This week, we will read "Introduction to Spherical Harmonics for Graphics Programmers" by @nicebyte.bsky.social
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This week, we will start reading a new book: "Digital Signals Theory"!
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Next week, we will read the article "Physically based rendering from first principles."
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Next week, we are going to continue reading the Physically Based Rendering book
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This week, @jbakergraphics.bsky.social will be presenting on his post which explains an application of the inversion method of importance sampling, to generate random numbers that match a given probability density function (PDF).
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Next week, we will continue reading the PBRT book.
Note that we change the meeting time to Friday (or Saturday, depending on your timezone)
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Next week, we will watch Implicit Surfaces & Independent Research by Matt Keeter
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Next week, we are going to read "Radiometry, part 1: I got it backwards"
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Next week, we are going to continue reading the PBRT book, this time covering 8.1 Sampling Theory.
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Next week, we'll be reading two blog posts about blue noise by Alan Wolfe
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Next week, we will continue reading through the PBRT book, this time about BVH.
Note: During group reading events, we go through all the content together, so there's no expectation to read it in advance (though it’s great if you do!).
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In next week's meeting, we will watch "Beyond White Noise for Real-Time Rendering" by Alan Wolfe
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Hello, world! We are on Bluesky now!