Reposted with a quote, can't wait!
Posts by Jeremy Swartwood
You all NEED to check this out. I've been following and supporting this dev's progress through patreon for a long time now. Check out the trailer and go wishlist his game!
Final Video: Part 4 - #Hytale Wire up the Inventory in #Monogame ! This video shows how to take the UI we built in Part 3, and wire it up in Monogame code.
@monogame.net @flatredball.bsky.social @hytale.bsky.social
youtu.be/17mzvbal8Ug
Part 3 - #Hytale Inventory in #Monogame !
This video shows how to make an inventory in Gum to use in Monogame!
@monogame.net @flatredball.bsky.social @hytale.bsky.social
youtu.be/HBiwcayX_Ww
I'll be recreating all vehicles in Car Kit in the near future, here's a quick preview. Even though the new version has way more detail, it's still less vertices thanks to optimization!
These will be completely free, for everyone to use in anything ๐
Gum January 2026 includes :
* Dropdowns for canvas size
* Grid spacing
* Anchor buttons and methods at runtime for centering vertically and horizontally
* NineSlice border scaling
And more! Check it out: github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
#Hytale Hotbar in #Monogame Part 2 video!
See how to wire the UI up from part 1!
Mouse clicks, number keys, and items!
@monogame.net @flatredball.bsky.social @hytale.bsky.social
www.youtube.com/watch?v=tDpS...
I was so incredibly tired of all those sound generators that can only create retro sounds... so I created my own!
It's a work in progress and it'll be part of a new project but enjoy some sounds I've made. Each of these took a minute tops! โจ
2D, 3D, textures, and now sound generator.
Next step, music!
Nice work dude!
We miss you over in the Gum/FRB discord!
I made the #Hytale Hotbar in #Monogame with #gumtool
How to make a Hotbar like in Hytale. First video of a 4 part mini series.
Part 2: Hotbar in Monogame
Part 3: Inventory in Gum
Part 4: Inventory in Monogame
youtu.be/SH67aJOJN7s
@monogame.net @flatredball.bsky.social @hytale.bsky.social
I've just competed code for 4 #monogame #gumui videos.
The first has a script already.
Recording today, release first video tomorrow.
Stay tuned!
I ended up using 1 asset in kenney.nl/assets/survi...
I needed a workbench, and I scoured so many places. I was surprised how hard it was to find a workbench, anvil, grinding wheel, etc.
Video for UI with Gum in Monogame soon~ish
I can see that, and all you've created is wonderful. No worries.
I'm just doing a ui creation video and needed some asserts and figured it'd go to the #1 guy first :)
Keep up the good fight /work.
You're always doing awesome dude!
Hey @kenney.nl I was looking through your assets to use for an upcoming video, but I didn't see any "weapon and tools" pack like swords, pickaxe, etc.
Am I blind or does none exist?
How to use the new V3 visuals for Monogame UI creation
@monogame.net , @flatredball.bsky.social
#gumui, #momogame, #gamedev
youtu.be/36RuxK4qF74
Gum November 2025 brings
animation improvements,
"V3" visuals reducing code needed for code-only styling, reorganized docs, and dozens of bug fixes
More info here: github.com/vchelaru/Gum... (edited)Sunday, November 30, 2025 11:56 AM
#indiedev #gumui #monogame #gamedev #OpenSource
UI creation tool Gum install for Linux script demonstration.
Script automates install of wine, winetricks, allfonts, dotnet48, and Gum on linux.
Video demos the process on Ubuntu 24.
@flatredball.bsky.social @monogame.net
#ui #gumtool @indiedevbot.bsky.social
youtu.be/jdVwpmoOorM
I missed the SPOOKY season, but here's a DARK MODE update for #monogame and #gumtool
Check out the new updated Gum Tool UI (New Themes and Icons)
@monogame.net @flatredball.bsky.social
@indiedevbot.bsky.social
youtu.be/mDXvjwxxHnQ
An interesting subscriber count.
I swear at 31:56 to 32:10 in season 7 episode 17 of star trek voyager Andy Sansberg plays a security guy asking questions.
"she's considered dangerous"
"if you do see her report it immediately, she needs to be hospitalized"
New MonoGame UI video about Styling using Gum Global Styling
youtu.be/AelsoQ0X9vo
#monogame #gumui @monogame.net @flatredball.bsky.social
Join us for our 9th "Open Hours" AMA
When: Wednesday 18th of June, @ 13:00 EDT, 17:00 UTC, 18:00 BST, 19:00 CET.
Don't miss this one!
Join via:
discord.gg/V3gHh7um?eve...
More details here:
monogame.net/blog/2025-06...
A new version of Gum is out. This time we're FINALLY getting rid of XNA! That's right, you no longer need to install the XNA runtime. This version also includes a number of performance improvements and lots of bug fixes.
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
New (short) video!
Setup a UI in MonoGame in Minutes using Gum!
(Code only, no tool needed!)
@monogame.net #monogame
@flatredball.bsky.social #gum #gumui
youtu.be/tvanOY5pLF0
Check out the updates Vic did to gum!
I had too Google what BST was.
Thanks for the correction!
Don't forget about monogame extended and also gum by @flatredball.bsky.social
Extended has a lot of the things monogame is missing, it's also open source.
Gum takes care of your ui.
It's that time again. Gum time!
Video 7 - Styles!
New #gumtool informational video. All about Style! Specifically focused on Gum Forms.
All this can be used in #Monogame ! Make your UI in Gum, export to Monogame!
www.youtube.com/watch?v=dIOA...
@flatredball.bsky.social @monogame.net
Video 6: New #monogame and #gumtool informational video. Strongly Typed Components.
Showing a Character Statistics UI (Health, Mana, Experience, Level) in monogame, using Gum as the UI layer.
youtu.be/RH9bQKYJ-CQ
@flatredball.bsky.social
@monogame.net