Project Dogwalk is a Blender Studio R&D project to build a small game in 4 months using an all open source pipeline, with Blender as the Digital Content Creation hub, Godot as the game engine, and glTF as the exchange format at the center.
Learn more: www.khronos.org/blog/project...
#gamedev #gltf
Posts by 3D Commerce
Khronos and leading Gaussian Splats organizations come together to add 3D Gaussian Splats to the glTF Asset Standard
Khronos, Open Geospatial Consortium (OGC), Niantic Spatial, Cesium and Esri come together to add 3D Gaussian Splats to the glTF Asset standard!
khr.io/1lp
#Gaussian #splats #glTF
Introducing Asset Creation Guidelines 2.0 for 3D commerce
Introducing Asset Creation Guidelines 2.0 for Commerce-Ready glTF Assets!
The Creation Guidelines is a comprehensive and continuously updated resource designed to help 3D artists create photorealistic, commerce-ready assets for web!
khr.io/1ld
#3d #gltf
Attend the Khronos Networking Reception—Wed, Aug 13, 6‑9 PM! Sponsored by LunarG, Cesium and NVIDIA.
Connect with Khronos members, enjoy demos, and network informally over refreshments.
RSVP for tickets: www.khronos.org/events/siggr...
#networking #SIGGRAPH2025
Attending AWE? Be sure to stop by and visit us in booth 510! Check out our event page for more information on glTF and 3D Commerce panels, as well as a session on OpenXR.
Learn more: www.khronos.org/events/awe-2...
#AWE #AWE25
The Khronos Group welcomes 270 Degrees BV as a new 3D Commerce Member!
270degrees.io
3D Commerce member Mike Festa, interviews Dan Frith about their work on #3DCommerce at The Khronos Group. Past, present, and future of making 3D products on the web load fast, look consistent, and empower the next level of ecommerce.
youtube.com/watch?v=ViFR...