fweep.xyz
Posts by Phil Riley
A screenshot of the interactive fiction mapping software fweep.
I’ve added the ability to type mapping commands directly into the game prompt! Https://fweep.xyz
#interactivefiction #if
In a first for humankind, fweep now integrates Parchment, so you can play and map in the same browser tab! Wow!
I made a text adventure/parser IF map creator at fweep.xyz. Please try it out and let me know what's good and what's bad!
It works primarily through typing, just like a text adventure!
#IF #textadventure #adventure #zork #interactivefiction
Or use fweep.xyz
Cover art for Phobos: A Galaxy Jones Story. Shows the planet Mars and its moon Phobos.
IFComp has started, and my game, Phobos: A Galaxy Jones Story is part of it! Check out all the games at IFComp.org!
Spotted in Harrisonburg, VA: two unmarked black pickups pulling someone over. Couldn't get a good look at the driver of any of the three vehicles. A minute or so later, a black helicopter flew overhead. What's going on here?
I found the most obscure bug in the world. The version of Leather Goddesses of Phobos packaged in the Infocom Sampler refers to Tiffany as "him". I'll be mailing them a bug report as soon as I find an envelope and a stamp.
If you see this, quote this post with a title screen that’s iconic to you.
This is a few days late, but I've posted my entry for ifcomp.org: Phobos: A Galaxy Jones Story. Can't wait for September 1!
Finished The Lurking Horror with just one tiny tiny hint. Best Infocom maze ever. Just a good game all-around.
Sooo close I can feel it. Definitely an endgame feel now. I don't usually finish Infocom games without hints (read: never), so I'm excited I'm this close now.
And then I ran smack into those dreaded words (why, Infocom, why?):
Postponing Bureaucracy in favor of The Lurking Horror for now. A good way into it, and it’s pretty fun, if somewhat easy.
ifdb.org/viewgame?id=...
On to Bureaucracy. Just a little ways into it, and frankly it's kind of boring. There's only one joke, and it's kind of tired. But I *will get through it*.
ifdb.org/viewgame?id=...
I got bored and went to the Invisiclues. Two of the puzzles were reasonable, one was IMHO not. The ending is kind of silly. All in all, it was *fine*, but there's something distinctly unsatisfying about a treasure hunt where the treasures aren't useful for anything.
In distressing news, I'm at 7/10 treasures in Hollywood Hijinx with no idea what to do next. Time is running out! Doesn't everyone love a good timer?
Played through as much Moonmist as I could stand. The game is really poorly structured, and it's unclear even what the objective is. Which is too bad, because the setting and background are so promising.
ifdb.org/viewgame?id=...
Just completed Leather Goddesses of Phobos. I gotta say, I’m not as enamored of the absurdist games like LGOP and HHGG as some people are. Still a good game.
ifdb.org/viewgame?id=...
Nah, just feed the COBOL into Grok and then have it turn it into whatever language is popular at the moment.
Wishing I had a game in Spring Thing.
#interactivefiction #springthing #textadventures
Working with the Inform codebase can be frustrating, as it sometimes seems to purposely flout existing convention. Or maybe Graham Nelson doesn’t know/care?
#inform7 #interactivefiction
Yay! Also I made the source code for Bureau of Strange Happenings public on GitHub: github.com/rileypb/BOSH
I've put a pause on the Infocom for the moment, as I polish up my entry to the NarraScope Showcase (narrascope.org), and also work on my *secret project*.
I’m free to beta test if you need anyone.
That’s new. Any plans to publish soon?
A hollow voice says ‘ugh’.
It occurs to me that all three of my published games feature a screwdriver. I pledge to you: no more screwdrivers!