧩 All modules can now be imported individually with subpaths
🎨 CSS variable values support
🏹 Simpler spring API with bounce & duration params
📈 More WAAPI built-in easing functions
🎛️ And an easing editor (animejs.com/easing-editor/)!

Plus tons of fixes and improvements!

6 months ago 46 12 2 6
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Seems like I’m not the only one nerding out over sci-fi graphics. Got a bunch of requests for a deeper dive, so I put together a full tutorial with my Geometry Node tips. Get it on patreon 👉https://www.patreon.com/goodgood3d #b3d #3dart #3dartist #blenderart #gamedev #alienearth #scifi

7 months ago 14 2 0 0
The BEST way to PROTECT yourself against Supply Chain Attacks
The BEST way to PROTECT yourself against Supply Chain Attacks YouTube video by Alexander Lichter

Protection against Supply Chain Attacks

Before heading off to @squiggleconf.com I recorded a video about the recent NPM-related supply chain attacks with the goal to tell you how to protect yourself and your team from them as good as possible.

Including a high-level overview & actionables 👏🏻

7 months ago 26 7 1 0