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Posts by Marzia Riso

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Another round, another conference!

At #STAG2025, I’ll show how to expand small hand-drawn patterns into arbitrarily large and perfectly tileable textures using diffusion models.

Check our paper “Structured Pattern Expansion with Diffusion Models” to learn more -> marzia-riso.github.io/pex.html

4 months ago 2 0 0 0
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Curious about how decommissioned wind turbine blades can become domino-like modules for pump tracks? Check out our case study “From Blades to Tracks”, joint work with TU Delft | IDE presented at the 10th ACM Symposium on Computational Fabrication at MIT!

Webpage: www-sop.inria.fr/reves/Basili...

4 months ago 1 0 0 0
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It was so good to be in Vancouver to present our work “Interactive Optimization of Scaffolded Procedural Patterns” at #Siggraph2025!

If you couldn’t make it, have a look at our project page!
💻 marzia-riso.github.io/iospp.html

Can’t wait for what’s next! 🎉

8 months ago 17 2 0 0

Join out talk on Thursday 14/08 in the "Packing In Structure" session at 3:45pm (West Building, Rooms 211–214) to see this in action!

8 months ago 0 0 0 0
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The gradient-free optimization enables fast optimization over both continuous and discrete parameters, while GPU-accelerated SDF evaluation keeps the optimization loop interactive. Together, they let us achieve real-time interaction even for complex, highly parameterized procedural patterns.

8 months ago 0 0 1 0
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Each new sketch triggers a gradient-free optimization process that minimizes a weighted per-pixel distance between the pattern’s SDF and the stroke SDF. The weights extracted from the both pattern and "Void" strokes enable focusing on drawn regions as well as empty ones.

8 months ago 0 0 1 0
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We model a procedural pattern generator as a sequence of functions called Levels, where each Level’s parameters form a superset of the previous one
This enables coarse-to-fine optimization, where earlier parameters are inherited and new ones are optimized.

8 months ago 0 0 1 0
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In our #SIGGRAPH2025 paper “Interactive Optimization of Scaffolded Procedural Patterns”, we introduce a new way to define and optimize procedural patterns in a sketch-based interactive design workflow.

8 months ago 14 4 1 0
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SIGGRAPH Asia (still) coming up! Second paper thread!

"Direct Manipulation of Procedural Implicit Surfaces" where we explore how to create a WYSIWYG editing interface for procedural representations, avoiding awkward sliders!
eliemichel.github.io/SdfManipulat...

1 year ago 54 16 2 3
Picture of a stage at SIGGRAPH Asia, where we receive the Honorable Mention Award

Picture of a stage at SIGGRAPH Asia, where we receive the Honorable Mention Award

🏆 So honored that our paper received the Honorable Mention #Award at #SIGGRAPHAsia!

I really like this paper BTW, it is about procedural #SignedDistanceFields, a simple idea to #differentiate them and thus provide #DirectManipulation

More in the🧵⤵️ 1/8

1 year ago 37 7 1 1
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