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Posts by MichalisM

Hi, thanks. It is just a series of procedural "patterns" created in Substance designer, I am simply experimenting with the effect a couple of nodes have to create textures that have a somewhat illustrative look (colours, outlines etc)

1 year ago 1 0 0 0
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Quantise: Pattern Study, Michail Mavronas Quantise is a study on pattern generation on Substance designer using the Quantise node. This is a really interesting technique where we can add quite a huge amount of complexity and detail in to sim...

Decided to go a little bit more psychedelic in Substance Designer while doing some pattern studies.
www.artstation.com/artwork/x3qJa4

#SubstanceDesigner

1 year ago 5 2 1 0
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Dwarven Tile, Michail Mavronas Dwarven Tile is a Substance designer material rendered in UE5.5 using Nanite tessellation. With all the new features Unreal is definitely the way to go when rendering and testing materials and textu...

Personal work with Substance designer rendered in UE5.5. Unreal with Nanite tessellation. is definitely the way to test and render our substance materials
#SubstanceDesigner #UnrealEngine

1 year ago 1 0 0 0
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With so many people making the leap over to Bluesky..

✨ The UKGI Slack admins have made a starter pack for our community! ✨

If you want to be added, check the announcements section of our slack. To join the slack, click the link for the signup form!

❤️❤️❤️

go.bsky.app/2sha92U

1 year ago 108 65 7 6