Hi, I still use Rigify and Auto-Rig Pro and whatever is useful at the time :)
But yes, I've been focusing more on manual rigging tools and techniques. I think you reach the limit of automatic rigs sooner or later so manual rigging is super important even if you use auto rigs as a base.
Posts by Todor / CGDive
Hey, this is a major mistake in the videos. Sorry about that.
Set the modifiers as in this image. Vertex Group only on the first one, second one has Multi Modifier on instead!
I'll have to make a correction for that vid...
Bone deformations test with wrinkle maps
Scone + HYFYDY
Drunk Skely
#simulation #biomechanics
For Blender 4.0 ~ 4.3 there is another version:
gitlab.com/x190/mixamo_...
For Blender 3.6 and earlier use the original Adobe version:
www.adobe.com/products/sub...
The Mixamo addon for Blender 4.4 now has a new repository.
The addon still mostly worked but applying animations was broken because of the new Slotted Actions in 4.4. Thanks TinkerBoi for the fix!
So for Blender 4.4 use this:
github.com/BlenderBoi/m...
I did an overview of the new Rigging and Animation features in Blender 4.4.
📺
youtube.com/watch?v=mv2_...
#b3d #rigging #rigip
@drsybren.bsky.social Blender 4.4 slotted actions working like a charm! Body armature and geo nodes driven face rig sharing the same action 😀
#b3d #blender #geometryNodes
Thanks so much for the kind words :)
And a YT link for less compression:
www.youtube.com/watch?v=9VzT...
"RAGE against the T-Pose!"
I spent a bit too long working on this teaser for my course on Manual Rigging - to be released on YouTube in the coming days. It was fun. Hope you like it.
#b3d
More info about the course:
cgdive.com/blender-rigg...
Transparent bones with proper see-through selection is in the works. Nice!
#b3d #rigging
projects.blender.org/blender/blen...
What if the original point was an ad hominem?
Whataboutism can them be used to keep the convo to the their ad hominem and not allow me ad hominem them back 😁
You should be :)
Still freaking proud of this arm rig
#blender3D #b3d
Today's Animation & Rigging module meeting notes:
devtalk.blender.org/t/2024-11-19...
#b3d #animation #rigging #development #meeting
📺Making Videos
- Record: ~1h
- Rough Edit: ~1h
- "90% Edit": ~4h
- Polish: A QUINTILLION YEARS
"fake FK pole" >>> oh, that's clever! That would be a simple and effective solution. Maybe not perfect but I think pole snapping is difficult/impossible to make 100% perfect anyway.
Oh SNAP! 😅
I managed to write a IK-FK snapping script. Rudimentary Python skills + ChatGPT = Power.
#b3d #rigging
#b3d 🦶rig