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Anthropic using regex instead of their actual *language model* to detect negative sentiment in prompts.
Screenshot of Google having been asked "is blender easy", responds by saying "Blender has a steep learning curve and is generally considered difficult for beginners due to its complex interface and vast" before suddenly breaking off mid sentence and spouting off an incredibly long sequence of numbers
.... I see.
If you use GitHub (especially if you pay for it!!) consider doing this *immediately*
Settings -> Privacy -> Disallow GitHub to train their models on your code.
GitHub opted *everyone* into training. No matter if you pay for the service (like I do). WTH
github.com/settings/cop...
Axel Digoix has directed a beautiful 3rd music video for the band Tinariwen: "Erghad Afewo" (produced at WIZZ studio, France).
Full MV >> www.catsuka.com/news/2026-03...
Gorillaz "The Mountain" 8-minute short film is now online.
Directed by Jamie Hewlett, Max Taylor & Tim McCourt at The Line studio.
An homage to the golden era of 2D animation, produced with a hybrid analogue-digital workflow.
>> www.catsuka.com/news/2026-02...
OmniStep Version 2 released!
A scriptable first-person controller add-on for Blender.
(free update for all customers)
Now on Superhive / Gumroad!
#blender #b3d
Take 2 minutes of your time and watch "The Hyrule Fantasy", a lovely Zelda fan film by french animator Ousmane Cissé.
www.catsuka.com/news/2026-02...
Vibe coding is working as expected: it'll kill the open-source, secure, and ideologically maintained alternatives to make sure you have to pay the oligarchs to do anything at all, and they can control what you're allowed to make.
www.404media.co/vibe-coding-...
In #GPSketch 1.5, you can also import brushes from Krita, Photoshop, Procreate, Clip Studio Paint!
The tool will do its best to convert them with your settings in Blender but with the sidebar, you'll be able to tweak them with ease, then export them into your library!
I’ve seen the first two myself over the past year. The third is not very surprising.
Screencap showing menu bar. Top bar: All Tools | Edit | Convert | E-Sign Second row: "This appears to be a long document. Save time by reading a summary."
Just upgraded to a new version of Acrobat, and... look.
I am reading a friend's NOVEL. Something I WANT to read. For ENJOYMENT.
Fuck off into the sun and take your designer with you.
Hey, thanks for reading all that! I mean remove all concept of having to swap mode context for actions. (I don't mean only edit mode but all others also) To me these separations of levels of interactions can easily be replaced by more specific tools, instead of having to switch modes before.
(youtube link above already sends to the right moment of the video)
"One study found that professionals using Microsoft Word overwhelmingly preferred to use app iconography rather than shortcuts, even though learning shortcuts would help them work more efficiently."
"The majority of users tend to stick to between 1-10 shortcuts, which includes standard shortcuts for saving, copying and pasting, etc. And this isn’t just my opinion. It’s borne out in research too, some of which I’ve linked to in the description."
Lost in this otherwise great video about how a software dies, there is this bit about shortcuts, and how people don't use them. I feel like #blender3d needs to hear this
youtu.be/Yqaon6YHzaU?...
I... think I did it? Live fracture in Geometry Nodes. All existing solutions I could find were permanent one-way operations or slow/lossy voxel-based approaches. I won't share this because it's very specific to my needs, but I'll give a simple breakdown in the thread below. 👇🧵
#b3d
This kraken rig nearly ruined me... but it was worth it!
#GameDev #3DCG #B3D #Blender #GameArt #Blender3D #Octopus #Rig
He said will you delete it, its faces and all of its vertices, the shape that they have made
Quad modelling is ONLY needed for clean even subdivision and for fast ring/loop selections. Beyond that it doesn't do anything at all, and when exported than imported into games is triangulated.
Triangles are a useful part of efficient game modelling.
Quads are just a tool to get there.
Now seems like a good time to remind everyone of this excellent moderation list you can subscribe to if you don't want to have to see any AI images in your feed.
You're going to need it
bsky.app/profile/aimo...
Still on my mind. What concerns me about this shift more than anything is while it can be marketed as a means of creators bucking the system, this additional financial burden can only be taken on by a fraction of artists, thus gentrifying the medium even further.
Do I need to add that there is nowhere I can see in the UI to edit that field?
Also, with all the inheritance and Oop patterns that blender uses, why aren't different types of brushes different subtypes to avoid all this unnecessary data in the brush model?
Wow greasepencil v3 brushes are... interesting.
Now there is only the "brush" tool, which uses brushes which contain the fields : gpencil_tool (!) but also gpencil_vertex_tool, gpencil_sculpt_tool, gpencil_weight_tool ? (and that's only the gp stuff! sculpt etc is also in there)
Nice one #blender3d
Please give credit to mrlovenstein.bsky.social
Here’s my last start-to-finish painting courses featured in The Landscape Painting Studio. I’ll show how to paint these along with me through detailed step-by-step videos.
JimMusil.com/learn
Doors open for a limited time.