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Posts by Porschiey

Hey friends! Chipotle is only a 10 minute walk from #GDC 🌯 ... Let's talk games over a burrito!

Thrilled to be headed to #GDC2026 next week where I'll be representing both myself as an #indieDev and #Xbox. I'll be giving an exclusive talk about Xbox AI, moderating round tables, and more!

#gameDev

1 month ago 4 2 0 0
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My third dev blog is out - check out how I'm programmatically creating mountains in Parchment!
dev.porschiey.io/posts/devblo...

#gameDev #indieDev #videogames

2 months ago 11 2 0 0

"I want to sleep like I did when I was a boy. Give me that. Just.. One time."
- Raymond Reddington

A quote that keeps living in my head rent free. It takes me back to a time where AI was only in the movies & products were something you could own (not subscribe to) & ppl didn't have cell phones...

2 months ago 0 0 0 0
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Quietly grinding away at mountains, trying to make them look like ones you'd see on a fantasy map.
#indieDev #soloDev #gameDev #unity3d

2 months ago 12 3 0 0
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January Dev blog is out. Come read about I'm doing combat in my brand new RTS, Parchment. Also, if you want to join the alpha, we're about to release a build!
dev.porschiey.io/posts/devblo...

#indieDev #gameDev #soloDev

3 months ago 4 2 0 0

The post was made a month ago. πŸ™ƒ

3 months ago 2 0 1 0
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My game's first #devBlog is out.
We have some new icon art to show, some news about the team, and our December goals posted.

dev.porschiey.io/posts/devblo...

Animation/Icon credit: @zevxavier.bsky.social
#indieGame #gameDev

4 months ago 15 6 0 1

Unfortunately I'm no longer in need, but there might be future opportunities!

4 months ago 0 0 0 0
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Update: To those reading this, this request is closed - I've narrowed down my choices to a select few folks. Thanks for your interest!

5 months ago 1 0 0 0

I have a few videos/screenshots of incredibly early looks that I've posted here

5 months ago 2 0 1 0

Maybe. Still in the funnel...

5 months ago 0 0 1 0
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When I posted that I was looking for an artist to help with some simple icons I had no idea I would have to spend 50% of the time weeding out scammers.

5 months ago 9 0 7 0

Whoa I check this two hours later and there's a ton of interest. Let me parse thru all these, and get back to you all

5 months ago 8 0 3 0
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Looking for an artist in #gameDev who would be willing to make some commercial game assets for me. Right now, I need icons, like these pictured.

If all goes well, perhaps we can partner on more of the game. DMs are open, hit me up with your pricing, I will pay!

#lookingForArtist #hungryArtists

5 months ago 39 5 26 0
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Haven't updated in a while - but here's a art touch-up pass I did this weekend for my Parchment game. I still have tons of work to do, and mountains look awful, but hey - progress is progress.

#gamedev #indiedev #solodev #gameart #ineedanartist

5 months ago 21 4 0 0
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Meet Calyx ❄️ The halfling frost mage I'll be playing in my next DnD campaign.

#dnd #characters #fantasy

(Disclaimer: This is AI art - but if any hungry artists want to make him better, hit me up)

5 months ago 2 0 1 0
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What if this image doesn't represent multiple servers in different regions, but logically represents what **one** dedicated game server could look like (logically)?

dev.porschiey.io/posts/buildi...

#indieDev #gameDev #soloDev

5 months ago 8 2 0 0

Here's part 1/X πŸ˜…
porschiey-alt.github.io/posts/buildi...

5 months ago 1 0 1 0
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"Building a world that never sleeps"
My first dev blog! πŸ˜…
porschiey-alt.github.io/posts/buildi...

#devblog #gamedev #indiedev

5 months ago 8 2 0 0

it’s cool how millennials were perfectly primed to see everything get really, really innovative as children and then see it all go down in spectacular flame as adults. we’re so lucky

6 months ago 650 85 8 1

There's just not enough room to describe what's going on in the server and client comms. I'll have to make a whole different video for it. πŸ˜†

6 months ago 1 0 1 0
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I've been excited to build new groundbreaking multiplayer server tech after spending 15+ years at #Xbox & #halo.

Ignoring the crappy temporary dev-UI art, this showcases a city on a *persistent cloud realm* researching tech and producing units.

#indieDev #soloDev #gameDev #unity3d #multiplayer

6 months ago 12 3 1 0

Hahaha! Too many years working on a team has trained me to at least have a few words so that future me can find where I messed up

6 months ago 2 0 0 0
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git commits be like πŸ˜†

What source control do you use and why?

#indieDev #gameDev #soloDev

6 months ago 15 4 1 0

Oh nice! Yeah we have similar stuff for sure.

Yes, I have a "paper material" texture that I blend in, then I use the water mask to create shore ripples, and then animate blotch revealing that on each map slice as the map shader.

The mountains & trees are layered in with a diff shader.

6 months ago 0 0 0 0
Netpbm - Wikipedia

PPM (portable pixmap format): an image format, but very bare bones: en.m.wikipedia.org/wiki/Netpbm

The PPM is essentially the biome channel/ctrl layer for me. Elevation comes in as an "alpine" biome & I paint on mountain stamps with it using a gradient.

Very cool you're doing dungeons too!

6 months ago 1 0 1 0

Whoa, just read your game site. Very interesting!

6 months ago 0 0 0 0

Thanks! I'll check it out. We could potentially collab, yeah! My generator is server side (multiplayer game) and spits out a ppm, and several masks (water, mountain, trees as one payload per slice.

6 months ago 0 0 2 0
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Procedurally generated fantasy map w/ crappy sprites, v0.001. Making it functional before I make it more beautiful.

Oh... I also need to make it unload of course. πŸ˜‰

#indieDev #gameDev #dnd #fantasyMap #soloDev

6 months ago 20 5 1 0

Yeah sure! I subscribed on the site. 😎

6 months ago 1 0 1 0